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Author Topic: Space Station 13: Urist McStation  (Read 2119550 times)

Liction

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Re: Space Station 13: Urist McStation
« Reply #20610 on: November 19, 2014, 09:54:52 pm »

there is actually a really funny brain duping glitch that might still be around. You chop off the head then extract the brain then you reattach the head and remove it and repeat and you could in theory get infinite brains.

For those curious no, not all the brains will work only the first one you extract will work for the purposes of turning someone into a borg or doing a brain transplant.

also brain removal is scalpel, saw, scalpel, saw now.
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ThtblovesDF

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Re: Space Station 13: Urist McStation
« Reply #20611 on: November 20, 2014, 08:19:25 am »

I'd like more mechanics for traps, for example the cleaner nade + mouse trap is nice, but I'd love to do things to floor titles (shock em? - pressure plate, that triggers by movement and sends signal would be great). Right now you can at least jurry rig a signal + proxy thing to send to your signaler and make a beep sound if someone is coming, but its to "obvious".
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Antioch

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Re: Space Station 13: Urist McStation
« Reply #20612 on: November 20, 2014, 08:59:11 am »

is there actually a way to remotely open canisters?
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #20613 on: November 20, 2014, 09:13:12 am »

I'd like more mechanics for traps, for example the cleaner nade + mouse trap is nice, but I'd love to do things to floor titles (shock em? - pressure plate, that triggers by movement and sends signal would be great). Right now you can at least jurry rig a signal + proxy thing to send to your signaler and make a beep sound if someone is coming, but its to "obvious".

Try infrared. That way you can put it at the end of a corridor, aim the beam at the other end and you will have the signal as soon as someone crosses the beam, but outside the flashlight, or even view range.

Also, I need to do some !!SCIENCE!!, but you theoretically could rig two signallers together to act as a transponder.

is there actually a way to remotely open canisters?

The large ones, no, but that's essentially how a Toxins bomb works, except normally the high temperature of the Phoron causes an explosion.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Rez

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Re: Space Station 13: Urist McStation
« Reply #20614 on: November 20, 2014, 12:46:39 pm »

could you rig a polyacid gas remote grenade?
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Octobomb

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Re: Space Station 13: Urist McStation
« Reply #20615 on: November 20, 2014, 12:50:12 pm »

could you rig a polyacid gas remote grenade?
What exactly makes you think you can't?
I mean, you shouldn't, unless you're tator, and polygas honestly isn't too lethal compared to some others, but still.
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #20616 on: November 20, 2014, 02:18:24 pm »

If it fits in a grenade, you can make a mine out of it. That includes large grenades.
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Octobomb

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Re: Space Station 13: Urist McStation
« Reply #20617 on: November 20, 2014, 03:34:33 pm »

HANS! YOUR UNHOLY MONSTROSITY BROKE THE SERVER!
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I saw 5 people with fedoras in my town yesterday.
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Hanslanda

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Re: Space Station 13: Urist McStation
« Reply #20618 on: November 20, 2014, 03:47:52 pm »

HANS! YOUR UNHOLY MONSTROSITY BROKE THE SERVER!


According to Stefender, emitters won't fire within a certain proximity of the Particle Accelerator. >.>
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Knoxon

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Re: Space Station 13: Urist McStation
« Reply #20619 on: November 20, 2014, 05:52:17 pm »

Server dead again
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Vakothu

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Re: Space Station 13: Urist McStation
« Reply #20620 on: November 21, 2014, 12:25:37 am »

Yep, server is still dead.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #20621 on: November 21, 2014, 02:31:57 pm »

Looks like the server's back up.

Antioch

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Re: Space Station 13: Urist McStation
« Reply #20622 on: November 21, 2014, 06:33:52 pm »

What actions break a resist attempt?

in other words: how do I prevent people buckled to chairs from unbuckling themselves without using all my pepperspray.
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #20623 on: November 21, 2014, 06:36:39 pm »

Flash them.
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Slayerhero90

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