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Author Topic: Fire imp civilzation help  (Read 2012 times)

TheFlame52

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Fire imp civilzation help
« on: March 25, 2013, 04:45:05 pm »

I can control the imps as adventurers, but somehow I can't build a fortress with them. They also don't show up at their sites, the caves are abandoned and frequently have cavern critters in them. I also want to see if I can use cavern creatures instead of regular livestock.

Creature_subterranean:
[CREATURE:IMP_FIRE]
   [DESCRIPTION:A small humanoid surrounded by fire which they can hurl at their enemies.]
   [NAME:fire imp:fire imps:fire imp]
   [CASTE_NAME:fire imp:fire imps:fire imp]
   [CREATURE_TILE:'i'][COLOR:6:0:1]
   [CHILD:5][GENERAL_CHILD_NAME:fire implet:fire implets]
   [LARGE_ROAMING][FREQUENCY:20]
   [BIOME:SUBTERRANEAN_LAVA]
   [UNDERGROUND_DEPTH:0:4]
   [POPULATION_NUMBER:15:30]
   [CLUSTER_NUMBER:3:4]
   [LARGE_PREDATOR]
   [INTELLIGENT]
   [CAN_DO_INTERACTION:MATERIAL_EMISSION]
      [CDI:ADV_NAME:Hurl fireball]
      [CDI:USAGE_HINT:ATTACK]
      [CDI:BP_REQUIRED:BY_CATEGORY:HAND]
      [CDI:FLOW:FIREBALL]
      [CDI:TARGET:C:LINE_OF_SIGHT]
      [CDI:TARGET_RANGE:C:15]
      [CDI:MAX_TARGET_NUMBER:C:1]
      [CDI:WAIT_PERIOD:30]
   [CAN_DO_INTERACTION:MATERIAL_EMISSION]
      [CDI:ADV_NAME:Spray jet of fire]
      [CDI:USAGE_HINT:ATTACK]
      [CDI:BP_REQUIRED:BY_CATEGORY:HAND]
      [CDI:FLOW:FIREJET]
      [CDI:TARGET:C:LINE_OF_SIGHT]
      [CDI:TARGET_RANGE:C:5]
      [CDI:MAX_TARGET_NUMBER:C:1]
      [CDI:WAIT_PERIOD:30]
   [FIREIMMUNE][LIKES_FIGHTING][MAGMA_VISION]
   [NOBREATHE]
   [CANOPENDOORS]
   [BONECARN]
   [PREFSTRING:terrifying features]
   [BODY:HUMANOID:TAIL:2EYES:2EARS:NOSE:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:MOUTH:TONGUE:4FINGERS:4TOES:FACIAL_FEATURES:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]
   [BODY_DETAIL_PLAN:STANDARD_MATERIALS]
   [BODY_DETAIL_PLAN:STANDARD_TISSUES]
   [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
   [USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
   [USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
   [TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
   [TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
   [SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
    [PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
      [TL_MAJOR_ARTERIES]
   [BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
   [BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
   [BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
   [BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
   [USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
   [TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
   [LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
   [HAS_NERVES]
   [USE_MATERIAL_TEMPLATE:GOO:GOO_TEMPLATE]
   [BLOOD:LOCAL_CREATURE_MAT:GOO:LIQUID]
   [BODY_SIZE:0:0:6000]
   [BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
   [BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
   [MAXAGE:150:200]
   [ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
      [ATTACK_SKILL:BITE]
      [ATTACK_VERB:bite:bites]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_PENETRATION_PERC:100]
      [ATTACK_FLAG_EDGE]
      [ATTACK_PRIORITY:MAIN]
      [ATTACK_FLAG_CANLATCH]
   [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
      [ATTACK_SKILL:GRASP_STRIKE]
      [ATTACK_VERB:punch:punches]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_FLAG_WITH]
      [ATTACK_PRIORITY:MAIN]
   [ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
      [ATTACK_SKILL:STANCE_STRIKE]
      [ATTACK_VERB:kick:kicks]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_FLAG_WITH]
      [ATTACK_PRIORITY:SECOND]
   [ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
      [ATTACK_SKILL:GRASP_STRIKE]
      [ATTACK_VERB:scratch:scratches]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_PENETRATION_PERC:100]
      [ATTACK_FLAG_EDGE]
      [ATTACK_PRIORITY:SECOND]
   [EQUIPS]
   [ALL_ACTIVE]
   [NO_FEVERS]
   [SPEECH:human.txt]
   [HOMEOTHERM:10095]
   [SWIMS_LEARNED][SWIM_SPEED:2500]
   [PERSONALITY:IMMODERATION:0:55:100]
   [PERSONALITY:VULNERABILITY:0:45:100]
   [PERSONALITY:STRAIGHTFORWARDNESS:0:55:100]
   [MANNERISM_FINGERS:finger:fingers]
   [MANNERISM_NOSE:nose]
   [MANNERISM_EAR:ear]
   [MANNERISM_HEAD:head]
   [MANNERISM_EYES:eyes]
   [MANNERISM_MOUTH:mouth]
   [MANNERISM_HAIR:hair]
   [MANNERISM_KNUCKLES:knuckles]
   [MANNERISM_LIPS:lips]
   [MANNERISM_CHEEK:cheek]
   [MANNERISM_NAILS:nails]
   [MANNERISM_FEET:feet]
   [MANNERISM_ARMS:arms]
   [MANNERISM_HANDS:hands]
   [MANNERISM_TONGUE:tongue]
   [MANNERISM_LEG:leg]
   [MANNERISM_LAUGH]
   [MANNERISM_SMILE]
   [MANNERISM_WALK]
   [MANNERISM_SIT]
   [MANNERISM_BREATH]
   [MANNERISM_POSTURE]
   [MANNERISM_STRETCH]
   [MANNERISM_EYELIDS]
   [CASTE:FEMALE]
      [FEMALE]
      [MULTIPLE_LITTER_RARE]
   [CASTE:MALE]
      [MALE]
   [SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
      [TL_COLOR_MODIFIER:RED:1]
         [TLCM_NOUN:skin:SINGULAR]
   [SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
      [TL_COLOR_MODIFIER:BLACK:1]
         [TLCM_NOUN:eyes:PLURAL]
   [SELECT_MATERIAL:ALL]
      [MULTIPLY_VALUE:3]
      [COLDDAM_POINT:NONE]
      [HEATDAM_POINT:NONE]
      [IGNITE_POINT:NONE]
      [IF_EXISTS_SET_MELTING_POINT:15000]
      [IF_EXISTS_SET_BOILING_POINT:20000]
   Need to make sure goo isn't solid at regular temperatures.
   [SELECT_MATERIAL:GOO]
      [MELTING_POINT:10000]

