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Author Topic: Fallout: Equestria Succession Stable - BastionRises  (Read 11799 times)

Zioko345

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Re: Fallout: Equestria Succession Stable
« Reply #45 on: April 24, 2013, 07:33:11 am »

Expect More Tonight!
I will have a good chunk of time later today devoted to working on our fortress. I will add more in the same spot as the rest, but I will probably post when I am beginning to add more.

And tell me, am I posting too many or too few pictures? I want one every once in awhile, they help future OverPonies.
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Graknorke

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Re: Fallout: Equestria Succession Stable
« Reply #46 on: April 24, 2013, 10:58:55 am »

Just a small thing, but my pony is not a he.
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Iceblaster

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Re: Fallout: Equestria Succession Stable
« Reply #47 on: April 24, 2013, 11:59:54 am »

Expect More Tonight!
I will have a good chunk of time later today devoted to working on our fortress. I will add more in the same spot as the rest, but I will probably post when I am beginning to add more.

And tell me, am I posting too many or too few pictures? I want one every once in awhile, they help future OverPonies.

Your good on pictures. If you want more though, put them in a seperate spoiler to avoid dragging to page down too much

Zioko345

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Re: Fallout: Equestria Succession Stable
« Reply #48 on: April 24, 2013, 12:20:01 pm »

Just a small thing, but my pony is not a he.
Sorry, was in a hurry to type things. Been real busy, really tired.

Edit: Remember everypony, you can take one of the unclaimed embark ponies.

And Wilde Card, you want Larkspell? He is a Unicorn Miner / Mechanist, and will also serve as gunsmith and making things at the workbench type stations when they are up.
« Last Edit: April 24, 2013, 12:26:15 pm by Zioko345 »
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Mura

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Re: Fallout: Equestria Succession Stable
« Reply #49 on: April 24, 2013, 03:08:59 pm »

I'll take the first embark pony, please.

As for my opinions on starting conditions: I'm copacetic with almost anything (NO TOOLS EMBARK LOLOL).
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I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Zioko345

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Re: Fallout: Equestria Succession Stable
« Reply #50 on: April 24, 2013, 03:21:06 pm »

I'll take the first embark pony, please.

As for my opinions on starting conditions: I'm copacetic with almost anything (NO TOOLS EMBARK LOLOL).
You got it.

By the way everyone, I'm taking suggestions on modding the game, if it is possible.
I'm working on poison needle guns, and possibly a stun baton upgrade for security batons.
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Mura

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Re: Fallout: Equestria Succession Stable
« Reply #51 on: April 24, 2013, 03:41:23 pm »

Oh, almost forgot: Name's "Clarity".

Modding? Hm. Nope, can't think of anything.
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I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Wilde Card

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Re: Fallout: Equestria Succession Stable
« Reply #52 on: April 24, 2013, 07:19:44 pm »

And Wilde Card, you want Larkspell? He is a Unicorn Miner / Mechanist, and will also serve as gunsmith and making things at the workbench type stations when they are up.

Yeah, he sounds great! I'm looking forward to next few reports, this should be good :D
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Zioko345

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Re: Fallout: Equestria Succession Stable
« Reply #53 on: April 24, 2013, 07:48:31 pm »

And Wilde Card, you want Larkspell? He is a Unicorn Miner / Mechanist, and will also serve as gunsmith and making things at the workbench type stations when they are up.

Yeah, he sounds great! I'm looking forward to next few reports, this should be good :D
Added.
I am starting more than one journal. I am separating these so that I may post pictures normally, but without making the screen drag on and on.
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Zioko345

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Re: Fallout: Equestria Succession Stable
« Reply #54 on: April 24, 2013, 09:41:24 pm »

Done for tonight, everypony! Hope I didn't do too bad, and sorry for the lack of !!FUN!! in the fort.
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Iceblaster

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Re: Fallout: Equestria Succession Stable
« Reply #55 on: April 24, 2013, 09:59:45 pm »

Don't worry, the fun never comes until the second or third overseer where plans are disrupted and destroyed

Zioko345

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Re: Fallout: Equestria Succession Stable
« Reply #56 on: April 25, 2013, 12:13:55 am »

Don't worry, the fun never comes until the second or third overseer where plans are disrupted and destroyed
True. I'm going to keep playing my own version of the fort when my turn is up, to see how much I differ from other Overponies.

Remember everyone, I accept constructive criticism, but no trolls or flames.

Reserve a pony! I will now, occasionally on request, alter pony personalities thanks to a crash course by Telgin!

Stay safe and happy everypony! See you tomorrow night with more updates, and feel free to ask questions about being ponied, the mod, the game, etc.!
« Last Edit: April 25, 2013, 12:16:08 am by Zioko345 »
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Lycaeon

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Re: Fallout: Equestria Succession Stable
« Reply #57 on: April 25, 2013, 12:57:50 am »

Though a bit late, I wish you best of luck with the Stable! :D

I'll take Pack Sugarflag, please.

The journals in combination with the screenshots are impressive, and I look forward to seeing how you plan to keep your ponies fed without meat (Given that meat-eating is quite prevalent among wastelanders). The bloodwings aren't very deadly, especially against armored ponies, but the precautions you've taken seem to be working. :)
« Last Edit: April 25, 2013, 01:12:27 am by Lycaeon »
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“I want to calm the storm, but the war is in your eyes.
How can I shield you from the horror and the lies?
When all that once held meaning is shattered, ruined, bleeding
And the whispers in the darkness tell me we won’t survive?”

Zioko345

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Re: Fallout: Equestria Succession Stable
« Reply #58 on: April 25, 2013, 06:26:36 am »

Though a bit late, I wish you best of luck with the Stable! :D

I'll take Pack Sugarflag, please.

The journals in combination with the screenshots are impressive, and I look forward to seeing how you plan to keep your ponies fed without meat (Given that meat-eating is quite prevalent among wastelanders). The bloodwings aren't very deadly, especially against armored ponies, but the precautions you've taken seem to be working. :)
Thanks. If you would like, I could look through the migrants and find one that suits you, I could modify their personality a bit as well.
As for the meat, my original 7, being reasonably fresh from a Stable, still find killing ethically wrong but necessary. Doing so for purely sustenance based industries in even worse. 3 of the ponies who migrated had fishing, and another butchering. I disabled these labors and will most likely find them a place training in the military.
Bloodwings can easily rip apart unarmored ponies, but anyone in iron security barding or so should be safe. 8 In a mass though, that would easily kill all of the ponies.
I suspect that another overpony either will not share the same feelings on ponies and meat or
 have too because of lack of food. I will try and keep them from eating meat, but if more ponies with fishing and butchery show up, not to mention being from the wasteland, we will 'adapt'.
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Treason

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Re: Fallout: Equestria Succession Stable
« Reply #59 on: April 25, 2013, 10:29:28 am »

Considering I'm several years down the list before Lemonscrape can take over, I imagine/hope the food issue is solved by then.

If not, well..So far, almost all my stables have subsisted off of farming..and done just fine.  Occasionally, I get huge amounts of meat simply due to the suicidal nature of some critters, and I like having a clean map.  Also, bones.  The sheer amount of bones and wood that my "mood" ponies demand is ridiculous..and for skills that, frankly, are trash.  Woodcrafting?  Bonecrafting?  I personally find nothing of value in those two crafts, in this mod.
 
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