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Author Topic: IN SPAAAAAAAAACE - Turn 1: Arrival  (Read 3865 times)

WellBredMutt

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IN SPAAAAAAAAACE - Turn 1: Arrival
« on: February 22, 2013, 12:45:06 pm »

You wake up. Everything is dark. The clothes you are wearing seem warm, restrictive... you can barely move. Wait, why are you in this box? Is this a coffin?! Oh, no, bad, bad, oh god OH GO-

Oh right.

Once the post-hypersleep disorientation wears off, you remember your mission. You and your five colleagues have been sent to an orbital space station in a distant solar system to... fix something. Okay, so maybe you don't remember the entire mission. Whatever they put in that IV was worse for your memory than a weekend in Tijuana. In any case, you can't very well call Houston and ask them to run you through the checklist again. When they said this place was distant, they meant it.

Down to business:
You find yourself in a spaceship. Time to figure out what you're supposed to do!
I'm sure everyone here is familiar with basic RTD rules, but if not...
 -Every player gets one action per "turn"
 -Every action is resolved by a roll of 1d6, where:
  6 = You succeeded so hard that you might have broken something.
  5 = Good job! You succeed perfectly and things are going pretty okay.
  4 = You were mostly successful.
  3 = Some small success. Meh. Not much happened, but at least you didn't screw anything else up.
  2 = Failure. Simple as that.
  1 = Oh... oh dear. You're not going to like this.

New people:
For right now, people who want in on the action can post with a character name, basic appearance and background. Background isn't restricted to the obvious answer of 'astronaut,' so hey, you're free to choose. I'm sure there will be some explanation of why NASA would chuck a middle school gym teacher into space. Probably. If things start getting a little crazy I'll probably ask waitlisters to just PM me character details.

Players:
Character: Dan Twenty
Puppetmaster: lawastooshort
Appearance: Dan is of average height with very little hair and very big sideburns. He has tasteful blue-gray eyes, a PhD in genetics, and a hideous mole in the crook of his right elbow. He likes to tell people he comes from Idaho and is generally considered very knowledgeable in the field of traditional relaxation techniques.
Background: Professional Concert Bassonist
Abilities:
  Genetiscience: Your most-honorable PhD allows you to analyze a target's hereditary strengths and weaknesses. That's how that works, right? +1 to roll involving organic target, 3 turn cooldown.
  Claustrophobia: Being from Idaho, you're used to open space. Lots and lots of open space. -1 to rolls when in cramped conditions.
  In My Element: Exposure to soothing classical music (including your own) makes you feel more at home in the heartless depths of space and gives you +1 to your next roll.


Character: Carl Wrenky
Puppetmaster: McMagma
Appearance: Carl has a very long hair. He has brown eyes. He likes to drink a lot.
Background: Janitor
Abilities:
  Master of Keys: Nobody knows where they all came from, but boy do you have a lot of keys. Surely you've got the right one here somewhere... +1 to locking/unlocking rolls
  Simple Man: You've been doin' your job and doin' it well for longer than you can remember, but you'll be hanged if you can understand half o' this newfangled nonsense. -1 to use robotics and other such needlessly complicated things.
  Near-Dwarven: You like the booze and the booze likes you. Drink some and get +1 on attack and strength rolls on your next turn. Unfortunately, you also get -1 to dodge rolls. Enjoy responsibly, kids!


Character: Laszlo P. Zakharov
Puppetmaster: Errol
Appearance: Long, narrow, bony face. Permanently furrowed, bushy eyebrows. Grayish hair that defies any haircut, some of it is bound into something that faintly resembles a ponytail. Sunken cheeks. Always looks as if he's judging you and finds the result unsatisfactory. He wears a black sweater, blue jeans, an once-white labcoat and is probably approaching his 50th birthday. Surprisingly, he does not speak with an accent.
Far more interested in the theory than the practical application - once a problem is theoretically solved, it's no longer interesting to him.
Background: Professor of Unified Physics, vice executive officer of the Mad Science Foundation, Holder of two Ig-Nobel Prizes in Biology, Ranked #237 in the global 3D Chess Rankings
Abilities:
  Doomsday Device: They told you you were mad! They said it couldn't be done! +1 to *science* things together to create new, more useful things... living or not.
  Really More Of A Thinker: Why perform such menial tasks when you can simply create a minion to do it for you? -1 to melee combat and strength-related rolls.
  Just As Planned: Unveil your Xanatos Gambit for +2 to your action this turn! However, you also get -2 to your next action, as you'll be rather distracted rounding out your obligatory maniacal laugh.


