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Author Topic: Space Station 13: Urist McStation  (Read 2116629 times)

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #17550 on: June 24, 2014, 06:43:08 pm »

Worked for me when it was first added.
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Vakothu

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Re: Space Station 13: Urist McStation
« Reply #17551 on: June 24, 2014, 06:46:37 pm »

I just tried it in the current round, and it does not work.

Edit: I was looking at the map in Dream Maker, and it will only work if you start from one of the engineering disposals, the sorting pipe with the "Drone Fabrication" tag is on the end of the engineering sector of the disposals loop, not the main.  So to get to it, you have to set your tag to "Engineering" or "Chief Engineer" then hop in the disposal you come out of and set it to "Drone Fabrication" otherwise you don't pass through the "Drone Fabrication" sorting pipe.
« Last Edit: June 24, 2014, 07:15:19 pm by Vakothu »
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #17552 on: June 24, 2014, 07:23:02 pm »

Well, you can always ride the whole thing a few times, Last I saw it would just cycle you into the outbound mail if you have a tag.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #17553 on: June 24, 2014, 07:49:10 pm »

I just tried it in the current round, and it does not work.

Edit: I was looking at the map in Dream Maker, and it will only work if you start from one of the engineering disposals, the sorting pipe with the "Drone Fabrication" tag is on the end of the engineering sector of the disposals loop, not the main.  So to get to it, you have to set your tag to "Engineering" or "Chief Engineer" then hop in the disposal you come out of and set it to "Drone Fabrication" otherwise you don't pass through the "Drone Fabrication" sorting pipe.

Ah shit, I knew something was weird about that section. I'll fix it now.

VonCede

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Re: Space Station 13: Urist McStation
« Reply #17554 on: June 25, 2014, 06:54:40 am »

Encountered a minor bug when I was toying with C4.

I ordered a C4 and hid it in my brown webbing vest attached on my jumpsuit by clicking the jumpsuit. First time it side it was arming the explosive but nothing happened. Second time I managed to blow away my jumpsuit (and got some minor bruises and fractures) with it attachment. The bug part was that all the items in the pocket and belt slots remained and they did not drop on the floor. I couldn't place new items on them, since I had no jumpsuit, but the old stuff was just magically hanging there.
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Have you tried Wiki or google it?

TGameCo

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Texture Error
« Reply #17555 on: June 25, 2014, 11:38:29 am »

I encountered a texture bug,

On the open, batteryless borg facing south, there is a white pixel in the top left corner.
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'Hang on, I need to set off this EMP... FUCK! MY PACEMAKER!'

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TGameCo

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Server is Down
« Reply #17556 on: June 25, 2014, 05:15:07 pm »

The server just crashed...
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'Hang on, I need to set off this EMP... FUCK! MY PACEMAKER!'

Quote from: miauw62
i think humphrey would be a good last name for somebody called Penis.

Glloyd

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Re: Space Station 13: Urist McStation
« Reply #17557 on: June 26, 2014, 04:26:17 pm »

Well, it's up at the moment.

EDIT: With 29 people on.

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #17558 on: June 26, 2014, 06:09:44 pm »

We need more shenanagans, and how the heck does one become a mentor?
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Darvi

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Re: Space Station 13: Urist McStation
« Reply #17559 on: June 26, 2014, 06:30:16 pm »

You observe and then bug people with LOOC.
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #17560 on: June 26, 2014, 06:53:36 pm »

I allready do that.
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Darvi

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Re: Space Station 13: Urist McStation
« Reply #17561 on: June 26, 2014, 07:02:46 pm »

In that case you're free to interpret my previous post as a factual statement rather than as a suggestion.
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #17562 on: June 26, 2014, 07:24:51 pm »

True.

In other news, the server may have died.

Also, the mech bay computer may be picking up mechs that are not on the station, in addittion to being really, really silly when it comes to mechs in general, as it still seems to list two listings for each mech.
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Slayerhero90

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Re: Space Station 13: Urist McStation
« Reply #17563 on: June 26, 2014, 07:25:11 pm »

I think the server crashed.
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Jacob/Lee

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Re: Space Station 13: Urist McStation
« Reply #17564 on: June 26, 2014, 07:29:31 pm »

True.

In other news, the server may have died.

Also, the mech bay computer may be picking up mechs that are not on the station, in addittion to being really, really silly when it comes to mechs in general, as it still seems to list two listings for each mech.
Yeah, I noticed that as well. Baystation puts some mechs at Central for ERT use: two firefighters, an Odysseus, and a Dark Gygax. They seem to have beacons on them and the computer pulls signals from anywhere in the galaxy. Not sure about the duplicate listings issue, though.
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