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Author Topic: Marooned in Morrowind (FINISHED)  (Read 434546 times)

CognitiveDissonance

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Re: Marooned in Morrowind, a suggestion game
« Reply #1065 on: August 07, 2013, 02:56:29 pm »

Ask Caius to let us ask questions to the next Sleeper he gets. We really need to find some things out before he kills them all.

Could you specify what you want to ask? I suspect that if this happens, we won't have more time to prepare.
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WillowLuman

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Re: Marooned in Morrowind, a suggestion game
« Reply #1066 on: August 07, 2013, 03:23:50 pm »

For one, "Does Dagoth Ur think we're Nerevar reborn?"
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LordBucket

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Re: Marooned in Morrowind, a suggestion game
« Reply #1067 on: August 08, 2013, 04:05:27 am »

we can offer to work with him to raise the caps as long as he'll go with us to the Ald Skar Inn to take care of something minor. If he want to know why he needs to come along, tell him that you both have an interest in seeing this through, and should both see the plot through to it's conclusion.

I don't undersatnd what you mean by this. Raise what caps? Or was that just a typo and you meant gold? Also, what's the reason for wanting to bring Eddie along for the delivery mission? You appear to be suggesting that you want Michael to potentially give Eddie thousands of gold in exchange for an escort to Ald'rhun.

I only only assume you meant something else and I'm misunderstanding your intent.

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Talk to Ethasi Rilvayn and ask for an estimate on the cost of the life of a Telvanni mage-lord
(no names until we make the contract, just in case)

Two comments:

First, I would like to point out that in Episode 26 the Thieves Guild literally threw you out on your face for bugging them with price checks they knew you couldn't afford.

Second, just to give an idea of the general order of magnitude of price you might reasonably be able to expect for what you're proposing, check the price of the vanilla quest to do the same thing:

http://www.uesp.net/wiki/Morrowind:Writ_for_Mistress_Therana

The vanilla payment for assassinating Mistress Therana is 10,000 gold. Given that the economy here is generally harsher than in vanilla, the price...if they even give you one...is unlikely to be less than that. It is likely to be more. That 10k is just what the assassin gets. The payment to the Morag Tong from the client would logically be higher. And Therana is just a councilor. Eddie is talking about the Archmagister himself.

As Archmagister of the Telvanni, Gothren is the leader of one of the more powerful factions in Vvardenfell. So just try to imagine...walking into an assassins guild wearing your low quality chitin armor and fluffy hat and asking in your foreign accent for a price check to have a councilor assassinated...but refusing to tell them which one.

To work with a more colorful analogy, imagine walking into an Italian mafia den wearing a Hawaiian t-shirt and shorts, and speaking with a southern drawl. Imagine asking for a price check for assassinating a president. But...you can't tell them which president of which country you want them to assassinate. Because it's a secret. You just want a price check on assassinating presidents in general.

Do you really think that will go over well?

Granted, the analogy is a bit off, but I think you might want to give a little more thought to what you're proposing.

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If the hit is not possible, then go to Eydis and ask her to inform Awesomicus of your location

What location? This is exactly the problem that was described in the update: where precisely are you going to tell Eydis to tell Awesomicus that you'll be? Keeping in mind that you have no idea when Awesomicus will next check in with Eydis, it could be today it could be next week...where can you have him meet you that you can be sure that you'll actually be there when he happens to come looking for you?

Supercharazad

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Re: Marooned in Morrowind, a suggestion game
« Reply #1068 on: August 08, 2013, 05:13:00 am »

After we're done for the day in Balmora,go to Ald'Ruhn and do the damn quest. It'll probably only take us a day or so there and back.
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Man of Paper

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Re: Marooned in Morrowind, a suggestion game
« Reply #1069 on: August 08, 2013, 06:32:24 am »

Yeah, that's a typo. I thought I changed that but...oh, apparently that's the second time I put caps in the post. Didn't catch that one. I've been playing an unhealthy amount of New Vegas lately.
You make a couple valid points. I'm working on incomplete knowledge of the game, so some of the stuff I say might be off or, to put it honestly, dumb. My suggestions are based largely off shaking things up in some way. Probably picked that up by now.
As for the location bit, I meant for us to tell Eydis to tell Awesomicus that we're headed to the Ald Skar Inn if he pops up. I'd like to change that to Awesomicus meeting us in or around the Fighters Guild, just so there's a set location for us to watch over during our free time instead of a whole city we could be in, plus we're living there for now, I have a feeling we'll be seeing a lot of that place. Chances are he wouldn't appear while we're out this time (especially if we use the Mages Guild to get there and back).

My intentions with Eddie are to create some form of friendship or partnership. We're doing great meeting people, but so far none of them trust us, a few even suspecting we could be the enemy. Here's someone with some level of power that we might have an opportunity to ally with, especially with the promise of getting him the opportunity to move up in House Telvanni. It'd be nice to have a friend somewhere of use.
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birdy51

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Re: Marooned in Morrowind, a suggestion game
« Reply #1070 on: August 08, 2013, 02:41:17 pm »

Assuming we meet Awesomicus, the first thing we need to do is show him the "20% cooler" Rainbow Dash T-shirt and figure out if he is a brony.