Entity_default:
[ENTITY:FIRE]
   [CIV_CONTROLLABLE]
   [INDIV_CONTROLLABLE]
   [CREATURE:IMP_FIRE]
   [TRANSLATION:HUMAN]
   [DIGGER:ITEM_WEAPON_PICK]
   [WEAPON:ITEM_WEAPON_AXE_BATTLE]
   [WEAPON:ITEM_WEAPON_HAMMER_WAR]
   [WEAPON:ITEM_WEAPON_SWORD_SHORT]
   [WEAPON:ITEM_WEAPON_SPEAR]
   [WEAPON:ITEM_WEAPON_MACE]
   [WEAPON:ITEM_WEAPON_CROSSBOW]
      [AMMO:ITEM_AMMO_BOLTS]
   [WEAPON:ITEM_WEAPON_AXE_TRAINING]
   [WEAPON:ITEM_WEAPON_SWORD_SHORT_TRAINING]
   [WEAPON:ITEM_WEAPON_SPEAR_TRAINING]
   [ARMOR:ITEM_ARMOR_BREASTPLATE:COMMON]
   [ARMOR:ITEM_ARMOR_MAIL_SHIRT:COMMON]
   [ARMOR:ITEM_ARMOR_LEATHER:COMMON]
   [ARMOR:ITEM_ARMOR_COAT:COMMON]
   [ARMOR:ITEM_ARMOR_SHIRT:COMMON]
   [ARMOR:ITEM_ARMOR_CLOAK:COMMON]
   [ARMOR:ITEM_ARMOR_TUNIC:COMMON]
   [ARMOR:ITEM_ARMOR_TOGA:UNCOMMON]
   [ARMOR:ITEM_ARMOR_VEST:COMMON]
   [ARMOR:ITEM_ARMOR_DRESS:COMMON]
   [ARMOR:ITEM_ARMOR_ROBE:COMMON]
   [HELM:ITEM_HELM_HELM:COMMON]
   [HELM:ITEM_HELM_CAP:COMMON]
   [HELM:ITEM_HELM_HOOD:COMMON]
   [GLOVES:ITEM_GLOVES_GAUNTLETS:COMMON]
   [GLOVES:ITEM_GLOVES_GLOVES:COMMON]
   [GLOVES:ITEM_GLOVES_MITTENS:COMMON]
   [SHOES:ITEM_SHOES_SHOES:COMMON]
   [SHOES:ITEM_SHOES_BOOTS:COMMON]
   [SHOES:ITEM_SHOES_BOOTS_LOW:COMMON]
   [SHOES:ITEM_SHOES_SOCKS:COMMON]
   [PANTS:ITEM_PANTS_PANTS:COMMON]
   [PANTS:ITEM_PANTS_GREAVES:COMMON]
   [PANTS:ITEM_PANTS_LEGGINGS:COMMON]
   [SHIELD:ITEM_SHIELD_SHIELD]
   [SHIELD:ITEM_SHIELD_BUCKLER]
   [SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA]
   [TRAPCOMP:ITEM_TRAPCOMP_GIANTAXEBLADE]
   [TRAPCOMP:ITEM_TRAPCOMP_ENORMOUSCORKSCREW]
   [TRAPCOMP:ITEM_TRAPCOMP_SPIKEDBALL]
   [TRAPCOMP:ITEM_TRAPCOMP_LARGESERRATEDDISC]
   [TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE]
   [TOY:ITEM_TOY_PUZZLEBOX]
   [TOY:ITEM_TOY_BOAT]
   [TOY:ITEM_TOY_HAMMER]
   [TOY:ITEM_TOY_AXE]
   [TOY:ITEM_TOY_MINIFORGE]
   [INSTRUMENT:ITEM_INSTRUMENT_FLUTE]
   [INSTRUMENT:ITEM_INSTRUMENT_TRUMPET]
   [INSTRUMENT:ITEM_INSTRUMENT_HARP]
   [INSTRUMENT:ITEM_INSTRUMENT_DRUM]
   [INSTRUMENT:ITEM_INSTRUMENT_PICCOLO]
   [TOOL:ITEM_TOOL_NEST_BOX]
   [TOOL:ITEM_TOOL_JUG]
   [TOOL:ITEM_TOOL_LARGE_POT]
   [TOOL:ITEM_TOOL_HIVE]
   [TOOL:ITEM_TOOL_MINECART]
   [TOOL:ITEM_TOOL_WHEELBARROW]
   [CLOTHING]
   [SUBTERRANEAN_CLOTHING]
   [CURRENCY_BY_YEAR]
   [CURRENCY:COPPER:1]
   [CURRENCY:SILVER:5]
   [CURRENCY:GOLD:15]
   [SELECT_SYMBOL:WAR:NAME_WAR]
   [SUBSELECT_SYMBOL:WAR:VIOLENT]
   [SELECT_SYMBOL:BATTLE:NAME_BATTLE]
   [SUBSELECT_SYMBOL:BATTLE:VIOLENT]
   [SELECT_SYMBOL:SIEGE:NAME_SIEGE]
   [SUBSELECT_SYMBOL:SIEGE:VIOLENT]
   [SELECT_SYMBOL:ROAD:NAME_ROAD]
   [SELECT_SYMBOL:TUNNEL:NAME_TUNNEL]
   [SELECT_SYMBOL:BRIDGE:NAME_BRIDGE]
   [SELECT_SYMBOL:WALL:NAME_WALL]
   [SELECT_SYMBOL:REMAINING:ARTIFICE]
   [SELECT_SYMBOL:REMAINING:EARTH]
   [CULL_SYMBOL:ALL:DOMESTIC]
   [CULL_SYMBOL:ALL:SUBORDINATE]
   [CULL_SYMBOL:ALL:EVIL]
   [CULL_SYMBOL:ALL:FLOWERY]
   [CULL_SYMBOL:ALL:NEGATIVE]
   [CULL_SYMBOL:ALL:UGLY]
   [CULL_SYMBOL:ALL:NEGATOR]
