Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 359 360 [361] 362 363 ... 385

Author Topic: PeridexisErrant's DF Starter Pack  (Read 4184517 times)

DontMineYellowSnow

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5400 on: April 13, 2020, 08:52:13 pm »

I don't think I've ever played DF without TWBT until midway through a fort when it starts crashing and I turn it off (when I saw a post from Meph, I think it was, who talked about setting redraw that tremendously cut down on crashes and let me keep TWBT on for longer) so I can't say for sure if it'd happen without it.  I've never done proper testing on it because, again, its a really easy issue for me to get around.  But yes, it may be inaccurate to call it a DF issue as it could be an issue with any of the plugins used.

Anyhow, just trying to help that guy get back to exploring the game as quickly as possible with the advice.
Logged

PeridexisErrant

  • Bay Watcher
  • Dai stihó, Hrasht.
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5401 on: April 14, 2020, 09:48:38 am »

The Starter Pack has updated to 0.47.04-r03!
You can get alpha versions of the starter pack here.

We have an artistic update: along with some routine tweaks to Phoebus and Obsidian, there's a massive update to Vettlingr's graphics pack.  Go check it out, or download a copy and strike the earth!

0.47.04-r03
    (preview/unstable; not yet recommended for new players)
 - updated Vettlingr graphics to v1.4 with *many* new sprites
 - updated Phoebus and Obsidian graphics for DF 0.47.04

SHA256:  ecf1a610da06e2698678fad62e9bc13788c458460a013a1b5db4e65ebbd0ec7f

If you want to say thanks, check out Toady's Patreon, or even mine!  ;D

Spoiler: Full contents (click to show/hide)
Logged
I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

Schmaven

  • Bay Watcher
  • Abiding
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5402 on: April 14, 2020, 02:29:55 pm »

I noticed the Meph + Vordak Lite graphics now have animations showing gems sparkling and platinum ore glistening.  Fun stuff :)
Logged

tovRobi

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5403 on: April 15, 2020, 07:59:19 am »

Yes. Seems like zooming out helps. And it craches just on ironhand tileset. Thanks for the help!
Logged

Pillbo

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5404 on: April 21, 2020, 07:18:52 pm »

Thanks for the pack. I thought you might want to know that on a pretty normal sized laptop screen you can't make the LNP GUI window small enough to click the PLAY DF button.

Logged

andrei901

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5405 on: April 21, 2020, 07:41:58 pm »

Here's a weird one.

Does the LNP use the graphics card somehow? I've got a 1060 3GB that's been giving me trouble, I think it cooked itself at one point in recent history. Lots of instability, graphics heavy games crash to desktop after an hour or so, that kind of thing. I figure some kind of GPU RAM failures, but I'm not hardware literate.

Anyway: I tried firing up the latest version of the LNP and had crashes on load, then crashes whenever I tried to gen a new world.

So, I dug out my old 750ti, and replaced my 1060 3GB with the 750ti. I know my old 750ti works fine, the only reason I switched it out was to play X4 (Vulkan) a few years back.

No more crashes on the 750ti.
Logged

lethosor

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5406 on: April 21, 2020, 08:43:13 pm »

Thanks for the pack. I thought you might want to know that on a pretty normal sized laptop screen you can't make the LNP GUI window small enough to click the PLAY DF button.
Spoiler (click to show/hide)
What's your screen resolution? The image is 640px tall, but also blurry enough that I'm not sure if it's the original resolution or not.
Logged
DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Thorocaine

  • Escaped Lunatic
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5407 on: April 22, 2020, 12:09:32 am »

@Pillbo, you can run by pressing
Code: [Select]
Ctrl-R, or from the "Run" menu.
You can also try to drag the window into the left edge of the screen. This will let Windows resize the window to fit the screen height.
Logged

Schmaven

  • Bay Watcher
  • Abiding
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5408 on: April 22, 2020, 07:14:33 am »

If you can see the top of the window, you can also drag it down further burying the lower portion off screen, then shrink the top down further by clicking on the top edge to resize it, and then drag it back up to see everything.
Logged

Pillbo

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5409 on: April 22, 2020, 02:31:54 pm »

Thanks for the pack. I thought you might want to know that on a pretty normal sized laptop screen you can't make the LNP GUI window small enough to click the PLAY DF button.
Spoiler (click to show/hide)
What's your screen resolution? The image is 640px tall, but also blurry enough that I'm not sure if it's the original resolution or not.

