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Author Topic: PeridexisErrant's DF Starter Pack  (Read 4189824 times)

zeke47

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2070 on: January 06, 2015, 12:50:33 pm »

Hey wondering if anyone can give me a quick overview of the differences between keybinding styles? or maybe point me to one that would be good for a laptop with no numpad? thnxs
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Ijiero

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2071 on: January 06, 2015, 01:13:57 pm »

I foolishly removed my 40.19 folder, so now forced to try and get 40.23 to work somehow... :/ Hoping for a quick resolution!
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Omap

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2072 on: January 06, 2015, 01:52:15 pm »

Hey, I was scanning my whole pc after getting a virus and malwarebytes is detecting a spyware in the starter pack. It's saying the Zeu$ trojan (http://en.wikipedia.org/wiki/Zeus_%28Trojan_horse%29) is in the dwarf fortress 40_19 starter pack r3/dwarf fortress 0.40.19/hack/plugins/buildingplan.plug.dll file. Any information on this? I'm assuming it's just a false positive but it's weird that it's detecting it as a pretty well known spyware.
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OzoneGrif

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2073 on: January 06, 2015, 02:50:03 pm »

Thank you for your hard work with this starter pack.

There's a problem with TWBT in this version. As soon as I maximize the window, or load a fortress, the game crashes.

Edit: just seen the temp solution on page 138. but it crashes as well
« Last Edit: January 06, 2015, 02:52:57 pm by OzoneGrif »
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mifki

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2074 on: January 06, 2015, 03:34:43 pm »

Thank you for your hard work with this starter pack.

There's a problem with TWBT in this version. As soon as I maximize the window, or load a fortress, the game crashes.

Edit: just seen the temp solution on page 138. but it crashes as well

Download 5.40 from http://build.mifki.com

Paranthelion

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2075 on: January 06, 2015, 03:51:55 pm »

Hey, I'm having a problem with the latest update, I can load into DF and create worlds fine but when I actually embark, DF crashes and the game has both the vanilla ASCII tiles and Graphics pack tiles visible.
Confirmed, TWBT is unstable on windows, TWBT_LEGACY works, but looks shitty with the default font.

Temp. solution:
1. Install any graphics.
2. Select Print_mode: TWBT_LEGACY
3. Go to Customization and select curses_square_24x24.png
4. Profit!

Thanks! I'd never had a problem loading any of the packs before, but DF kept crashing with the error message "Not found: data/art/curses_640x300.png" at startup. Even after installing and updating tilesets, DF would crash at loading any savegame with half the screen Phoebus and half ASCII. Changing TWBT seemed to do the trick. And my antivirus really did not like this pack. Had to mess around with Norton a while before I could get it to stop quarantining random things. That being said, thanks for everything you do Peridexiserrant! I can't tell you how much more enjoyable these packs have made DF for me.
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zeke47

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2076 on: January 06, 2015, 04:08:14 pm »

Thank you for your hard work with this starter pack.

There's a problem with TWBT in this version. As soon as I maximize the window, or load a fortress, the game crashes.

Edit: just seen the temp solution on page 138. but it crashes as well

Download 5.40 from http://build.mifki.com

Thanks that worked, incase anyone else wanted to know you copy paste the dll from the .23 pack folder and drop it inside of Dwarf Fortress 0.40.23\hack\plugins
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Auldben

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2077 on: January 06, 2015, 04:43:10 pm »

Hey, I'm having a problem with the latest update, I can load into DF and create worlds fine but when I actually embark, DF crashes and the game has both the vanilla ASCII tiles and Graphics pack tiles visible.
Confirmed, TWBT is unstable on windows, TWBT_LEGACY works, but looks shitty with the default font.

Temp. solution:
1. Install any graphics.
2. Select Print_mode: TWBT_LEGACY
3. Go to Customization and select curses_square_24x24.png
4. Profit!