   [METAL_PREF]
   [GEM_PREF]
   [STONE_PREF]
   [INDOOR_WOOD]
   [INDOOR_FARMING]
   [USE_CAVE_ANIMALS]
   [USE_ANIMAL_PRODUCTS]
   COMMON_DOMESTIC_PACK
   COMMON_DOMESTIC_PULL
   COMMON_DOMESTIC_MOUNT
   COMMON_DOMESTIC_PET
   [USE_MISC_PROCESSED_WOOD_PRODUCTS]
   [EQUIPMENT_IMPROVEMENTS]
   [ART_IMAGE_ELEMENT_MODIFIER:PLANT:64]
   [ART_IMAGE_ELEMENT_MODIFIER:TREE:64]
   [ITEM_IMPROVEMENT_MODIFIER:RINGS_HANGING:64]
   [ITEM_IMPROVEMENT_MODIFIER:BANDS:384]
   [ITEM_IMPROVEMENT_MODIFIER:SPIKES:384]
   [ADVENTURE_TIER:3]
   [FRIENDLY_COLOR:1:0:1]
   [DEFAULT_SITE_TYPE:CAVE]
   [LIKES_SITE:CAVE]
   [TOLERATES_SITE:CAVE]
   [START_BIOME:MOUNTAIN]
   [BIOME_SUPPORT:ANY_FOREST:1]
   [BIOME_SUPPORT:MOUNTAIN:3]
   [BIOME_SUPPORT:ANY_GRASSLAND:1]
   [BIOME_SUPPORT:ANY_SAVANNA:1]
   [BIOME_SUPPORT:ANY_SHRUBLAND:1]
   [BIOME_SUPPORT:ANY_RIVER:1]
   [DIPLOMAT_BODYGUARDS]
   [MERCHANT_BODYGUARDS]
   [ACTIVE_SEASON:AUTUMN]
   [SIEGER]
   [MAX_STARTING_CIV_NUMBER:100]
   [MAX_POP_NUMBER:10000]
   [MAX_SITE_POP_NUMBER:120]
   [RELIGION:PANTHEON]
   [RELIGION_SPHERE:FORTRESSES]
   [RELIGION_SPHERE:JEWELS]
   [RELIGION_SPHERE:METALS]
   [RELIGION_SPHERE:MINERALS]
   [RELIGION_SPHERE:MOUNTAINS]
   [RELIGION_SPHERE:WEALTH]
   [RELIGION_SPHERE:FIRE]
   [WANDERER]
   [BEAST_HUNTER]
   [SCOUT]
   [PERMITTED_JOB:MINER]
   [PERMITTED_JOB:CARPENTER]
   [PERMITTED_JOB:BOWYER]
   [PERMITTED_JOB:WOODCUTTER]
   [PERMITTED_JOB:ENGRAVER]
   [PERMITTED_JOB:MASON]
   [PERMITTED_JOB:ANIMAL_CARETAKER]
   [PERMITTED_JOB:ANIMAL_TRAINER]
   [PERMITTED_JOB:HUNTER]
   [PERMITTED_JOB:TRAPPER]
   [PERMITTED_JOB:ANIMAL_DISSECTOR]
   [PERMITTED_JOB:FURNACE_OPERATOR]
   [PERMITTED_JOB:WEAPONSMITH]
   [PERMITTED_JOB:ARMORER]
   [PERMITTED_JOB:BLACKSMITH]
   [PERMITTED_JOB:METALCRAFTER]
   [PERMITTED_JOB:GEM_CUTTER]
   [PERMITTED_JOB:GEM_SETTER]
   [PERMITTED_JOB:WOODCRAFTER]
   [PERMITTED_JOB:STONECRAFTER]
   [PERMITTED_JOB:LEATHERWORKER]
   [PERMITTED_JOB:BONE_CARVER]
   [PERMITTED_JOB:WEAVER]
   [PERMITTED_JOB:CLOTHIER]
   [PERMITTED_JOB:GLASSMAKER]
   [PERMITTED_JOB:STRAND_EXTRACTOR]
   [PERMITTED_JOB:FISHERMAN]
   [PERMITTED_JOB:FISH_DISSECTOR]
   [PERMITTED_JOB:FISH_CLEANER]
   [PERMITTED_JOB:CHEESE_MAKER]
   [PERMITTED_JOB:MILKER]
   [PERMITTED_JOB:SHEARER]
   [PERMITTED_JOB:SPINNER]
   [PERMITTED_JOB:COOK]
   [PERMITTED_JOB:THRESHER]
   [PERMITTED_JOB:MILLER]
   [PERMITTED_JOB:BUTCHER]
   [PERMITTED_JOB:TANNER]
   [PERMITTED_JOB:DYER]
   [PERMITTED_JOB:PLANTER]
   [PERMITTED_JOB:HERBALIST]
   [PERMITTED_JOB:BREWER]
   [PERMITTED_JOB:SOAP_MAKER]
   [PERMITTED_JOB:POTASH_MAKER]
   [PERMITTED_JOB:LYE_MAKER]
   [PERMITTED_JOB:WOOD_BURNER]
   [PERMITTED_JOB:MECHANIC]
   [PERMITTED_JOB:SIEGE_ENGINEER]
   [PERMITTED_JOB:SIEGE_OPERATOR]
   [PERMITTED_JOB:PUMP_OPERATOR]
   [PERMITTED_JOB:CLERK]
   [PERMITTED_JOB:ADMINISTRATOR]
   [PERMITTED_JOB:TRADER]
   [PERMITTED_JOB:ARCHITECT]
   [PERMITTED_JOB:DIAGNOSER]
   [PERMITTED_JOB:BONE_SETTER]
   [PERMITTED_JOB:SUTURER]
