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Author Topic: PeridexisErrant's DF Starter Pack  (Read 4185405 times)

TV4Fun

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Re: Dwarf Fortress 40_08 Starter Pack r3
« Reply #915 on: August 17, 2014, 09:06:09 pm »

I'm having a problem with the patched version of DF 40.08 that I am not having with the vanilla version. Here is a new save in fortress mode from a newly created world. The version of DF included with the starter pack crashes on loading this, but it loads fine in the vanilla version. http://dffd.wimbli.com/file.php?id=9425
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Xerberus

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Re: Dwarf Fortress 40_08 Starter Pack r3
« Reply #916 on: August 17, 2014, 09:30:19 pm »

I'm having a problem with the patched version of DF 40.08 that I am not having with the vanilla version. Here is a new save in fortress mode from a newly created world. The version of DF included with the starter pack crashes on loading this, but it loads fine in the vanilla version. http://dffd.wimbli.com/file.php?id=9425

did you disable the checkboxes under the dfhack tab in the DF starter pack UI (last tab)? if not then there is your answer.
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Admiral Badger

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Re: Dwarf Fortress 40_08 Starter Pack r3
« Reply #917 on: August 17, 2014, 09:50:14 pm »

Forgive me for asking what's probably a rudimentary and basic question, I'm not quite as fluent with computers as you guys are, but how exactly does one go about updating the starter pack to work with the latest update? Or should I just be more patient?

No worries.  This is the quick and dirty option, which doesn't include utilities, graphics, configuration, etc... but it works. 

 - Make a copy of the most recent pack for the previous version (40_08 r3) in this case
 - Rename it for the new version, r0 ("Dwarf Fortress 40_09 Starter Pack r0") - this will be recognised by the update script once my update is released
 - delete the "Dwarf Fortress 0.40.08" folder
 - replace it with an equivalent for 09, and insert files.  DON'T just overwrite the current set, that would break things.
 - don't install graphics, that would break things.  https://github.com/fricy/DFgraphics has updates if you need one.

I may or may not have done it 100% correctly, but it's reading v0.40.09 and it's not crashing, so I guess I did. Thank'ee kindly!
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Akhier the Dragon hearted

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Re: Dwarf Fortress 40_08 Starter Pack r3
« Reply #918 on: August 17, 2014, 10:00:25 pm »

   I actually knew about the workflow and building planner stuff as I have watched a number of Quill18's videos and he likes to use DFHack. I personally have not used DFHack basically at all. The recent video I did was all the use I can remember. Is there a good place that goes over what all the commands are and what they do?
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TV4Fun

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Re: Dwarf Fortress 40_08 Starter Pack r3
« Reply #919 on: August 17, 2014, 10:23:23 pm »

I'm having a problem with the patched version of DF 40.08 that I am not having with the vanilla version. Here is a new save in fortress mode from a newly created world. The version of DF included with the starter pack crashes on loading this, but it loads fine in the vanilla version. http://dffd.wimbli.com/file.php?id=9425

did you disable the checkboxes under the dfhack tab in the DF starter pack UI (last tab)? if not then there is your answer.
Yes, I did that, and the crash still happens. It seems to have something to do with the DFHack patched exe.
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LeoCean

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Re: Dwarf Fortress 40_08 Starter Pack r3
« Reply #920 on: August 17, 2014, 10:30:08 pm »

http://www.bay12forums.com/smf/index.php?topic=139553.0 is the link to dfhack on these forums where it should explain most of them. You could try the wiki as it may have information.

I'm a little worried that fricy's spacefox version will break saves as he updated it to my txt versions and my txt's changed the language files to match phoebus's. I guess if they didn't break before when Phoebus changed them then maybe they won't. *I just tested mine/Phoebus language txts on a 40_06 version save and it breaks so it needs the old language.txts. I guess I'll just drop a version of that on the spacefox tileset page.

