Guys! We do not need the book for this; she wants to remember him, and the
ring is the way to do it. Here is what we are going to do;
0. Make sure the guard is gone, and then apologize with all the heart-bleeding-feeling you've just experienced.
1. Tell her that you cannot get the book back now, but you might be able to get something else she lost (
look foggy at this moment, like you've had a sight from the Nine Divines, as they say), if she tells you which "he" went missing. This will trigger the part of the quest normally gained through rumor.
2. Go find the body, and grab the money. You know where it is, and you can move fast...if of course it's still there. The murder is obviously unsolved, but the body could easily have been found and dealt with, and she'll tell you. Regardless,
stop jumping to save energy for running.
3-1. If you gained corpse money/information, report to the effective police officer of this town about the murder, give him the taxes, and say that you are going to go investigate
immediately.
3-2. If you learned 2 is already done, tell her that you will start investigating
immediately to find her ring, then make those words the truth.
4. You already know who did it, but you should collect the information to make sure it's the
same person this time. Also, not mixing up events.
5. Quietly and swiftly get a guard for the murderer, talk to them alone
with the door ajar, in
an attempt to
get them to serve time instead of dieing needlessly. Let the guard do the fighting if they get violent, but help if you can. Make sure to get that ring.
6. Return the ring to Thavere, asking her if it will at all make up for what you took from her. You will mean it, too; why do these people have to be so much more gripping when they're right there in person?
This should be a speechcraft training quest.
Wait...last time I fought ONE opponent, I died. And you're suggesting I take on 7 at once?
Yep, looks like he has his memory back after all the mind-gabbing. His other selves experienced continuity, so he did too.
Micheal's Q&A Session; For When He Has A Moment:
Micheal: Wait, what? I died? When?
Specifically, we saw you go after the Comonna Tong guy on that murder investigation quest. Not sure if that answers "when".
Micheal: Just now? I don't remember dying.
Judging by your later response, I think you do. Does increasing layers of déjà vu like this bother you?
Micheal: Just like when I left the Balmora--wait, Balmora? Did I die once before? Because if I've died before and you guys are only now telling me about it...that's not cool. Seriously not cool.
Eh, sorry, but we voices didn't have any continuity that time; we just saw the déjà vu and quickly figured it was a save-restore thing. That fact, the memory-absence, would actually imply you
didn't die that time, simply because dieing could be one of the reasons we saw it this time.
Micheal: If I really did die like you guys say, I'm probably going to have to spend the rest of my life now wondering if I'm the real me or just a copy.
Not an answer to a question, but I'm now completely certain you've read more interesting and uncommon FiM fiction than you've let on. There's too much sarcasm here for that not to be the case.
Micheal: Maybe you guys do, but answer me honestly: do you remember saving? Do you remember loading? Do you?
No!
=D You were in the middle of a thought (while dead) and it just happened.
Micheal: Because if you don't, then you don't really know what happened, or why, do you?
We sorta do, it was probably the PC loading the save again; or in other words, your head-voices have many different levels of clue.
Micheal: Even if there are a million other mes in other realities, that doesn't mean I'm going to start casually killing them off just because it's convenient for me in this reality.
Also not for a question, but; good job Micheal, applying intelligence and moral fiber to save your life in the face of insanity.
Micheal: If you were you the ones here in Morrowind, would you want to give up your life back home and stay here?
Given both worlds have equivalent sentients, where could I do the most good? I could take a lot more torment if it meant my
result would be greater...fighting factors are the relatively low population of Tamriel, versus the chance I could do things for Tamrielians no one else there could (where with the larger population of beneficiaries, I'm replaceable)... sorry if this makes your answer sound worse, but maybe you just didn't remember because of the previous moment?
Micheal: But having met a god, having chatted with him...how do you go from that to worshipping him?
Awkwardly and foolishly.
Micheal: Back home that would have made me crazy, but here that's a real thing, right?
Sorta. There isn't any such thing as true godhood; everyone can die eventually— somehow—, and every power has some kind of limit that defines it.
Micheal: All we have to do is do whatever Vivec and everyone did with the Heart of Lorkhan, right?
This makes us reliant on the heart,
the heart of a god of mortality, and all those that have done so are "false gods", so apparently that's not all we have to do.
Micheal: Exactly what Dagoth Ur is doing now.
:[
Micheal: And even if it does still all go bad, being a god sounds pretty awesome doesn't it?
Not to me, not anymore. Most versions of "a god" throughout fiction tend to have very large sacrifices or strings attached, such as losing all agency to your followers, being turned into what your followers think you are, destroying or corrupting something more valuable to get your power, or just going to a heaven-like-thing and losing any interest-ability to help anyone else. So the process of becoming a god generally doesn't take much deviation to turn out extremely badly.
But at the very least I can talk to the guy, show him my letter of introduction from Ranis and see what he says. Whether or not we can actually make a deal right away, we should at least be able to find out if the offer is good. Does that work for everyone? Yes? Ok. Fastest way to Pelagiad from here is to walk from Seyda Neen."[/i]
Yes. Please continue after we have wrapped up stuff in Seyda Neen. Oh, and speaking of, we should climb up the stumps right outside the lighthouse for goodies. Did you ever find that goody, Micheal? You didn't seem to recall it. Perhaps collect some reagents and kill and mudcrab while we're at it.