   [PERMITTED_JOB:SURGEON]
   [PERMITTED_JOB:GLAZER]
   [PERMITTED_JOB:POTTER]
   [PERMITTED_JOB:PRESSER]
   [PERMITTED_JOB:BEEKEEPER]
   [PERMITTED_JOB:WAX_WORKER]
   [PERMITTED_BUILDING:SOAP_MAKER]
   [PERMITTED_BUILDING:SCREW_PRESS]
   [PERMITTED_REACTION:TAN_A_HIDE]
   [PERMITTED_REACTION:RENDER_FAT]
   [PERMITTED_REACTION:MAKE_SOAP_FROM_TALLOW]
   [PERMITTED_REACTION:MAKE_SOAP_FROM_OIL]
   [PERMITTED_REACTION:MAKE_PEARLASH]
   [PERMITTED_REACTION:MAKE_PLASTER_POWDER]
   [PERMITTED_REACTION:MILL_SEEDS_NUTS_TO_PASTE]
   [PERMITTED_REACTION:MAKE_CLAY_JUG]
   [PERMITTED_REACTION:MAKE_CLAY_BRICKS]
   [PERMITTED_REACTION:MAKE_CLAY_STATUE]
   [PERMITTED_REACTION:MAKE_LARGE_CLAY_POT]
   [PERMITTED_REACTION:MAKE_CLAY_CRAFTS]
   [PERMITTED_REACTION:GLAZE_JUG]
   [PERMITTED_REACTION:GLAZE_STATUE]
   [PERMITTED_REACTION:GLAZE_LARGE_POT]
   [PERMITTED_REACTION:GLAZE_CRAFT]
   [PERMITTED_REACTION:PRESS_OIL]
   [PERMITTED_REACTION:MAKE_CLAY_HIVE]
   [PERMITTED_REACTION:PRESS_HONEYCOMB]
   [PERMITTED_REACTION:MAKE_WAX_CRAFTS]
   [PERMITTED_REACTION:MAKE_MEAD]
   [PERMITTED_REACTION:BITUMINOUS_COAL_TO_COKE]
   [PERMITTED_REACTION:LIGNITE_TO_COKE]
   [PERMITTED_REACTION:BRASS_MAKING]
   [PERMITTED_REACTION:BRASS_MAKING2]
   [PERMITTED_REACTION:BRONZE_MAKING]
   [PERMITTED_REACTION:BRONZE_MAKING2]
   [PERMITTED_REACTION:ELECTRUM_MAKING]
   [PERMITTED_REACTION:ELECTRUM_MAKING2]
   [PERMITTED_REACTION:BILLON_MAKING]
   [PERMITTED_REACTION:BILLON_MAKING2]
   [PERMITTED_REACTION:PEWTER_FINE_MAKING]
   [PERMITTED_REACTION:PEWTER_FINE_MAKING2]
   [PERMITTED_REACTION:PEWTER_TRIFLE_MAKING]
   [PERMITTED_REACTION:PEWTER_TRIFLE_MAKING2]
   [PERMITTED_REACTION:PEWTER_LAY_MAKING]
   [PERMITTED_REACTION:PIG_IRON_MAKING]
   [PERMITTED_REACTION:STEEL_MAKING]
   [PERMITTED_REACTION:NICKEL_SILVER_MAKING]
   [PERMITTED_REACTION:BLACK_BRONZE_MAKING]
   [PERMITTED_REACTION:STERLING_SILVER_MAKING]
   [PERMITTED_REACTION:ROSE_GOLD_MAKING]
   [PERMITTED_REACTION:BISMUTH_BRONZE_MAKING]
   [PERMITTED_REACTION:ADAMANTINE_WAFERS]
   [WORLD_CONSTRUCTION:TUNNEL]
   [WORLD_CONSTRUCTION:BRIDGE]
   [WORLD_CONSTRUCTION:ROAD]
   [ETHIC:KILL_ENTITY_MEMBER:PUNISH_CAPITAL]
   [ETHIC:KILL_NEUTRAL:ONLY_IF_SANCTIONED]
   [ETHIC:KILL_ENEMY:ACCEPTABLE]
   [ETHIC:KILL_ANIMAL:ACCEPTABLE]
   [ETHIC:KILL_PLANT:ACCEPTABLE]
   [ETHIC:TORTURE_AS_EXAMPLE:UNTHINKABLE]
   [ETHIC:TORTURE_FOR_INFORMATION:UNTHINKABLE]
   [ETHIC:TORTURE_FOR_FUN:UNTHINKABLE]
   [ETHIC:TORTURE_ANIMALS:UNTHINKABLE]
   [ETHIC:TREASON:PUNISH_CAPITAL]
   [ETHIC:OATH_BREAKING:PUNISH_CAPITAL]
   [ETHIC:LYING:PERSONAL_MATTER]
   [ETHIC:VANDALISM:PUNISH_SERIOUS]
   [ETHIC:TRESPASSING:PUNISH_SERIOUS]
   [ETHIC:THEFT:PUNISH_SERIOUS]
   [ETHIC:ASSAULT:PUNISH_SERIOUS]
   [ETHIC:SLAVERY:PUNISH_CAPITAL]
   [ETHIC:EAT_SAPIENT_OTHER:ACCEPTABLE]
   [ETHIC:EAT_SAPIENT_KILL:ACCEPTABLE]
   [ETHIC:MAKE_TROPHY_SAME_RACE:APPALLING]
   [ETHIC:MAKE_TROPHY_SAPIENT:SHUN]
   [ETHIC:MAKE_TROPHY_ANIMAL:ACCEPTABLE]
   [WILL_ACCEPT_TRIBUTE]

