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Author Topic: Alright, Im really full of ideas.  (Read 20390 times)

Jonathan S. Fox

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Re: Alright, Im really full of ideas.
« Reply #105 on: May 02, 2013, 05:05:46 pm »

What about allowing you to clear newspapers with any key, rather than just space/enter/escape?
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tahujdt

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Re: Alright, Im really full of ideas.
« Reply #106 on: May 02, 2013, 05:36:08 pm »

What about allowing you to clear newspapers with any key, rather than just space/enter/escape?
More like that.
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SealyStar

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Re: Alright, Im really full of ideas.
« Reply #107 on: May 02, 2013, 06:02:34 pm »

What about allowing you to clear newspapers with any key, rather than just space/enter/escape?

Would it be possible to make it option, though?

So you wouldn't have to?
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tenmillimaster

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Re: Alright, Im really full of ideas.
« Reply #108 on: May 02, 2013, 07:17:23 pm »

How about like a preferences file? I'd like to be able to skip newspapers and voting and elections with 'w' during my first decade of training.

When it's time for my liberals to mobilize, I'd like to then turn these options on again.
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KA101

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Re: Alright, Im really full of ideas.
« Reply #109 on: May 02, 2013, 08:04:24 pm »

What about allowing you to clear newspapers with any key, rather than just space/enter/escape?
That'll work.
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SuicideJunkie

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Re: Alright, Im really full of ideas.
« Reply #110 on: May 02, 2013, 08:55:21 pm »

A simple thing I'd like is the ability to bring up the budget or pull up the last news event in case you spun past it by accident.


Oh, and also a "yes to all" option for dates and meetings.
When the whole team is booked solid for meetings and dates, it would be really convenient to say "B to all meetings today" and then "A to all dates today".

Alternatively, an "E) Play it the same as yesterday (Bob did X last time)" for followup meetings/dates.
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Jboy2000000

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Re: Alright, Im really full of ideas.
« Reply #111 on: May 02, 2013, 10:48:54 pm »

B)An option to hide or show hacking/ clothes making/ clothes repair
I would like to expand on this and say that an option to stop newspaper articles from appearing would be swell, as if one wants lots of time to pass quickly, newspapers sop you form just holding down w.
I second the motion.

I vote yay.

I'm indifferent, but I'm going to vote yes anyway.
Problem if the Newspaper pollutes the public's mind with Wisdom!!!.  (As in, Pro-reagan book, trendy fashions, New Jobs, etc.)  Oppose.
I agree with KA101. Nay.
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tahujdt

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Re: Alright, Im really full of ideas.
« Reply #112 on: May 03, 2013, 07:58:34 am »

B)An option to hide or show hacking/ clothes making/ clothes repair
I would like to expand on this and say that an option to stop newspaper articles from appearing would be swell, as if one wants lots of time to pass quickly, newspapers sop you form just holding down w.
I second the motion.

I vote yay.

I'm indifferent, but I'm going to vote yes anyway.
Problem if the Newspaper pollutes the public's mind with Wisdom!!!.  (As in, Pro-reagan book, trendy fashions, New Jobs, etc.)  Oppose.
I agree with KA101. Nay.
The proposed alternative was to make it so we can skip through newspapers using the 'w' key.
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Jonathan S. Fox

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Re: Alright, Im really full of ideas.
« Reply #113 on: May 03, 2013, 02:57:11 pm »

What about allowing you to clear newspapers with any key, rather than just space/enter/escape?

Would it be possible to make it option, though?

So you wouldn't have to?

I try to only introduce options when there's a compelling and interesting choice to be made between the two. My intuition is that this sort of thing isn't really significant enough to be worth having an option over either way...

How about like a preferences file? I'd like to be able to skip newspapers and voting and elections with 'w' during my first decade of training.

When it's time for my liberals to mobilize, I'd like to then turn these options on again.

...are you saying that, after you mobilize your liberals, you still want to be able to hold down w, but this time you want to be interrupted by news stories?

Another thought to put forward: Alternate key that can be used to clear interrupts (elections, news stories). W to wait is the normal one, Z to hibernate/sleep (possibly not listed) will bypass news stories and elections as well. Z is currently "next location", but I can always remap that to N.
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SealyStar

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Re: Alright, Im really full of ideas.
« Reply #114 on: May 03, 2013, 03:39:33 pm »

We're all focusing on the big stuff here for some reason. Newspapers, elections and budgets I would all consider important enough to merit forcing you to look at them, if only briefly.

What I'm not so keen about is having to review every article of clothing made, every public spectacle created, every discussion of someone going with the squad instead of working on the assigned task...
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I assume it was about cod tendies and an austerity-caused crunch in the supply of good boy points.

Jonathan S. Fox

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Re: Alright, Im really full of ideas.
« Reply #115 on: May 03, 2013, 04:57:15 pm »

What I'm not so keen about is having to review every article of clothing made, every public spectacle created, every discussion of someone going with the squad instead of working on the assigned task...

