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Author Topic: ☼MASTERWORK☼ (44.12) - DF2019 Updated 24th Nov 2021  (Read 945957 times)

Lottanubs

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #510 on: December 08, 2015, 02:04:46 pm »

Not that it really matters but what do I have to do in the raws such that colored bricks no longer form rock layers? Just had an embark next to a small mountain made entirely out of colored bricks and surrounded by abandoned tents. It was really eerie.
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Meph

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #511 on: December 08, 2015, 08:18:35 pm »

That should not happen, you probably have an errorlog with duplicate raws.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Jerry The Hellbound

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    • This is also for my Custom Race: Solari!
Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #512 on: December 13, 2015, 02:01:52 pm »

42.03v??
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Jerry.
This is also for my Custom Race: Solari! (Currently outdated)
http://www.bay12forums.com/smf/index.php?topic=155455.0
Also made that awesome avatar. took me hours with Gimp: (also the two light & dark sprites are from Stardew Valley)
http://i.imgur.com/8x7aX7T.png

forsaken1111

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #513 on: December 13, 2015, 02:31:10 pm »

42.03v??
42.03 just came out. Have some patience.
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Jerry The Hellbound

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #514 on: December 13, 2015, 03:22:21 pm »

Yeah, i just cant wait.
Im pure fangirling this game sometimes, like those times you get into those places in the forums and your like, God i love this game.
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Jerry.
This is also for my Custom Race: Solari! (Currently outdated)
http://www.bay12forums.com/smf/index.php?topic=155455.0
Also made that awesome avatar. took me hours with Gimp: (also the two light & dark sprites are from Stardew Valley)
http://i.imgur.com/8x7aX7T.png

forsaken1111

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #515 on: December 13, 2015, 06:07:45 pm »

Yeah, i just cant wait.
Im pure fangirling this game sometimes, like those times you get into those places in the forums and your like, God i love this game.
No worries. I'm waiting for dfhack myself.
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Jerry The Hellbound

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #516 on: December 14, 2015, 04:23:14 pm »

Yeah, i just cant wait.
Im pure fangirling this game sometimes, like those times you get into those places in the forums and your like, God i love this game.
No worries. I'm waiting for dfhack myself.
Me as well, god the necessities we have, holy. i actually wrote that without thinking what i was typing.
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Jerry.
This is also for my Custom Race: Solari! (Currently outdated)
http://www.bay12forums.com/smf/index.php?topic=155455.0
Also made that awesome avatar. took me hours with Gimp: (also the two light & dark sprites are from Stardew Valley)
http://i.imgur.com/8x7aX7T.png

Meph

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #517 on: December 14, 2015, 06:01:03 pm »

Dont tell me. I know how many utilities and scripts I require. Next time I wont build so many dependencies into the mod.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Boltgun

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #518 on: December 15, 2015, 05:51:37 am »

Dont tell me. I know how many utilities and scripts I require. Next time I wont build so many dependencies into the mod.

We need a dfhack update. By the way, saves and raws are compatible from 0.40 to 0.42.
« Last Edit: December 15, 2015, 05:53:23 am by Boltgun »
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Meph

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #519 on: December 15, 2015, 04:28:10 pm »

The RAWS? They are not the same... cant be.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Boltgun

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #520 on: December 15, 2015, 06:06:29 pm »

The only problematic ones were the adv and civ controllable token. Otherwise I dropped some 0.40 raw into a vanilla build by accident and it genned a world without even an errorlog. It lacked the scholars and teaching but that seemed optional.
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Dozebôm Lolumzalìs

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #521 on: December 17, 2015, 10:28:54 pm »

Ye gods... Completely compatible, without any problems whatsoever?
How can it be?
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Kuschelflummi

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #522 on: December 18, 2015, 01:59:21 am »

Ye gods... Completely compatible, without any problems whatsoever?
How can it be?
Call it luck ;)
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Boltgun

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #523 on: December 18, 2015, 04:26:14 am »

Ye gods... Completely compatible, without any problems whatsoever?
How can it be?

Seemingly because the new stuff is additive. You enable the new content but the older isn't changed. Creatures are the same, reactions are the same, and Toady did not even remove the instrument token. The only required change was to replace CIV_CONTROLLABLE with SITE_CONTROLLABLE.

I would not call it problem free however. Worlds genned with older raws had no scholars, no artistic styles, and used raw defined instruments instead of generated ones. Also it was not be possible to make books nor bookcases and the bookbinder job was unavailable. Also there is new words in the language files and stuff so it's better to use the newer ones and SYM files.

Otherwise, the 0.42 features are made in DF itself and not the raws.
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Putnam

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #524 on: December 21, 2015, 04:19:19 am »

Instruments are very, very different.
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