Character: Cosmo Powers
Puppetmaster: Harry Baldman
Appearance: Tall, very (some would say devilishly or even angelically) handsome, has short brown hair and a smile dazzling in its bright white brilliance. Has a vibrant aura of health and happiness surrounding him. All in all, a very functional, physically fit and pleasant-looking person.
Background: born Zedadias Szcvizikski, Cosmo led a very quiet and unremarkable life as a common office drone. This all changed when, after a failed suicide attempt at age 34, he consulted self-help guru Kandu Evv Reeting, famous for his extreme methods as well as his extremely noticeable and drastic results. One name-change and several life, body and mind-altering surgeries later, short, flabby, 34-year-old and pathetic Zedadias Szcivizikski became none other than our dear apparently-25-year-old Cosmo Powers, beloved by his friends, respected by fellow scientists (he has three PhDs: in Idea-ology, Applied Positive Thinking and Physics), secretly adored by men and openly worshipped by women everywhere. He considers his greatest achievement to be getting into the space program, though this, like everything in Cosmo Powers' life, is just a stepping stone to greater greatness and more awesome awesomeness.
Abilities:
  The Power of Positive Thinking: You believe you can do it, and therefore you can. Rolling a 6+ gives you such a boost of confidence that you get +1 to your next roll.
  BUT MY THERAPIST SAID-: A roll of 1 or less gives you flashbacks to your Zedadias days as you feel incompetence closing in. -1 to your next roll.
  Marty Stu: You are endlessly fueled by praise. A thorough and heartfelt complement gives +1 to your next roll, but biting criticism and insults will give you a -1.

Waitlist:
[Empty.]

Spoiler (click to show/hide)
« Last Edit: February 22, 2013, 03:25:22 pm by WellBredMutt »
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WellBredMutt

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Re: IN SPAAAAAAAAACE - An RTD In Fishbowls (Accepting / Under Construction)
« Reply #1 on: February 22, 2013, 12:46:08 pm »

More information will be on its way once we get some players in here. (Reserved for whatever)
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lawastooshort

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Re: IN SPAAAAAAAAACE - An RTD In Fishbowls (Accepting)
« Reply #2 on: February 22, 2013, 01:14:11 pm »

Name: Dan Twenty
Basic Appearance: Dan is of average height with very little hair and very big sideburns. He has tasteful blue-gray eyes, a PhD in genetics, and a hideous mole in the crook of his right elbow. He likes to tell people he comes from Idaho and is generally considered very knowledgeable in the field of traditional relaxation techniques.
Background: Professional Concert Bassoonist
« Last Edit: February 22, 2013, 01:57:31 pm by lawastooshort »
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McMagma

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Re: IN SPAAAAAAAAACE - An RTD In Fishbowls (Accepting)
« Reply #3 on: February 22, 2013, 01:21:58 pm »

Name: Carl Wrenky
Basic Appearance: Carl has a very long hair. He has brown eyes. He likes to drink a lot.
Background: Janitor.
« Last Edit: February 22, 2013, 01:28:35 pm by McMagma »
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Errol

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Re: IN SPAAAAAAAAACE - An RTD In Fishbowls (Accepting)
« Reply #4 on: February 22, 2013, 01:22:16 pm »