The art files aren't going to be that nice without my data\art tileset though, I put in some new tiles to replace the ; , that showed up randomly in structures and the environment (wasteland ect.. It's not random if you know why as I do). The spacefox tileset was kind of based off of Phoebus to begin with anyways and I did ask him to use some of his stuff. I can change something or make a special version if you guys like or don't like the new water/lava tile I made.
« Last Edit: August 17, 2014, 10:49:40 pm by LeoCean »
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Xerberus

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Re: Dwarf Fortress 40_08 Starter Pack r3
« Reply #921 on: August 18, 2014, 06:05:47 am »

http://www.bay12forums.com/smf/index.php?topic=139553.0 is the link to dfhack on these forums where it should explain most of them. You could try the wiki as it may have information.

I'm a little worried that fricy's spacefox version will break saves as he updated it to my txt versions and my txt's changed the language files to match phoebus's. I guess if they didn't break before when Phoebus changed them then maybe they won't. *I just tested mine/Phoebus language txts on a 40_06 version save and it breaks so it needs the old language.txts. I guess I'll just drop a version of that on the spacefox tileset page.

The art files aren't going to be that nice without my data\art tileset though, I put in some new tiles to replace the ; , that showed up randomly in structures and the environment (wasteland ect.. It's not random if you know why as I do). The spacefox tileset was kind of based off of Phoebus to begin with anyways and I did ask him to use some of his stuff. I can change something or make a special version if you guys like or don't like the new water/lava tile I made.

well i like the changes you made thus far in spacefox. changing the language to the one phoebus uses (maybe with slight color variation to suit spacefox) would be great. in spacefox you have atm either almost unreadable text without truetype or a bunch of black blocks within the text and the text itself looks very thin und not really fitting. so changing that sounds awesome :).
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Harald387

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Re: Dwarf Fortress 40_08 Starter Pack r3
« Reply #922 on: August 18, 2014, 10:15:01 am »

So there were two problems I had with the old 34.11 pack that have resurfaced with the new 40.x pack now that DFHack has been reintroduced:

1) Sometimes (but only sometimes), when I hit 'r' to create a room (dining room, office, etc), instead of letting me size the room immediately I get 'No Owner Assigned' and have to hit ESC before I can size the room. I also get this occasionally when hitting 'r' to repeat a work order.

2) Sometimes when hitting 'm' for the military screen, I instead get a list of dwarves sorted by preferences for materials.

I can't figure out which script (or scripts) are generating these. Any help will be appreciated. I've tried resetting keybinds back to defaults (my preference), and looked through a lot of the available info on DFHack, but I'm clearly missing something. Any help?
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Dwimenor

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Re: Dwarf Fortress 40_08 Starter Pack r3
« Reply #923 on: August 18, 2014, 10:20:30 am »

The first one is gui/room-list script. Check dfhack init for this keybinding:
Code: [Select]
# browse rooms of same owner
keybinding add Alt-R@dwarfmode/QueryBuilding/Some gui/room-list
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Xerberus

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Re: Dwarf Fortress 40_08 Starter Pack r3
« Reply #924 on: August 18, 2014, 10:50:42 am »

So there were two problems I had with the old 34.11 pack that have resurfaced with the new 40.x pack now that DFHack has been reintroduced:

1) Sometimes (but only sometimes), when I hit 'r' to create a room (dining room, office, etc), instead of letting me size the room immediately I get 'No Owner Assigned' and have to hit ESC before I can size the room. I also get this occasionally when hitting 'r' to repeat a work order.

2) Sometimes when hitting 'm' for the military screen, I instead get a list of dwarves sorted by preferences for materials.

I can't figure out which script (or scripts) are generating these. Any help will be appreciated. I've tried resetting keybinds back to defaults (my preference), and looked through a lot of the available info on DFHack, but I'm clearly missing something. Any help?

the second one i don't know but the first one i also get by accidentally pressing a button on the keyboard. after doing some quick google search you can disable that by pressing c or alt it seems. at least for me it worked (google is your friend btw ;P).
« Last Edit: August 18, 2014, 12:39:29 pm by Xerberus »
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Button

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Re: Dwarf Fortress 40_08 Starter Pack r3
« Reply #925 on: August 18, 2014, 12:35:21 pm »

1) Sometimes (but only sometimes), when I hit 'r' to create a room (dining room, office, etc), instead of letting me size the room immediately I get 'No Owner Assigned' and have to hit ESC before I can size the room. I also get this occasionally when hitting 'r' to repeat a work order.