Thanks! Just going to have to deal with the annoying default font until r2 is released! :D
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PeridexisErrant

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Re: Dwarf Fortress 40_23 Starter Pack r1
« Reply #2078 on: January 06, 2015, 04:51:28 pm »

Thanks! Just going to have to deal with the annoying default font until r2 is released! :D

Give me an hour.
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I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

PeridexisErrant

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Re: Dwarf Fortress 40_23 Starter Pack r2
« Reply #2079 on: January 06, 2015, 05:21:55 pm »

The Starter Pack has updated to 40_23 r2!  As usual, you can get it here.

As well as updating TwbT (fixes crash bug), this release adds the long-awaited mods tab!  You can read about that here, see the preliminary mods list in the contents section, and suggest more below.  Report any bugs, and Strike the Earth!

Changelog:
 - reinstall phoebus graphics (launcher didn't copy tileset)
 - update TwbT to v5.40; updates plugins and fixes crash
 - updated PyLNP to v0.9; new mods tab!
 - added a beginning selection of mods; please post suggestions
 - now using reduced raws format

MD5:  EA2745C15261F8BDBF6E79B07CB7A5B0
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I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.

lethosor

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Re: Dwarf Fortress 40.01 Starter Pack r1
« Reply #2080 on: January 06, 2015, 05:30:10 pm »

(link to post)
May I ask why this was renamed to "Starter Pack"? I think this name is too generic, given that this is not the only pack ("MacNewbie Pack", "Lazy Newb Pack Linux", "Lazy Newb Pack Installer for Linux", and "PeridexisErrant's Dwarf Fortress Starter Pack" are more descriptive, although it would be nice to make it clearer that this pack is for Windows as well). The difference between "Lazy Newb Pack" and "Starter Pack" may be obvious to long-time members of the DF community, but it clearly isn't to the countless new players that have been confusing different packs and posting in the wrong threads. For example, several people have reported the recent (Windows) TwbT problem in the Linux LNP update announcement on /r/dwarffortress (and that version of that pack doesn't even contain TwbT).
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Akhier the Dragon hearted

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Re: Dwarf Fortress 40_23 Starter Pack r2
« Reply #2081 on: January 06, 2015, 05:35:06 pm »

The folder inside the .zip is titled r1 instead of r2. I don't know if it is r1 or if you just didn't rename it. (or possibly a mess up with the dl)
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

lethosor

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Re: Dwarf Fortress 40_23 Starter Pack r2
« Reply #2082 on: January 06, 2015, 05:35:43 pm »

If the launcher has a mods tab, it's most likely r2.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Akhier the Dragon hearted

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Re: Dwarf Fortress 40_23 Starter Pack r2
« Reply #2083 on: January 06, 2015, 05:38:44 pm »

Not seeing a mod tab.

Edit: going to redl and see if it comes in correct

Edit2: It downloaded as r2 this time
« Last Edit: January 06, 2015, 05:56:21 pm by Akhier the Dragon hearted »
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

OzoneGrif

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Re: Dwarf Fortress 40_23 Starter Pack r2
« Reply #2084 on: January 06, 2015, 06:32:52 pm »

Thanks for the update.

TWBT still crashes when I resize the window (or maximize it), but if I don't touch the window, it works now.

I also have a lua error when I load my save, I'm not sure how important it is :

Code: [Select]
Starting autonestbox.
...RF_~1\DWARFF~1\Dwarf Fortress 0.40.23\hack\lua\utils.lua:595: error: invalid
stack traceback:
        [C]: in function 'error'
        ...RF_~1\DWARFF~1\Dwarf Fortress 0.40.23\hack\lua\utils.lua:595: in func
        ...\DWARFF~1\Dwarf Fortress 0.40.23\hack\scripts/repeat.lua:19: in main
        (...tail calls...)

Edit: I changed init.txt to resize the window before start, and it works like a charm now :
Code: [Select]
[GRAPHICS:YES]
[GRAPHICS_WINDOWEDX:120]
[GRAPHICS_WINDOWEDY:66]
« Last Edit: January 06, 2015, 06:38:26 pm by OzoneGrif »
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