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Author Topic: Space Station 13: Urist McStation  (Read 2121349 times)

scrdest

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Re: Space Station 13: Urist McStation
« Reply #20250 on: November 03, 2014, 05:19:13 pm »



That's just an icon, right? I imagine they would be invisible on the mob.
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Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #20251 on: November 03, 2014, 05:47:22 pm »



That's just an icon, right? I imagine they would be invisible on the mob.
You can clearly see it's just an icon. It's going to be invisible on the mob.


Fantastic. These look great. Could you pr them for me please, since I don't have the ability to upload images myself (long story)?
Unless of course you already have in the time since I looked last, in which case thanks!
I honestly can't think of any way to properly thank you.
I would like to hear the story, you should be able to upload the icons.
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Octobomb

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Re: Space Station 13: Urist McStation
« Reply #20252 on: November 03, 2014, 06:12:49 pm »


Fantastic. These look great. Could you pr them for me please, since I don't have the ability to upload images myself (long story)?
Unless of course you already have in the time since I looked last, in which case thanks!
I honestly can't think of any way to properly thank you.
I would like to hear the story, you should be able to upload the icons.
Not a very long story actually. Basically, I don't have admin rights (since I work on it, I have a bunch of security (monitoring software) and stuff they can't have me messing with) on the laptop I'm currently stuck with. I don't trust them ad they don't trust me so asking them is a nono. Hence getting git proper isn't possible atm. Neither is command line or anything like that. This means I can't upload files, only create, which doesn't allow for .dmms. Hence no images. I will be getting a computer of my own soonTM, however. I have no idea how long that is though.
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Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #20253 on: November 03, 2014, 06:17:33 pm »

I don't actually have a respiratory for Urist. It's best to ask Glloyd because he doesn't have to make a pr.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #20254 on: November 03, 2014, 06:23:10 pm »

Yeah, just pm me them. Alon with your pen sprites, I must've lost those.

Also is the server still down? If so, I'll message Vactor.

MCipher

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Re: Space Station 13: Urist McStation
« Reply #20255 on: November 03, 2014, 06:27:54 pm »

It's still down.
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AH

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Re: Space Station 13: Urist McStation
« Reply #20256 on: November 03, 2014, 06:33:18 pm »

snipped for lord singulo

Power starts to die in the station as a whole at the 20-30 minute mark. If you latejoined that's probably the issue. A practiced engineer can get the whole singulo up by themselves in eight minutes.
Generally the emitters at very low power will fire shots but shut off before engineering gets any power for it.

Also, fully loaded tanks (using plasma canister) will let you put all the SMES at input 200k. However, you can still use the singularity perfectly fine without full plasma tanks. It takes about 4-5 hours until unfilled plasma tanks will actually need to be refilled.

Regarding airlocks - bolted doors need their bolt wires pulsed with a multitool to raise bolts, but the bolts can be activated by cutting the wire. Always have a multitool with you as an engineer.
« Last Edit: November 03, 2014, 06:39:20 pm by AH »
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Vactor

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Re: Space Station 13: Urist McStation
« Reply #20257 on: November 03, 2014, 06:39:27 pm »

server is back up.
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BadLemonsXI

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Re: Space Station 13: Urist McStation
« Reply #20258 on: November 03, 2014, 06:43:40 pm »

snipped for lord singulo

Regarding airlocks - bolted doors need their bolt wires pulsed with a multitool to raise bolts, but the bolts can be activated by cutting the wire. Always have a multitool with you as an engineer.
The test light needs to be on as well for the bolts to come up right?
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AH

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Re: Space Station 13: Urist McStation
« Reply #20259 on: November 03, 2014, 07:27:26 pm »

The test light can be off, that's why you can hack and bolt doors open by yourself. The bolt lights may have to stay on, not sure.

For unbolting, uncertain.
« Last Edit: November 03, 2014, 07:34:58 pm by AH »
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BadLemonsXI

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Re: Space Station 13: Urist McStation
« Reply #20260 on: November 03, 2014, 07:38:36 pm »

You guys are using BayStation12 code base? Maybe this help for hacking.
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Dack_Janiels

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Re: Space Station 13: Urist McStation
« Reply #20261 on: November 03, 2014, 11:01:00 pm »

Don't tell me the server went down. Please god no. it was gonna be glorious
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oldark

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Re: Space Station 13: Urist McStation
« Reply #20262 on: November 03, 2014, 11:02:20 pm »

It went down. Or else we have an unlikely simultaneous network issue :)
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Dack_Janiels

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Re: Space Station 13: Urist McStation
« Reply #20263 on: November 03, 2014, 11:03:26 pm »

but... my bombs. they were gonna work this time. ITS NOT FAIR D:
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AH

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Re: Space Station 13: Urist McStation
« Reply #20264 on: November 03, 2014, 11:05:00 pm »

but... my bombs. they were gonna work this time. ITS NOT FAIR D:

were you going to bomb me in interrogation :(
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