This is the result of alt-tabbing. When you alt-tab, DFhack gets the alt-down but not the alt-up, so it thinks you're still holding alt down. Alt-r is room assignment.

Pressing alt again will fix it.

It's quite annoying though.


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LeoCean

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Re: Dwarf Fortress 40_08 Starter Pack r3
« Reply #926 on: August 18, 2014, 03:18:52 pm »


well i like the changes you made thus far in spacefox. changing the language to the one phoebus uses (maybe with slight color variation to suit spacefox) would be great. in spacefox you have atm either almost unreadable text without truetype or a bunch of black blocks within the text and the text itself looks very thin und not really fitting. so changing that sounds awesome :).

I didn't change any colors and the language changes were just changes to not having accented characters like [T_WORD:AWE-INSPIRING:g•stang] now it's [T_WORD:AWE-INSPIRING:gostang]. The text wasn't changed as far as I'm aware I could look into getting rid of those black boxes as that is just a tile that it's using and I could fix that easily maybe. (I experimented with changing the tiles after words and it went black before so it shouldn't be hard) I could use a screenshot of what you mean for the black blocks within the text though. I haven't noticed it, but I mainly use truetype. It will have to be fixed before TGWT? is included with df hack though as I want to use that with spacefox and that disables truetype.

Yeah I'm pretty sure all the packs have the same problem with that. Once overides is introduced in dfhack though it should be fixable. Try to keep peoples names unaccented so normal English and the names will show up properly at least.
« Last Edit: August 18, 2014, 03:48:15 pm by LeoCean »
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Xerberus

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Re: Dwarf Fortress 40_09 Starter Pack r1
« Reply #927 on: August 18, 2014, 06:35:31 pm »

@OP: big thanks for the quick work again, but you should change the filename of the starterpack at DFFD, it is listed as "Dwarf Fortress 40_08 Starter Pack r19"^^.
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PeridexisErrant

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Re: Dwarf Fortress 40_09 Starter Pack r1
« Reply #928 on: August 18, 2014, 06:38:11 pm »

Hi all - the Starter Pack has updated to 40_09.  As usual you can get it here.

Due to the time it takes to update, dfhack is not available for this version - but I'll update again once it is.  Dwarf Therapist, graphics, and everything else is up to date and working fine. 

And in non-content-related news, I'm starting to experiment with scripting some of the configuration process in Python.  If all goes well, it should help updates stay frequent despite my varied amount of free time.  Here, if you're interested.

Changelog:
** updated DF to 0.40.09
 - removed Legends Exports Processor pending update to handle new legends export filenames
 - removed World Viewer, for the same reason
 - updated all graphics from Fricy's repository
 - added Jolly Bastion graphics
 - updated configuration files for soundsense and Announcement filter
 - removed dfhack; it'll be back when it updates for 40_09
 - disabled dfhack tab of the launcher until it stops throwing errors
 - updated Dwarf Therapist to 24.0; for DF 40_09
 - (sneaky change) fixed soundsense config, removed Jolly Bastion graphics

MD5:  99387013B8843AFABF439CF188F5F398
« Last Edit: August 18, 2014, 07:50:35 pm by PeridexisErrant »
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I maintain the DF Starter Pack - over a million downloads and still counting!
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PeridexisErrant

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Re: Dwarf Fortress 40_09 Starter Pack r1
« Reply #929 on: August 18, 2014, 06:39:34 pm »

@OP: big thanks for the quick work again, but you should change the filename of the starterpack at DFFD, it is listed as "Dwarf Fortress 40_08 Starter Pack r19"^^.
Thanks, autofill.  Usually so useful... until you start entering a pack name defined by numbers in two places, and it always wants to match an earlier version.  (fixed, thanks)
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I maintain the DF Starter Pack - over a million downloads and still counting!
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