   For the LAND_HOLDER positions below (baron etc.) this sets up the different levels your fort needs to reach to attain them.  LAND_HOLDER_TRIGGER:<land holder number>:<population>:<wealth exported>:<created wealth>

   [LAND_HOLDER_TRIGGER:1:20:10000:100000]
   [LAND_HOLDER_TRIGGER:2:20:20000:200000]
   [LAND_HOLDER_TRIGGER:3:20:30000:300000]
   [POSITION:MONARCH]
      [NAME_MALE:king:kings]
      [NAME_FEMALE:queen:queens]
      [NUMBER:1]
      [SPOUSE_MALE:king consort:kings consort]
      [SPOUSE_FEMALE:queen consort:queens consort]
      [SUCCESSION:BY_HEIR]
      [RESPONSIBILITY:LAW_MAKING]
      [RESPONSIBILITY:RECEIVE_DIPLOMATS]
      [RESPONSIBILITY:MILITARY_GOALS]
      [PRECEDENCE:1]
      [SPECIAL_BURIAL]
      [RULES_FROM_LOCATION]
      [MENIAL_WORK_EXEMPTION]
      [MENIAL_WORK_EXEMPTION_SPOUSE]
      [SLEEP_PRETENSION]
      [PUNISHMENT_EXEMPTION]
      [FLASHES]
      [BRAG_ON_KILL]
      [CHAT_WORTHY]
      [DO_NOT_CULL]
      [KILL_QUEST]
      [EXPORTED_IN_LEGENDS]
      [DETERMINES_COIN_DESIGN]
      [COLOR:5:0:1]
      [ACCOUNT_EXEMPT]
      [DUTY_BOUND]
      [DEMAND_MAX:10]
      [MANDATE_MAX:5]
      [REQUIRED_BOXES:10]
      [REQUIRED_CABINETS:5]
      [REQUIRED_RACKS:5]
      [REQUIRED_STANDS:5]
      [REQUIRED_OFFICE:10000]
      [REQUIRED_BEDROOM:10000]
      [REQUIRED_DINING:10000]
      [REQUIRED_TOMB:10000]
   [POSITION:GENERAL]
      [NAME:general:generals]
      [NUMBER:1]
      [SQUAD:10:soldier:soldiers]
      [APPOINTED_BY:MONARCH]
      [RESPONSIBILITY:MILITARY_STRATEGY]
      [COMMANDER:LIEUTENANT:ALL]
      [PRECEDENCE:50]
      [SPECIAL_BURIAL]
      [MENIAL_WORK_EXEMPTION]
      [SLEEP_PRETENSION]
      [PUNISHMENT_EXEMPTION]
      [FLASHES]
      [BRAG_ON_KILL]
      [CHAT_WORTHY]
      [DO_NOT_CULL]
      [KILL_QUEST]
      [ACCOUNT_EXEMPT]
      [DUTY_BOUND]
      [DEMAND_MAX:2]
      [REQUIRED_BOXES:2]
      [REQUIRED_CABINETS:1]
      [REQUIRED_RACKS:3]
      [REQUIRED_STANDS:3]
      [REQUIRED_OFFICE:500]
      [REQUIRED_BEDROOM:250]
      [REQUIRED_DINING:250]
      [REQUIRED_TOMB:1]
   [POSITION:LIEUTENANT]
      [NAME:lieutenant:lieutenants]
      [NUMBER:AS_NEEDED]
      [SQUAD:10:soldier:soldiers]
      [APPOINTED_BY:GENERAL]
      [COMMANDER:CAPTAIN:ALL]
      [PRECEDENCE:100]
      [MENIAL_WORK_EXEMPTION]
      [FLASHES]
      [BRAG_ON_KILL]
      [CHAT_WORTHY]
      [DO_NOT_CULL]
      [KILL_QUEST]
      [ACCOUNT_EXEMPT]
      [DUTY_BOUND]
      [DEMAND_MAX:1]
      [REQUIRED_BOXES:1]
      [REQUIRED_CABINETS:1]
      [REQUIRED_RACKS:2]
      [REQUIRED_STANDS:2]
      [REQUIRED_OFFICE:100]
      [REQUIRED_BEDROOM:100]
      [REQUIRED_DINING:100]
      [MILITARY_SCREEN_ONLY]
   [POSITION:CAPTAIN]
      [NAME:captain:captains]
      [NUMBER:AS_NEEDED]
      [SQUAD:10:soldier:soldiers]
      [APPOINTED_BY:GENERAL]
      [PRECEDENCE:190]
      [DO_NOT_CULL]
      [DUTY_BOUND]
      [REQUIRED_BOXES:1]
      [REQUIRED_CABINETS:1]
      [REQUIRED_RACKS:1]
      [REQUIRED_STANDS:1]
      [REQUIRED_OFFICE:1]
      [REQUIRED_BEDROOM:1]
      [REQUIRED_DINING:1]
      [MILITARY_SCREEN_ONLY]
   [POSITION:MILITIA_COMMANDER]
      [NAME:militia commander:militia commanders]
      [SITE]
      [NUMBER:1]
      [SQUAD:10:militia-dwarf:militia-dwarves]
      [APPOINTED_BY:EXPEDITION_LEADER]
      [APPOINTED_BY:MAYOR]
      [RESPONSIBILITY:MILITARY_STRATEGY]
      [COMMANDER:MILITIA_CAPTAIN:ALL]
      [PRECEDENCE:120]
      [DO_NOT_CULL]
      [DUTY_BOUND]
   [POSITION:MILITIA_CAPTAIN]
      [NAME:militia captain:militia captains]
      [SITE]
      [NUMBER:AS_NEEDED]
      [SQUAD:10:militia-dwarf:militia-dwarves]
      [APPOINTED_BY:MILITIA_COMMANDER]
      [PRECEDENCE:200]
      [DO_NOT_CULL]
      [DUTY_BOUND]
      [MILITARY_SCREEN_ONLY]
   [POSITION:SHERIFF]
      [NAME:sheriff:sheriffs]
      [SITE]
      [NUMBER:1]
      [RESPONSIBILITY:LAW_ENFORCEMENT]
      [APPOINTED_BY:EXPEDITION_LEADER]
      [APPOINTED_BY:MAYOR]
      [REPLACED_BY:CAPTAIN_OF_THE_GUARD]
      [PRECEDENCE:130]
      [DO_NOT_CULL]
      [COLOR:1:0:1]
      [ACCOUNT_EXEMPT]
      [DUTY_BOUND]
      [REQUIRED_BOXES:1]
      [REQUIRED_CABINETS:1]
      [REQUIRED_RACKS:1]
      [REQUIRED_STANDS:1]
      [REQUIRED_OFFICE:100]
      [REQUIRED_BEDROOM:100]
      [REQUIRED_DINING:100]
   [POSITION:CAPTAIN_OF_THE_GUARD]
      [NAME:captain of the guard:captains of the guard]
      [SITE]
      [NUMBER:1]
      [RESPONSIBILITY:LAW_ENFORCEMENT]
      [SQUAD:10:fortress guard:fortress guards]
      [APPOINTED_BY:EXPEDITION_LEADER]
      [APPOINTED_BY:MAYOR]
      [REQUIRES_POPULATION:50]
      [PRECEDENCE:105]
      [DO_NOT_CULL]
