I am getting the same mouse problem jaynixxo was having as well, it seems to be 87 by 43 tiles that the mouse will let me click on in full screen, so the problem goes away if I play very zoomed in.
I just now checked playing in a smaller window and that seems to make the area I can click less tiles.
Now I have checked by removing twbt.plug.dll and changing nothing else. Little hard to get in the game with the tiles all messed up, but the problem goes away, no matter how far I zoom out, on my 4x3 embark anyways. Also even if I put it in a tiny window.
I put it back and tried setting the print modes, Standard the problem is gone, in 2d it seems to be a slightly smaller area I can click, even in full screen. TWBT_LEGACY Causes my game to crash as I zoomed out.
I also notice, it isn't just clicking that is effected, the live query doesn't update as well.
After looking at the code for mousequery, I thought to check if it will scroll or drag.
- left clicking at the edges of the view or the clickable area doesn't work to scroll the veiw right or down. Up and left work as they should.
- setting a button to Drag only works withing the small clickable area, if I leave that area it stops tracking, and if I go back in to the area while still holding down the mouse button, but at a different part of the area, it jumps the screen in unexpected ways.
- Setting edge to enable also will not scroll right or down, left and up work correctly.
- Right clicks work to scroll the view without issue.
Found the time to mess with this more, I got a clean install of DF, figured out how to compile dfhack, and messed with it from there.
Was able to see the problem can happen without twbt, in 2d mode, but It is a pretty large area so I have to be WAY zoomed out (last 2-3 settings) to get it to happen.
Again in standard even zoomed out to max it seems to always work.
Really strange having twbt installed seems to make the problem go away in 2d mode, if I set the display mode to twbt I get the issue again.
I'm now just trying different tilesets, seems like big tilesets cause the issue to become more apparent and small one minimize it, with a 5x5 tileset I got off the wiki, the issue only appears at the highest zoom and only on barley on the bottom edge, the right edge never stops working. With a very large tileset even all the way zoomed in the bottom isn't working right.
With a 3x3 tileset the issue goes away.
anyone know the best place to report this?