1920x1080. I just linked a smaller version of the image for the forum, this is the full rez

Spoiler (click to show/hide)

EDIT - oh I see what's going on. When I connect the external monitor it scales everything up to 150% on the laptop display. So it wouldn't happen on the laptop without the extra monitor.
« Last Edit: April 22, 2020, 02:34:03 pm by Pillbo »
Logged

Thorocaine

  • Escaped Lunatic
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5410 on: April 23, 2020, 01:18:21 am »

I have mine the other way around...
I have my Laptop screen set to scale up, and my external is normal.

My external is bigger, so it doesn't need the upscaling.
Logged

PeridexisErrant

  • Bay Watcher
  • Dai stihó, Hrasht.
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5411 on: April 27, 2020, 01:23:31 am »

The Starter Pack has updated to 0.47.04-r04!
As usual, you can get it here.

DFHack is now stable, and so it's time for a stable Starter Pack at last!  Please join me in thanking the many, many people who have contributed - and then strike the earth!

Changelog for 0.47.04-r04
 (since last experimental pack)
 - updated DFHack to 0.47.04-r1
 - updated TwbT to 0.47.04-r1 (unofficial build by thurin)

 (in experimental builds)
 - updated Dwarf Therapist to v41.1.6
 - updated Legends Viewer to 1.20.04
 - updated Legends Browser to 1.18.1
 - added new utility Soundsense-RS - does not require Java
 - updated Vettlingr graphics to v1.4 with *many* new sprites
 - updated Phoebus and Obsidian graphics for DF 0.47.04
 - updated graphics packs for compatibility - Ironhand, Mayday, Meph, Spacefox
 - fixed icons configuration for Announcement Window
 - disabled demo ("default") soundpack for Soundsense (overrides many 'real' sounds)
   Thanks to Erendir for suggesting these config improvements
 - added small base Soundsense pack by Jecowa
   (still downloads music but many sounds 'just work')
 - updated default embark profiles

SHA256:  05ef208b594c0725666f14e9a053c0dea8b126340f8b28e333ab088052969fac

If you want to say thanks, check out Toady's Patreon, or even mine!  ;D
Logged
I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

uristavatar

  • Escaped Lunatic
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5412 on: April 27, 2020, 02:50:42 am »

Thanks PE!

Getting a consistent error with DFHack: "exportlegends info" while exporting Extra Legends_plus xml (reports completion of historic figs @ 100% then:)
(DFHack version 0.47.04-r1 (release) on x86_64)

Code: [Select]
...~1\Dwarf Fortress 0.47.04/hack/scripts/exportlegends.lua:332: Cannot read field identity.civ: not found.
stack traceback:
        [C]: in metamethod '__index'
        ...~1\Dwarf Fortress 0.47.04/hack/scripts/exportlegends.lua:332: in global 'export_more_legends_xml'
        ...~1\Dwarf Fortress 0.47.04/hack/scripts/exportlegends.lua:956: in global 'export_legends_info'
        ...~1\Dwarf Fortress 0.47.04/hack/scripts/exportlegends.lua:1009: in local 'script_code'
        ...ames\DF-PE-~1\Dwarf Fortress 0.47.04\hack\lua\dfhack.lua:680: in function 'dfhack.run_script_with_env'
        (...tail calls...)
« Last Edit: April 27, 2020, 03:09:44 am by uristavatar »
Logged

OzoneGrif

  • Bay Watcher
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5413 on: April 27, 2020, 07:58:55 am »

Hello, thanks for the NoobPack !
I get an error when I try to install the graphic pack:

Code: [Select]
ERROR: Something went wrong while installing graphics
There's nothing else...

It's a fresh install, in a clean folder.
Is it possible to increase the log's verbosity to find out what's wrong?
Logged

Thorocaine

  • Escaped Lunatic
    • View Profile
Re: PeridexisErrant's DF Starter Pack
« Reply #5414 on: April 27, 2020, 09:04:41 am »

Hello, thanks for the NoobPack !
I get an error when I try to install the graphic pack:

Code: [Select]
ERROR: Something went wrong while installing graphics
There's nothing else...

It's a fresh install, in a clean folder.
Is it possible to increase the log's verbosity to find out what's wrong?

Some people (I) have had this for a few versions now.
The current guess is that it has to do with the version of Python being used to compile the EXE.

If you grab the source and run or build it yourself it should work (until the compiled version works).

Read a few posts back, I talk about grabbing testing the source directly.
Logged
Pages: 1 ... 359 360 [361] 362 363 ... 385