This will indicate the level of trust we can give him to help us.
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WillowLuman

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Re: Marooned in Morrowind, a suggestion game
« Reply #1071 on: August 08, 2013, 02:41:59 pm »

ninja'd by birdy. This post starts off about Eddie

Well, we need to stop making ourselves look like an idiot in front of him if we want him to think of us as anything other than a tool. A slightly creepy tool, to boot.

We need to stop making stupid mistakes:

FOR GOODNESS SAKE, IF YOU WANT MIKE TO TELL SOMEBODY SOMETHING, DON'T BE VAGUE ABOUT IT! I'm tired of all these "um... highschool math?" moments! Haven't you guys learned yet? We're trying to convince certain people that we're "in the know," yet even after the GM hammers in that we have to be specific, no one ever specifies! People keep suggesting poorly thought out or vague things to say, but even when the GM points out what's wrong with them before the episode, they don't change their suggestion! They just leave it there and the GM consequently proceeds with the worst interpretation of it!

If you haven't played Morrowind, at least do some research before suggesting instead of proceeding blindly. Not to be mean, but "haven't played Morrowind, just basing this suggestion off Skyrim/a skim over the thread" isn't going to get us anywhere.

Asking questions is a good way to find things out, but only if asked in the right way to the right people. We don't want to appear clueless, yet we sometimes ask questions that betray our cluelessness to people we need to impress. Teachers are good people to ask, as is our spymaster. Guardsmen, officers, they're good too. We need to find things out, but we've got to be careful about admitting weakness; and not just to orcs. Knowledge is our main strength, so we must guard carefully the weaknesses in our knowledge. Letting on cluelessness to some can be a good way to gain trust or appear harmless/inconsequential, but remember that it also makes us look like an idiot to some people.
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PTTG??

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Re: Marooned in Morrowind, a suggestion game
« Reply #1072 on: August 08, 2013, 03:00:13 pm »

Eh. When I gave specific suggestions they were ignored completely, so whatevs.
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hostergaard

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Re: Marooned in Morrowind, a suggestion game
« Reply #1073 on: August 08, 2013, 04:10:39 pm »

Aww, thanks for taking up my suggestions, I hope it wasn't too much work.  ;D

Anyway, its been awhile since I played Morrowind so I have been dicking around in the wiki to find something usefull, and this may be a viable option since the only thing it require is what we have; our metagame knowledge!

I think between 2000 gold or daedric weapon I think the later have the most value, with either axe, bow or katana at 50 000 gold! Buuuuuut.... we might have trouble selling those weapons, being so valuable. So of course we can keep them for ourselves, maybe even choose the spear since we have some knowledge with it even though its less worth tough its probably more worthwhile to choose the axe and train with it, what with it having a higher dps is believe. However, there is still the fact that we suck, and those weapons are way outside our league, might may make us targeted of people wanting to steal it or murder us for it. Kinda ironic that we may be forced to protect a weapon because its too good, and not the other way around.

Then there is the third option. Getting the daedric staff and give it to fast eddie in exchange for magic training, a place to crash, access to his alchemy set and whatever other favors we can think of now and in the future (do it the right way, ask Dram Bero what the location the lost Vassir-Didanat Ebony Mine would be worth to him).

The staff itself is worth way more than the training at 14 000 gold coins, but better than having a expensive but unsellable weapon. But we can simply exchange that for the various other needs we have and promise of him owing us a lot of favors in the future (negotiating as appropriate).  We could also get some ebony at the mine and sell, but that might be a little too dangerous.

Ask the fighters guild lady what low level fatigue potions would take of our guild dues if we donated it to the guild chest.  You can make them extremely affordably at fast eddie's; only 2 gp per potion in ingredients, and even the lowest level of potions should be worth more than that (not counting having to get flasks, but potions sell at 5gp according to the wiki, and then 15, 35, 80 175 per quality grade). Pay you guild dues in a cheap manner and get some alchemy training to booth. What more can you ask? In fact, check to see if there is any market for selling cheap fatigue potions at the guild.

I guess that is all I have for now, at least what I can remember, probably forgot something. Thanks for another awesome update!
« Last Edit: August 08, 2013, 04:19:51 pm by hostergaard »
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Putnam

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Re: Marooned in Morrowind, a suggestion game
« Reply #1074 on: August 08, 2013, 04:19:21 pm »

Anyone can make fatigue potions, so I don't think they'd consider them very useful. The economy is harsher, remember, and it's already been mentioed that fatigue potions are basically worthless due to how easy they are to make.