      [COLOR:1:0:1]
      [ACCOUNT_EXEMPT]
      [DUTY_BOUND]
      [REQUIRED_BOXES:1]
      [REQUIRED_CABINETS:1]
      [REQUIRED_RACKS:1]
      [REQUIRED_STANDS:1]
      [REQUIRED_OFFICE:250]
      [REQUIRED_BEDROOM:250]
      [REQUIRED_DINING:250]
   [POSITION:EXPEDITION_LEADER]
      [NAME:expedition leader:expedition leaders]
      [SITE]
      [NUMBER:1]
      [REPLACED_BY:MAYOR]
      [RULES_FROM_LOCATION]
      [RESPONSIBILITY:MEET_WORKERS]
      [RESPONSIBILITY:RECEIVE_DIPLOMATS]
      [RESPONSIBILITY:MILITARY_GOALS]
      [PRECEDENCE:110]
      [DO_NOT_CULL]
      [ACCOUNT_EXEMPT]
      [DUTY_BOUND]
   [POSITION:MAYOR]
      [NAME:mayor:mayors]
      [SITE]
      [NUMBER:1]
      [RESPONSIBILITY:MEET_WORKERS]
      [RESPONSIBILITY:RECEIVE_DIPLOMATS]
      [RESPONSIBILITY:MILITARY_GOALS]
      [REQUIRES_POPULATION:50]
      [RULES_FROM_LOCATION]
      [ELECTED]
      [PRECEDENCE:60]
      [FLASHES]
      [BRAG_ON_KILL]
      [CHAT_WORTHY]
      [DO_NOT_CULL]
      [KILL_QUEST]
      [COLOR:5:0:0]
      [ACCOUNT_EXEMPT]
      [DUTY_BOUND]
      [DEMAND_MAX:2]
      [MANDATE_MAX:1]
      [REQUIRED_BOXES:2]
      [REQUIRED_CABINETS:1]
      [REQUIRED_RACKS:1]
      [REQUIRED_STANDS:1]
      [REQUIRED_OFFICE:500]
      [REQUIRED_BEDROOM:500]
      [REQUIRED_DINING:500]
   [POSITION:MANAGER]
      [NAME:manager:managers]
      [SITE]
      [NUMBER:1]
      [RESPONSIBILITY:MANAGE_PRODUCTION]
      [APPOINTED_BY:EXPEDITION_LEADER]
      [APPOINTED_BY:MAYOR]
      [PRECEDENCE:160]
      [DO_NOT_CULL]
      [COLOR:5:0:0]
      [DUTY_BOUND]
      [REQUIRED_OFFICE:1]
   [POSITION:CHIEF_MEDICAL_DWARF]
      [NAME:chief medical dwarf:chief medical dwarves]
      [SITE]
      [NUMBER:1]
      [RESPONSIBILITY:HEALTH_MANAGEMENT]
      [APPOINTED_BY:EXPEDITION_LEADER]
      [APPOINTED_BY:MAYOR]
      [PRECEDENCE:165]
      [DO_NOT_CULL]
      [COLOR:5:0:0]
      [DUTY_BOUND]
   [POSITION:BROKER]
      [NAME:broker:brokers]
      [SITE]
      [NUMBER:1]
      [RESPONSIBILITY:TRADE]
      [APPOINTED_BY:EXPEDITION_LEADER]
      [APPOINTED_BY:MAYOR]
      [PRECEDENCE:170]
      [DO_NOT_CULL]
      [COLOR:5:0:0]
      [DUTY_BOUND]
   [POSITION:BOOKKEEPER]
      [NAME:bookkeeper:bookkeepers]
      [SITE]
      [NUMBER:1]
      [RESPONSIBILITY:ACCOUNTING]
      [APPOINTED_BY:EXPEDITION_LEADER]
      [APPOINTED_BY:MAYOR]
      [PRECEDENCE:180]
      [DO_NOT_CULL]
      [COLOR:5:0:0]
      [DUTY_BOUND]
      [REQUIRED_OFFICE:1]
   [POSITION:OUTPOST_LIAISON]
      [NAME:outpost liaison:outpost liaisons]
      [NUMBER:1]
      [RESPONSIBILITY:ESTABLISH_COLONY_TRADE_AGREEMENTS]
      [APPOINTED_BY:MONARCH]
      [PRECEDENCE:80]
      [MENIAL_WORK_EXEMPTION]
      [SLEEP_PRETENSION]
      [PUNISHMENT_EXEMPTION]
      [ACCOUNT_EXEMPT]
      [DO_NOT_CULL]
      [COLOR:7:0:1]
      [DUTY_BOUND]
      [DEMAND_MAX:3]
      [REQUIRED_BOXES:3]
      [REQUIRED_CABINETS:2]
      [REQUIRED_RACKS:2]
      [REQUIRED_STANDS:2]
      [REQUIRED_OFFICE:1500]
      [REQUIRED_BEDROOM:1500]
      [REQUIRED_DINING:1500]
   [POSITION:DIPLOMAT]
      [NAME:diplomat:diplomats]
      [NUMBER:1]
      [RESPONSIBILITY:MAKE_INTRODUCTIONS]
      [RESPONSIBILITY:MAKE_PEACE_AGREEMENTS]
      [RESPONSIBILITY:MAKE_TOPIC_AGREEMENTS]
      [APPOINTED_BY:MONARCH]
      [PRECEDENCE:70]
      [DO_NOT_CULL]
      [COLOR:7:0:1]
      [MENIAL_WORK_EXEMPTION]
      [SLEEP_PRETENSION]
      [PUNISHMENT_EXEMPTION]
      [ACCOUNT_EXEMPT]
      [DUTY_BOUND]
      [DEMAND_MAX:3]
      [REQUIRED_BOXES:3]
      [REQUIRED_CABINETS:2]
      [REQUIRED_RACKS:2]
      [REQUIRED_STANDS:2]
      [REQUIRED_OFFICE:1500]
      [REQUIRED_BEDROOM:1500]
      [REQUIRED_DINING:1500]
   [POSITION:DUKE]
      [NAME_MALE:duke:dukes]
      [NAME_FEMALE:duchess:duchesses]
      [SPOUSE_MALE:duke consort:dukes consort]
      [SPOUSE_FEMALE:duchess consort:duchesses consort]
      [SITE]
      [LAND_HOLDER:3]
      [LAND_NAME:a duchy]
      [RESPONSIBILITY:LAW_MAKING]
      [RESPONSIBILITY:RECEIVE_DIPLOMATS]
      [SUCCESSION:BY_HEIR]
      [APPOINTED_BY:MONARCH]
      [PRECEDENCE:20]
      [SPECIAL_BURIAL]
      [MENIAL_WORK_EXEMPTION]
      [MENIAL_WORK_EXEMPTION_SPOUSE]
      [SLEEP_PRETENSION]
      [PUNISHMENT_EXEMPTION]
      [FLASHES]
      [BRAG_ON_KILL]
      [CHAT_WORTHY]
      [DO_NOT_CULL]
      [KILL_QUEST]
      [COLOR:5:0:0]
      [ACCOUNT_EXEMPT]
      [DUTY_BOUND]
      [DEMAND_MAX:5]
      [MANDATE_MAX:3]
      [REQUIRED_BOXES:5]
      [REQUIRED_CABINETS:3]
      [REQUIRED_RACKS:3]
      [REQUIRED_STANDS:3]
      [REQUIRED_OFFICE:2500]
      [REQUIRED_BEDROOM:2500]
      [REQUIRED_DINING:2500]
      [REQUIRED_TOMB:2500]