I've cut and consolidated a fair number of those messages over the years; you don't get ones for credit card fraud or prostitution, for example. The ones I've left in have been because they serve an important purpose. It's important to enumerate the clothing made to give feedback on the quality of their work, and to let you work only until you have a first rate item, if you choose. The public disturbances are consolidated into a single message if you have multiple activists in order to reduce message spam, but eliminating them completely would turn Liberal Disobedience into a flavorless option that might as well be cut entirely.

The notifications about going with the squad instead of working on the assigned task are important as a way to ensure players learn the game; without it, not everyone would understand that assigning an activity overrides sending the squad out. That might seem obvious to you, but that's just because you already know it works that way. New players may not. The bother of this message is also mitigated by the fact that it doesn't happen when you're holding w -- it's just a couple messages when you're actively playing.
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KA101

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Re: Alright, Im really full of ideas.
« Reply #116 on: May 03, 2013, 05:10:05 pm »

What I'm not so keen about is having to review every article of clothing made, every public spectacle created, every discussion of someone going with the squad instead of working on the assigned task...

I've cut and consolidated a fair number of those messages over the years; you don't get ones for credit card fraud or prostitution, for example. The ones I've left in have been because they serve an important purpose. It's important to enumerate the clothing made to give feedback on the quality of their work, and to let you work only until you have a first rate item, if you choose. The public disturbances are consolidated into a single message if you have multiple activists in order to reduce message spam, but eliminating them completely would turn Liberal Disobedience into a flavorless option that might as well be cut entirely.

The notifications about going with the squad instead of working on the assigned task are important as a way to ensure players learn the game; without it, not everyone would understand that assigning an activity overrides sending the squad out. That might seem obvious to you, but that's just because you already know it works that way. New players may not. The bother of this message is also mitigated by the fact that it doesn't happen when you're holding w -- it's just a couple messages when you're actively playing.
<wears "I'm A Pervert" T-shirt>

Curious what messages were cut for Prostitution.  I've assigned Liberals the duty and wondered why they don't seem to accomplish anything, etc.  Since then I've learned via forum/wiki that Prostituting only works every third day (for reasons unknown--no other activity works on an odd schedule) and the Juice hit apparently only takes place 50% of the time or so on an actual working day.

This information was not obvious from the game itself.  Respectfully suggest that more/restored messages may be worthwhile.
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Capital Fish

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Re: Alright, Im really full of ideas.
« Reply #117 on: May 03, 2013, 06:53:37 pm »

What I'm not so keen about is having to review every article of clothing made, every public spectacle created, every discussion of someone going with the squad instead of working on the assigned task...

I've cut and consolidated a fair number of those messages over the years; you don't get ones for credit card fraud or prostitution, for example. The ones I've left in have been because they serve an important purpose. It's important to enumerate the clothing made to give feedback on the quality of their work, and to let you work only until you have a first rate item, if you choose. The public disturbances are consolidated into a single message if you have multiple activists in order to reduce message spam, but eliminating them completely would turn Liberal Disobedience into a flavorless option that might as well be cut entirely.

The notifications about going with the squad instead of working on the assigned task are important as a way to ensure players learn the game; without it, not everyone would understand that assigning an activity overrides sending the squad out. That might seem obvious to you, but that's just because you already know it works that way. New players may not. The bother of this message is also mitigated by the fact that it doesn't happen when you're holding w -- it's just a couple messages when you're actively playing.
<wears "I'm A Pervert" T-shirt>

Curious what messages were cut for Prostitution.  I've assigned Liberals the duty and wondered why they don't seem to accomplish anything, etc.  Since then I've learned via forum/wiki that Prostituting only works every third day (for reasons unknown--no other activity works on an odd schedule) and the Juice hit apparently only takes place 50% of the time or so on an actual working day.

This information was not obvious from the game itself.  Respectfully suggest that more/restored messages may be worthwhile.

If I remember correctly, the prostitution message was something like "Liberal McLiberal made $25 working as a prostitute today".

Less sexy than you were hoping for, no?  :P
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KA101

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Re: Alright, Im really full of ideas.
« Reply #118 on: May 03, 2013, 07:24:10 pm »

No, not really.  Would be nice to have something like "Gauche LeLiberal couldn't seduce any tricks today" or "Link von Liberal was submissive for his $25 and lost Juice".  (Or whatever the rationale for Juice loss was.)

<KA101 equips Black Suit>
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tenmillimaster

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Re: Alright, Im really full of ideas.
« Reply #119 on: May 03, 2013, 10:04:57 pm »

Quote
...are you saying that, after you mobilize your liberals, you still want to be able to hold down w, but this time you want to be interrupted by news stories?

Another thought to put forward: Alternate key that can be used to clear interrupts (elections, news stories). W to wait is the normal one, Z to hibernate/sleep (possibly not listed) will bypass news stories and elections as well. Z is currently "next location", but I can always remap that to N.

I'd simply like to have a way to change the way the game responds to our inputs in a settings file.
Like a .ini file that has a bunch of variable to turn off and on certain ways the prompt runs?

#skip all announcements
#'w' Key fast forwards elections, voting, etc.
#Don't display newspapers
#Don't display elections

Stuff like that?
« Last Edit: May 03, 2013, 10:45:31 pm by tenmillimaster »
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