Roll roll roll your dice, gently down the Internet. This is after modifiers, except in cases of natural 20 or natural 1.
Morg:
Undo Curse - 15, curse broken
Prayer - 19 to send, 20+ to hear, Natural 20 for granted, 2 for category, 4 for type
Result: Greater Defensive - Unkillable, +15 soak
(Of COURSE this was a thing that happened. Because, you know, there can be no possible negative side effect from Morgrod being given immunity to everything for the next two hours.
It's about time the Random showed you love. You've been getting
shit results from it.)
Tara:
Distract: 18
Feint: 17
Spit: 8 (Nope!)
Counterattack/Defense Roll: Natural 20 / Natural 20
Rerolls: 15 / 15
Rerolls: 10 / 13
Retreat: 20
(Ooh, this'll be fun to write...
EDIT: Your armor has degraded from Good to Normal quality as a result of the combat.)
Neun:
Invoke Darshendros: 20+, 20+, 18, 4 (Magic), Natural 6 (Greater Magic Answer: Rejuvenation)
Strengthen the stone bonds on the Shin Priests: 17
T8-T9 Fireball AoE: 13 (Nope, but you still do a T7)
Corpriest 7
Zombie Wolf 4
Savokian Priest 1
Zombie Wolf 6
High Corpriest
Zombie Wolf 7
Zombie Wolf 10
Zombie Wolf 9
Ghoul 3
Zombie Wolf 3
Ghoul 2
Shinpriest 4
Corpriest 4
Archer 2
Morgred
Zombie Wolf 12
Zombie Wolf 8
Myrln
Swordsman
Shin
Zombie Wolf 5
Corpriest Initiate 6
Corpriest 1
Zombie Wolf 1
Ghoul 4
Shinpriest 5
Ghoul 1
Coranthiir
Initiate of Savoki 1
Zombie Wolf 11
Archer 1
Corpriest 6
High Shinpriest
T8-T9 Fireball AoE: 15 (BOOM!)
Corpriest Initiate 6
High Corpriest
Corpriest 4
Corpriest 3
Corpriest 1
Shinpriest 5
High Shinpriest
Coranthiir
Mingan
Shin
Sanoci
Savokian Priest 1
Initiate of Savoki 1
Shinpriest 5
Corpriest 7
Corpriest 6
Myrl:
Heal all Deaf/Hard of Hearing conditions. Preferably by touch. (20+)
Prayer: 17, 10, 16, 4 (Magic), 3 (Infusion; all infuse attempts are 3x as powerful)
Heal Neun by 3 and Zoah by 7: Auto-succeed
Attempt to make High CorPriest believe that his allies are actually Savokian priests using illusions and the like (20+, NOPE)
Throw T4 Fire spells at the enemy with lowest health until it dies, then move onto the next one and continue until mana gets to 5. (This is for next turn) If mana font replenishes mana to 10 or below, swig mana potion until mana reaches 20.:
Initiate: 15, 2 (Dead!)
Shinpriest: Natural 20, Natural 1
Soulbreak AoE:
Corpriest 6
Ghoul 2
Myrln
Corpriest 7
Ghoul 5
Archer 1
Animated Wolves 9
Mingan
Animated Wolves 3
Animated Wolves 5
Darsh
Animated Wolves 7
Animated Wolves 8
Animated Wolves 4
Cor
High Corpriest
Animated Wolves 2
Savokian Priest 1
Swordsman
Archer 2
Ghoul 4
Animated Wolves 1
Zoah:
Murder shit lol
I'll finish the rolls later, I'm gonna watch a show.