   [POSITION:COUNT]
      [NAME_MALE:count:counts]
      [NAME_FEMALE:countess:countesses]
      [SPOUSE_MALE:count consort:counts consort]
      [SPOUSE_FEMALE:countess consort:countesses consort]
      [SITE]
      [LAND_HOLDER:2]
      [LAND_NAME:a county]
      [RESPONSIBILITY:LAW_MAKING]
      [RESPONSIBILITY:RECEIVE_DIPLOMATS]
      [SUCCESSION:BY_HEIR]
      [APPOINTED_BY:MONARCH]
      [REPLACED_BY:DUKE]
      [PRECEDENCE:30]
      [SPECIAL_BURIAL]
      [MENIAL_WORK_EXEMPTION]
      [MENIAL_WORK_EXEMPTION_SPOUSE]
      [SLEEP_PRETENSION]
      [PUNISHMENT_EXEMPTION]
      [FLASHES]
      [BRAG_ON_KILL]
      [CHAT_WORTHY]
      [DO_NOT_CULL]
      [KILL_QUEST]
      [COLOR:5:0:0]
      [ACCOUNT_EXEMPT]
      [DUTY_BOUND]
      [DEMAND_MAX:3]
      [MANDATE_MAX:2]
      [REQUIRED_BOXES:3]
      [REQUIRED_CABINETS:2]
      [REQUIRED_RACKS:2]
      [REQUIRED_STANDS:2]
      [REQUIRED_OFFICE:1500]
      [REQUIRED_BEDROOM:1500]
      [REQUIRED_DINING:1500]
      [REQUIRED_TOMB:1500]
   [POSITION:BARON]
      [NAME_MALE:baron:barons]
      [NAME_FEMALE:baroness:baronesses]
      [SPOUSE_MALE:baron consort:barons consort]
      [SPOUSE_FEMALE:baroness consort:baronesses consort]
      [SITE]
      [LAND_HOLDER:1]
      [LAND_NAME:a barony]
      [RESPONSIBILITY:LAW_MAKING]
      [RESPONSIBILITY:RECEIVE_DIPLOMATS]
      [SUCCESSION:BY_HEIR]
      [APPOINTED_BY:MONARCH]
      [REPLACED_BY:COUNT]
      [PRECEDENCE:40]
      [SPECIAL_BURIAL]
      [MENIAL_WORK_EXEMPTION]
      [MENIAL_WORK_EXEMPTION_SPOUSE]
      [SLEEP_PRETENSION]
      [PUNISHMENT_EXEMPTION]
      [FLASHES]
      [BRAG_ON_KILL]
      [CHAT_WORTHY]
      [DO_NOT_CULL]
      [KILL_QUEST]
      [COLOR:5:0:0]
      [ACCOUNT_EXEMPT]
      [DUTY_BOUND]
      [DEMAND_MAX:2]
      [MANDATE_MAX:1]
      [REQUIRED_BOXES:2]
      [REQUIRED_CABINETS:1]
      [REQUIRED_RACKS:1]
      [REQUIRED_STANDS:1]
      [REQUIRED_OFFICE:500]
      [REQUIRED_BEDROOM:500]
      [REQUIRED_DINING:500]
      [REQUIRED_TOMB:500]
   [POSITION:CHAMPION]
      [NAME:champion:champions]
      [SITE]
      [NUMBER:1]
      [RESPONSIBILITY:BUILD_MORALE]
      [APPOINTED_BY:DUKE]
      [APPOINTED_BY:COUNT]
      [APPOINTED_BY:BARON]
      [PRECEDENCE:65]
      [MENIAL_WORK_EXEMPTION]
      [PUNISHMENT_EXEMPTION]
      [DO_NOT_CULL]
      [COLOR:7:0:1]
      [ACCOUNT_EXEMPT]
      [DUTY_BOUND]
      [DEMAND_MAX:1]
   [POSITION:HAMMERER]
      [NAME:hammerer:hammerers]
      [SITE]
      [NUMBER:1]
      [RESPONSIBILITY:EXECUTIONS]
         [EXECUTION_SKILL:HAMMER]
      [APPOINTED_BY:EXPEDITION_LEADER]
      [APPOINTED_BY:MAYOR]
      [PRECEDENCE:150]
      [DO_NOT_CULL]
      [COLOR:0:0:1]
      [DUTY_BOUND]
   [POSITION:FORCED_ADMINISTRATOR]
      [NAME:administrator:administrators]
      [CONQUERED_SITE]
      [FLASHES]
      [BRAG_ON_KILL]
      [CHAT_WORTHY]
      [DO_NOT_CULL]
      [KILL_QUEST]
      [EXPORTED_IN_LEGENDS]
      [DETERMINES_COIN_DESIGN]
      [MENIAL_WORK_EXEMPTION]
      [SLEEP_PRETENSION]
      [PUNISHMENT_EXEMPTION]
      [ACCOUNT_EXEMPT]
      [DUTY_BOUND]
      [COLOR:5:0:0]
      [MANDATE_MAX:2]
      [DEMAND_MAX:3]
      [PRECEDENCE:65]
      [NUMBER:1]
      [RESPONSIBILITY:LAW_MAKING]
      [RESPONSIBILITY:RECEIVE_DIPLOMATS]
      [RESPONSIBILITY:MAKE_TOPIC_AGREEMENTS]
      [RESPONSIBILITY:MEET_WORKERS]
   [TISSUE_STYLE:HAIR]
      [TS_PREFERRED_SHAPING:STANDARD_HAIR_SHAPINGS]
   [TISSUE_STYLE:SIDEBURNS]
      [TS_PREFERRED_SHAPING:STANDARD_SIDEBURNS_SHAPINGS]
   [TISSUE_STYLE:MOUSTACHE]
      [TS_MAINTAIN_LENGTH:100:NONE]
      [TS_PREFERRED_SHAPING:STANDARD_MOUSTACHE_SHAPINGS]
   [TISSUE_STYLE:BEARD]
      [TS_MAINTAIN_LENGTH:100:NONE]
      [TS_PREFERRED_SHAPING:STANDARD_BEARD_SHAPINGS]
   [BUILDS_OUTDOOR_FORTIFICATIONS]
   [BUILDS_OUTDOOR_TOMBS]
   [STONE_SHAPE:OVAL_CABOCHON]
   [STONE_SHAPE:ROUND_CABOCHON]
   [STONE_SHAPE:CUSHION_CABOCHON]
   [STONE_SHAPE:RECTANGULAR_CABOCHON]
   [GEM_SHAPE:OVAL_CABOCHON]
   [GEM_SHAPE:ROUND_CABOCHON]
   [GEM_SHAPE:CUSHION_CABOCHON]
   [GEM_SHAPE:RECTANGULAR_CABOCHON]
   [GEM_SHAPE:POINT_CUT_GEM]
   [GEM_SHAPE:TABLE_CUT_GEM]
   [GEM_SHAPE:SINGLE_CUT_GEM]
   [GEM_SHAPE:ROSE_CUT_GEM]
   [GEM_SHAPE:BRIOLETTE_CUT_GEM]
   [GEM_SHAPE:EMERALD_CUT_GEM]
   [GEM_SHAPE:MARQUISE_CUT_GEM]
   [GEM_SHAPE:OVAL_CUT_GEM]
   [GEM_SHAPE:PEAR_CUT_GEM]
   [GEM_SHAPE:SQUARE_BRILLIANT_CUT_GEM]
   [GEM_SHAPE:RADIANT_CUT_GEM]
   [GEM_SHAPE:TRILLION_CUT_GEM]
   [GEM_SHAPE:ROUND_BRILLIANT_CUT_GEM]
   [GEM_SHAPE:BAGUETTE_CUT_GEM]
   [GEM_SHAPE:TAPERED_BAGUETTE_CUT_GEM]
   [GEM_SHAPE:CUSHION_CUT_GEM]
   [GEM_SHAPE:OCTAGON_CUT_GEM]
   [GEM_SHAPE:SQUARE_CUT_GEM]

