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Author Topic: Space Station 13: Urist McStation  (Read 2119698 times)

rabidgam3r

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Re: Space Station 13: Urist McStation
« Reply #16425 on: April 30, 2014, 10:20:40 am »

I remember drugging Axl with mindbreaker.

'BROWNCOAT INVASION!'

Yeah, I thought it was me and you.

Also something similar, claiming people tripped on stairways as Sec.
I think that was you and I. Weren't you the French-or-something HoS?
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Even if he hadn't brought the server down in a ball of flaming, slow-mo gibbing corgis

scrdest

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Re: Space Station 13: Urist McStation
« Reply #16426 on: April 30, 2014, 11:57:48 am »

I remember drugging Axl with mindbreaker.

'BROWNCOAT INVASION!'

Yeah, I thought it was me and you.

Also something similar, claiming people tripped on stairways as Sec.
I think that was you and I. Weren't you the French-or-something HoS?

Oh, THAT was me, as Jacques Trapp.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

rabidgam3r

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Re: Space Station 13: Urist McStation
« Reply #16427 on: April 30, 2014, 03:11:51 pm »

I broke the serber for me.
Nobody else gets lag.
I get

Round trip ping-pong took 45 seconds.

THAT
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Even if he hadn't brought the server down in a ball of flaming, slow-mo gibbing corgis

scrdest

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Re: Space Station 13: Urist McStation
« Reply #16428 on: April 30, 2014, 03:22:07 pm »

I broke the serber for me.
Nobody else gets lag.
I get

Round trip ping-pong took 45 seconds.

THAT

Did you check Steam? I remember raging at the server for absurd lag only to discover Steam decided to go 'Oh, so you're playing an online game off-me? WELL, I GUESS IT'S UPDATING TIME!'
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

rabidgam3r

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Re: Space Station 13: Urist McStation
« Reply #16429 on: April 30, 2014, 03:23:11 pm »

I broke the serber for me.
Nobody else gets lag.
I get

Round trip ping-pong took 45 seconds.

THAT

Did you check Steam? I remember raging at the server for absurd lag only to discover Steam decided to go 'Oh, so you're playing an online game off-me? WELL, I GUESS IT'S UPDATING TIME!'
Checked Steam, restarted Byond, restarted my compooter, nothing works. I think the round's just buggy.
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Even if he hadn't brought the server down in a ball of flaming, slow-mo gibbing corgis

Glloyd

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Re: Space Station 13: Urist McStation
« Reply #16430 on: April 30, 2014, 03:28:32 pm »

Gloyd, why did you re-merge Xenobio back into Scientist instead of upping the access on both? The reason they were split was that Xenobio ate up all the Scientist slots, so it was disproportionately staffed.

Because I upped scientist slots to compensate. Saves having a redundant job.

Hey Glloyd, I bet you though nobody would crack that floor safe inside that secret room? Well I just did. It felt great. The contents of it are now mine, mu hah hah hah hah hah hah. In other news, I have achieved what few have, I have learned to crack safes.

Nice! You have joined a very select group of people, be proud.

As for laptops, I'm still working on creating new modules for it, the only modules that work right now are the cameras, the arcade game, and the crew monitering. I'll be adding in the engineering ones shortly, and I'll create a laptop for the CE. Then I'll move to medical and create one for the CMO. That'll be in the update after this one. Speaking of which...

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #16431 on: April 30, 2014, 04:12:32 pm »

It would be cool if we just had an almost-blank computer (perhaps pre-loaded with messenger and the game) and then could add software to it...
Like how cartridges work.

For bonus points, make it so that the CE's comp has a "blueprint" function that does not dount for the objective.
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LordSlowpoke

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Re: Space Station 13: Urist McStation
« Reply #16432 on: April 30, 2014, 04:17:09 pm »

It would be cool if we just had an almost-blank computer (perhaps pre-loaded with messenger and the game) and then could add software to it...
Like how cartridges work.

goon has (used to have?) that with its dwaine terminals

best fucking thing

thanks for the pm, werty
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #16433 on: April 30, 2014, 04:20:39 pm »

Thats sort of what it is inspired by (that and reallife) but less clunky.
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Slayerhero90

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Re: Space Station 13: Urist McStation
« Reply #16434 on: April 30, 2014, 05:12:01 pm »

HICKUP OR POOF?
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My tumblr.
Yeah no I don't haunt here anymore. Peace

HissinhWalnuts

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Re: Space Station 13: Urist McStation
« Reply #16435 on: April 30, 2014, 05:33:28 pm »

Glloyd, make it so you can wear coffee as a helmet.
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Crack-a-lack-a

Vactor

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Re: Space Station 13: Urist McStation
« Reply #16436 on: April 30, 2014, 05:50:38 pm »

Just as a heads up, the server is still up, but i'm having some issues with my ISP, which may be causing connectivity issues.   
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Wreck of Theseus: My 2D Roguelite Mech Platformer
http://www.bay12forums.com/smf/index.php?topic=141525.0

My AT-ST spore creature http://www.youtube.com/watch?v=0btwvL9CNlA

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #16437 on: April 30, 2014, 05:50:47 pm »

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werty892

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Re: Space Station 13: Urist McStation
« Reply #16438 on: April 30, 2014, 06:04:23 pm »

It would be cool if we just had an almost-blank computer (perhaps pre-loaded with messenger and the game) and then could add software to it...
Like how cartridges work.

goon has (used to have?) that with its dwaine terminals

best fucking thing

thanks for the pm, werty
No problem. Now I keep telling you we need a speshul heist round where we have a group that breaks into places around the station while Sec tries to stop them.

Jacob/Lee

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Re: Space Station 13: Urist McStation
« Reply #16439 on: April 30, 2014, 06:06:33 pm »

Glloyd, make it so you can wear coffee as a helmet.
Have those drink hats that can have cups/beakers/bottles attached and slowly transfer the reagent(s) to the wearer, like an IV drip, when toggled.
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