Name: Laszlo P. Zakharov
Basic Appearance: Long, narrow, bony face. Permanently furrowed, bushy eyebrows. Grayish hair that defies any haircut, some of it is bound into something that faintly resembles a ponytail. Sunken cheeks. Always looks as if he's judging you and finds the result unsatisfactory. He wears a black sweater, blue jeans, an once-white labcoat and is probably approaching his 50th birthday. Surprisingly, he does not speak with an accent.
Far more interested in the theory than the practical application - once a problem is theoretically solved, it's no longer interesting to him.
Background: Professor of Unified Physics, vice executive officer of the Mad Science Foundation, Holder of two Ig-Nobel Prizes in Biology, Ranked #237 in the global 3D Chess Rankings
« Last Edit: February 22, 2013, 01:37:39 pm by Errol »
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WellBredMutt

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Re: IN SPAAAAAAAAACE - An RTD In Fishbowls (Accepting)
« Reply #5 on: February 22, 2013, 02:08:08 pm »

Character: Dan Twenty
Puppetmaster: lawastooshort
Appearance: Dan is of average height with very little hair and very big sideburns. He has tasteful blue-gray eyes, a PhD in genetics, and a hideous mole in the crook of his right elbow. He likes to tell people he comes from Idaho and is generally considered very knowledgeable in the field of traditional relaxation techniques.
Background: Professional Concert Bassonist
Abilities:
  Genetiscience: Your most-honorable PhD allows you to analyze a target's hereditary strengths and weaknesses. That's how that works, right? +1 to roll involving organic target, 3 turn cooldown.
  Claustrophobia: Being from Idaho, you're used to open space. Lots and lots of open space. -1 to rolls when in cramped conditions.
  In My Element: Exposure to soothing classical music (including your own) makes you feel more at home in the heartless depths of space and gives you +1 to your next roll.
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WellBredMutt

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Re: IN SPAAAAAAAAACE - An RTD In Fishbowls (Accepting)
« Reply #6 on: February 22, 2013, 02:25:37 pm »

Character: Carl Wrenky
Puppetmaster: McMagma

Appearance: Carl has a very long hair. He has brown eyes. He likes to drink a lot.
Background: Janitor
Abilities:
  Master of Keys: Nobody knows where they all came from, but boy do you have a lot of keys. Surely you've got the right one here somewhere... +1 to locking/unlocking rolls
  Simple Man: You've been doin' your job and doin' it well for longer than you can remember, but you'll be hanged if you can understand half o' this newfangled nonsense. -1 to use robotics and other such needlessly complicated things.
  Near-Dwarven: You like the booze and the booze likes you. Drink some and get +1 on attack and strength rolls on your next turn. Unfortunately, you also get -1 to dodge rolls. Enjoy responsibly, kids!
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Harry Baldman

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Re: IN SPAAAAAAAAACE - An RTD In Fishbowls (Accepting)
« Reply #7 on: February 22, 2013, 02:34:25 pm »

Name: Cosmo Powers

Basic Appearance: Tall, very (some would say devilishly or even angelically) handsome, has short brown hair and a smile dazzling in its bright white brilliance. Has a vibrant aura of health and happiness surrounding him. All in all, a very functional, physically fit and pleasant-looking person.

Background: born Zedadias Szcvizikski, Cosmo led a very quiet and unremarkable life as a common office drone. This all changed when, after a failed suicide attempt at age 34, he consulted self-help guru Kandu Evv Reeting, famous for his extreme methods as well as his extremely noticeable and drastic results. One name-change and several life, body and mind-altering surgeries later, short, flabby, 34-year-old and pathetic Zedadias Szcivizikski became none other than our dear apparently-25-year-old Cosmo Powers, beloved by his friends, respected by fellow scientists (he has three PhDs: in Idea-ology, Applied Positive Thinking and Physics), secretly adored by men and openly worshipped by women everywhere. He considers his greatest achievement to be getting into the space program, though this, like everything in Cosmo Powers' life, is just a stepping stone to greater greatness and more awesome awesomeness.

