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Poll

Which design is better?

One
- 11 (78.6%)
Two
- 3 (21.4%)
None
- 0 (0%)

Total Members Voted: 14

Voting closed: May 19, 2013, 09:23:48 pm


Pages: 1 ... 5 6 [7] 8 9 ... 22

Author Topic: Glloyd Makes A Map! -From the Darkness, A Map!  (Read 26126 times)

Glloyd

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #90 on: May 26, 2013, 07:51:29 pm »

How are though screenshots coming along?

Horribly. My internet's been acting up bad.

electronics

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #91 on: May 27, 2013, 11:29:53 am »

Atmos?

Spoiler (click to show/hide)
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10ebbor10

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #92 on: May 27, 2013, 11:39:14 am »

Interesting.

Just one thing. It's impossible to pressurize the mobile air dispensers without putting the entire distro system under pressure. (Not sure if that is usefull for something).

Also, is the waste loop dumped in space? (If yes, I'd like a way to make it go into the custom mixing loop instead.) If, no, I'd like a way to dump it into space.

We also need a pump to dump distro to waste/space.
« Last Edit: May 27, 2013, 12:09:50 pm by 10ebbor10 »
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Glloyd

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #93 on: May 27, 2013, 12:06:34 pm »

Interesting.

Just one thing. It's impossible to pressurize the mobile air dispensers without putting the entire distro system under pressure. (Nut sure if that is usefull for something).

Also, is the waste loop dumpted in space? (If yes, I'd like a way to make it move to the custom mixing loop instead.) If, no, I'd like a way to dump into space.

We also need a pump to dump distro to waste/space.

Other than that, it looks good. You'll have to update your repo though, I merged the latest changes from Android's.

electronics

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #94 on: May 27, 2013, 12:20:27 pm »

Also, is the waste loop dumped in space? (If yes, I'd like a way to make it go into the custom mixing loop instead.) If, no, I'd like a way to dump it into space.
The waste loop gets filtered into the respective tanks and then anything left goes to space. In game, you could re-pipe it so the waste loops goes straight so space. I wanted to make atmos usable in its current state, but open for re-piping if you want to do "Fun" things.
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10ebbor10

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #95 on: May 27, 2013, 12:27:16 pm »

Also, is the waste loop dumped in space? (If yes, I'd like a way to make it go into the custom mixing loop instead.) If, no, I'd like a way to dump it into space.
The waste loop gets filtered into the respective tanks and then anything left goes to space. In game, you could re-pipe it so the waste loops goes straight so space. I wanted to make atmos usable in its current state, but open for re-piping if you want to do "Fun" things.
You don't even need to repipe anything. Just turn off the molecular filters (Ie, have them filter out nothing).
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miauw62

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #96 on: May 27, 2013, 01:31:12 pm »

Atmos?

Spoiler (click to show/hide)
Thanks for doing the thing I called dibs on. Big fucking thanks. I really apreciate it.
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LordSlowpoke

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #97 on: May 27, 2013, 02:20:09 pm »

fucking github

fuckfuckfuckfuckfuckhowdoyouevenwork i managed to download a semi-coherent thing but then there's an atmos pull request and i don't want to get overwritten by that FFFFFFFFFFFFFF

why cannot people use sane svn servers i do not understand you in any way possible
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Glloyd

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #98 on: May 27, 2013, 02:45:06 pm »

Atmos?

Spoiler (click to show/hide)
Thanks for doing the thing I called dibs on. Big fucking thanks. I really apreciate it.

Miauw, politeness, please. You called "dibs" a week ago, but do you have anything to show? No. Yet this is done. If you wish to contribute to atmos, then you can pipe the station once it's laid out. That still needs to be done.

fucking github

fuckfuckfuckfuckfuckhowdoyouevenwork i managed to download a semi-coherent thing but then there's an atmos pull request and i don't want to get overwritten by that FFFFFFFFFFFFFF

why cannot people use sane svn servers i do not understand you in any way possible

The problem with SVN is that whoever has commit access can just toss in whatever. Using git, I have more control over what's going on. Anyways, if you have work that you've done, copy the map file and paste it to another folder. Then revert the map file in your Uristmcstation directory, and update. After you've updated, just past your old map back in under a different name, and copy and paste your work.
« Last Edit: May 27, 2013, 03:48:02 pm by Glloyd »
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wlerin

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #99 on: May 27, 2013, 03:32:42 pm »

Downloading the map now. Should start on engineering this week.

Well, engineering/telecomms. Maybe AI too if no one is doing that >_>
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...And no one notices that a desert titan is made out of ice. No, ice capybara in the desert? Normal. Someone kinda figured out the military? Amazing!

Glloyd

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #100 on: May 27, 2013, 03:48:38 pm »

Downloading the map now. Should start on engineering this week.

Well, engineering/telecomms. Maybe AI too if no one is doing that >_>

Electronics already started on Engineering I believe. I don't think anyone's doing AI yet.

wlerin

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #101 on: May 27, 2013, 03:54:27 pm »

Well, I'll ask him. Was only thinking of doing AI because it's right next to engineering.
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...And no one notices that a desert titan is made out of ice. No, ice capybara in the desert? Normal. Someone kinda figured out the military? Amazing!

Karlito

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #102 on: May 27, 2013, 03:57:12 pm »

Any chance that the atmos office can get a window-door-thing out into the main hall like it has in the current map? I know it's not often used, but occasionally people who aren't engineers want their air tanks refilled or topped off.
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wlerin

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #103 on: May 27, 2013, 04:06:18 pm »

Another thing, is this map going to be using the new maintenance tunnels? That would free up a little space in atmos for some extras that got left out of electronics' design (like the window for filling air tanks).

Also, maybe it's just me, but shouldn't the washing/vending/shower room be over by the dorms/arrivals, not in front of engineering?
« Last Edit: May 27, 2013, 04:08:20 pm by wlerin »
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...And no one notices that a desert titan is made out of ice. No, ice capybara in the desert? Normal. Someone kinda figured out the military? Amazing!

10ebbor10

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Re: Glloyd Makes A Map! -A Wild Design Appears!
« Reply #104 on: May 27, 2013, 04:11:13 pm »

This map is a complete redesign. So maintenance got completely redesigned too.
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