WillowLuman

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Re: Marooned in Morrowind, a suggestion game
« Reply #1075 on: August 08, 2013, 04:27:22 pm »

I suggested reporting the Vassir-Drindat Ebony mine before, but it was completely ignored. If we still have that ondusi's unhinging scroll, we could make a quick trip to Vivec and talk to the councilor in the "haunted" house to get our choice of Daedric Weapon.

I just realized, we forgot to do something very important back in Vivec. Crap. The Vassir-Drindat cave, a lost Ebony mine. We know it's location, we could've Ondusi's Unhinge'd the door in the abandoned mansion and talked to Dram, and gotten a handsome reward for telling him where it is. Oh well, I'm sure there are others who'd find the info valuable. Also, anyone else know what I'm talking about? I don't want this to wind up like the murder investigation just did.

This was before suggestions were in bold, though. Ask Caius if the Vassir-Drindat Ebony mine has been rediscovered yet. It's an easy quest with huge reward, but it's not well-known and fairly hard to discover on accident. A quest-minded PC is unlikely to stumble upon it, and a random adventurer finding the cave is unlikely to just know its location is so valuable. The cave is across the river from the Shulk Egg Mine, hidden in an easy-to-miss nook at the end of a valley.
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hostergaard

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Re: Marooned in Morrowind, a suggestion game
« Reply #1076 on: August 08, 2013, 04:33:52 pm »

Anyone can make fatigue potions, so I don't think they'd...

But I was under the impression that the ingredients needed was entirely personal. Different from people to people. So while anyone may make them, there is varying prices attached to it, so some people its far cheaper to buy them.

This means that all potions that have a use, and especially fatigue potions given how useful they are in morrowind, is worth more than the absolutely cheapest set of ingredients they can be made out of since there is a demand, however small. And since the ingredient combination we have for fatigue potions are in fact the absolutely cheapest possible, 2gp, it would not matter that the price for selling it is just strictly the price of the lowest price of ingredients because even tough we would not make a profit at first, we would continually improve or alchemy skill, and thus soon make better and more expensive potions.


I suggested...


Really? Sorry about that, but I haven't really had time to read every single suggestion, especially before the bold face suggestions as you said. But I guess we then agree its a good plan, right?  ;)
« Last Edit: August 08, 2013, 04:39:10 pm by hostergaard »
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WillowLuman

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Re: Marooned in Morrowind, a suggestion game
« Reply #1077 on: August 08, 2013, 04:56:46 pm »

Yes, especially since now there's someone else who acknowledges the idea. Of course, we should also make sure Dram Bero's still actually there before any visit to Vivec. Ask Caius. Tell him we have something to collect from Mr. Bero.
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LordBucket

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Re: Marooned in Morrowind, a suggestion game
« Reply #1078 on: August 08, 2013, 04:58:26 pm »

Eh. When I gave specific suggestions they were ignored completely, so whatevs.

I'm not doing that intentionally. I'm weighing suggestions by how many votes they get and how generally compatible they are with other suggestions. It's an unfortunate side effect that precise suggestions that only one person proposes and nobody gives a +1 to sometimes get  skipped over more generic suggestions that blend well with others.

For example, look at the current votes:

Quote
Talk to Ethasi Rilvayn and ask for an estimate on the cost of the life of a Telvanni mage-lord
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Go to Ranis, ask about how elemental enchantments enchantments work.
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Ask Caius to let us ask questions to the next Sleeper he gets.
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tell Eydis to tell Awesomicus that we're headed to the Ald Skar Inn if he pops up. I'd like to change that to Awesomicus meeting us in or around the Fighters Guild,
Quote
Ask Caius if the Vassir-Drindat Ebony mine has been rediscovered yet.
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check to see if there is any market for selling cheap fatigue potions at the guild.
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Ask the fighters guild lady what low level fatigue potions would take of our guild dues if we donated it to the guild chest.


...and...

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go to Ald'Ruhn and do the damn quest. It'll probably only take us a day or so there and back.
Quote
Getting the daedric staff and give it to fast eddie in exchange for magic training, a place to crash, access to his alchemy set and whatever other favors we can think of now and in the future (do it the right way, ask Dram Bero what the location the lost Vassir-Didanat Ebony Mine would be worth to him).

So that's 8 suggestions to sit around talking to four different npcs, and only two to actually do anything.  Talking to npcs takes time, and going out and doing things takes time. I can only fit either/or of those into a single update.

Which do you think is going happen? The thing that there were 8 suggestions for or the thing that there were only two suggestions for?

If you guys want to get anything done, then stop making four times as many suggestions to sit around talking to people as suggestions to actually do anything.

Oh, look. While I typed this, here's yet another suggestion to talk to npcs:

Quote
Ask Caius. Tell him we have something to collect from Mr. Bero.

I'm not deliberately avoiding specific or productive suggestions. I'm just doing what you guys are suggesting.

Aseaheru

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Re: Marooned in Morrowind, a suggestion game
« Reply #1079 on: August 08, 2013, 04:59:22 pm »

Gotta love that gubbins.
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