The competent, beautiful and generally glorious man has only two weaknesses: his sheer beauty distracts both men and women from what they ought to be doing and he reacts very, very poorly to being called Zedadias Szcivizikski, which the ever-present voice in his head tends to do if he doesn't take Kandu's Happy Pills every six hours or so. Contrarily, if someone else says his name in a very emphatic and impressed manner (preferably while swooning), he is prone to fits of extreme competence.
« Last Edit: February 22, 2013, 02:36:45 pm by Harry Baldman »
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WellBredMutt

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Re: IN SPAAAAAAAAACE - An RTD In Fishbowls (Accepting)
« Reply #8 on: February 22, 2013, 02:38:05 pm »

Character: Laszlo P. Zakharov
Puppetmaster: Errol

Appearance: Long, narrow, bony face. Permanently furrowed, bushy eyebrows. Grayish hair that defies any haircut, some of it is bound into something that faintly resembles a ponytail. Sunken cheeks. Always looks as if he's judging you and finds the result unsatisfactory. He wears a black sweater, blue jeans, an once-white labcoat and is probably approaching his 50th birthday. Surprisingly, he does not speak with an accent.
Far more interested in the theory than the practical application - once a problem is theoretically solved, it's no longer interesting to him.
Background: Professor of Unified Physics, vice executive officer of the Mad Science Foundation, Holder of two Ig-Nobel Prizes in Biology, Ranked #237 in the global 3D Chess Rankings
Abilities:
  Doomsday Device: They told you you were mad! They said it couldn't be done! +1 to *science* things together to create new, more useful things... living or not.
  Really More Of A Thinker: Why perform such menial tasks when you can simply create a minion to do it for you? -1 to melee combat and strength-related rolls.
  Just As Planned: Unveil your Xanatos Gambit for +2 to your action this turn! However, you also get -2 to your next action, as you'll be rather distracted rounding out your obligatory maniacal laugh.
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WellBredMutt

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Re: IN SPAAAAAAAAACE - An RTD In Fishbowls (Accepting)
« Reply #9 on: February 22, 2013, 02:49:20 pm »

Ok, sorry about the post-spam. Just updated OP with characters, gonna do a little formatting and get down to inventories. I have to admit, I'm pretty new on the RTD boards and I wasn't expecting people this fast.

IT'S PRETTY COOL.
« Last Edit: February 22, 2013, 02:58:14 pm by WellBredMutt »
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McMagma

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Re: IN SPAAAAAAAAACE - An RTD In Fishbowls (Accepting)
« Reply #10 on: February 22, 2013, 03:06:49 pm »

Are you going to start the game it 5 players?
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WellBredMutt

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Re: IN SPAAAAAAAAACE - An RTD In Fishbowls (Accepting)
« Reply #11 on: February 22, 2013, 03:11:08 pm »

Are you going to start the game it 5 players?
Eh, I was planning on 6, but I suppose 4 will work for now. I'll throw people in later if more show up.
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McMagma

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Re: IN SPAAAAAAAAACE - An RTD In Fishbowls
« Reply #12 on: February 22, 2013, 03:19:59 pm »

Nothing here.
« Last Edit: February 22, 2013, 03:36:02 pm by McMagma »
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WellBredMutt

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Re: IN SPAAAAAAAAACE - An RTD In Fishbowls
« Reply #13 on: February 22, 2013, 03:24:14 pm »

Turn 1 - Arrival

Mission: Find out what you're doing here!

You all awaken inside your hypersleep pods. The opaque covers on your pods slowly become transparent as light-strips flicker on overhead and you are able to see out.
The pods are all arranged in rows along a central hallway in the tiny room. There is a door at one end and some kind of storage cabinet against the wall at the other. Everything is quiet except for the
gentle whir of machinery.
Spoiler (click to show/hide)
« Last Edit: February 23, 2013, 01:51:23 am by WellBredMutt »
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lawastooshort

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Re: IN SPAAAAAAAAACE - Turn 1: Arrival
« Reply #14 on: February 22, 2013, 03:27:39 pm »

Violently hum Bach's Fifth Bassoon Sonata whilst checking out the storage cabinet for interesting items. Take some of them, if there are any. Then see who else is here.

"Hello!"
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