IamanElfCollaborator

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Re: Fire imp civilzation help
« Reply #1 on: March 25, 2013, 04:55:02 pm »

I don't see much wrong with it...but then again I'm more of a creature modder guy.

Although you should spoiler it.
« Last Edit: March 25, 2013, 04:56:59 pm by IamanElfCollaborator »
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Stirk

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Re: Fire imp civilzation help
« Reply #2 on: March 25, 2013, 04:57:34 pm »

Spoiler (click to show/hide)

If I would have to guess, you would have to change    [DEFAULT_SITE_TYPE:CAVE]. In Adventure mode, no civilizations show up unless they are in towns, in witch case they will show up like humans will.

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IamanElfCollaborator

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Re: Fire imp civilzation help
« Reply #3 on: March 25, 2013, 05:00:07 pm »

Although he did say he couldn't build fortresses with it. I've looked through his code and there's nothing clearly wrong, although as I have no easily accessed point of comparison I can't tell.

Stirk

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Re: Fire imp civilzation help
« Reply #4 on: March 25, 2013, 05:27:35 pm »

Although he did say he couldn't build fortresses with it. I've looked through his code and there's nothing clearly wrong, although as I have no easily accessed point of comparison I can't tell.

He can't build a fortress because of the cave thing, possible. He has  [INDIV_CONTROLLABLE], which means he can only play as an outsider. It is possible that since there are so few caves, the race just gets whipped out.
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IamanElfCollaborator

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Re: Fire imp civilzation help
« Reply #5 on: March 25, 2013, 05:30:28 pm »

Hm...Kobolds can build fortresses even with cave on. I think it was in Kobold Camp anyway.

Stirk

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Re: Fire imp civilzation help
« Reply #6 on: March 25, 2013, 05:42:22 pm »

Hm...Kobolds can build fortresses even with cave on. I think it was in Kobold Camp anyway.

Kobold fortress id made so kobolds can live past worldgen. Here, they all die, probably. How many times have you noticed kobolds in a normal fortress?
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TheFlame52

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Re: Fire imp civilzation help
« Reply #7 on: March 25, 2013, 06:13:45 pm »

Actually, after I added the [INDIV_CONTROLLABLE] I could also play as imps from the various caves, too. I'm not really sure why that worked.

Stirk

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Re: Fire imp civilzation help
« Reply #8 on: March 25, 2013, 06:24:03 pm »

Actually, after I added the [INDIV_CONTROLLABLE] I could also play as imps from the various caves, too. I'm not really sure why that worked.

That is how it is supposed to work, I didn't see your [Adventure tier] thing that lets you play as someone from the fortress.

Are you sure it isn't working properly? If you can go adventuring, you should be able to build a fortress. Please describe how you are unable to do it. Have you tried scrolling through the home civs?
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TheFlame52

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Re: Fire imp civilzation help
« Reply #9 on: March 25, 2013, 06:26:56 pm »

I did try scrolling through the civs, but the blue highlighted "homes" were always dwarven mountainhomes, never caves.

Stirk

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Re: Fire imp civilzation help
« Reply #10 on: March 25, 2013, 06:33:20 pm »

Try again, this time tabbing over to the thing that tells you what civs are nearby. See if Dwarf is on top on all of them.
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TheFlame52

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Re: Fire imp civilzation help
« Reply #11 on: March 25, 2013, 06:44:58 pm »

Yes, Dwarf is on top for all the civilizations. Fire Imp is listed nowhere.

Stirk

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Re: Fire imp civilzation help
« Reply #12 on: March 25, 2013, 06:47:03 pm »

Yes, Dwarf is on top for all the civilizations. Fire Imp is listed nowhere.

Meh, I will have to test it out myself, if I have any time left... Just give me a second.
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TheFlame52

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Re: Fire imp civilzation help
« Reply #13 on: March 25, 2013, 06:48:45 pm »

Just for fun, I embarked on top of a cave (they are all revealed). The startup is laggy, and when I scroll over to the cave I am greeted with quite a sight - a horde of imps, 1009 strong. Seems the imps are not extinct after all.

EDIT: Turns out, those were just the ones I could see. The actual horde is 2229, including a queen and a general. The mass even stretches off the map, as the cave is in the corner of the embark (the cave is also in the corner of the map square).
« Last Edit: March 25, 2013, 06:53:28 pm by TheFlame52 »
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Stirk

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Re: Fire imp civilzation help
« Reply #14 on: March 25, 2013, 06:58:35 pm »

Psh, I tried your thing out myself, and it just turned them all into Giant Cave spiders. Must have something duplicated in my mod.

I still think you should try changing it to city, and see if that works out better, or at least fortress.
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