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Author Topic: Space Station 13: Urist McStation  (Read 2148027 times)

BigD145

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Re: Space Station 13: Urist McStation
« Reply #5280 on: May 14, 2013, 02:30:36 pm »

I dont really care for what you are saying because you are advocating forced RP 'aka' on every ling round you gotta RP this to know that. Thats dumb, boring, and dumb. I'd much rather people just be somewhat familiar with things (because nanotransen trains you good, right???) than to force repetitive procedural RP


I don't quite understand that first part. o.O It's just like with traitor items... People shouldn't be like, "Hey, this door has been emagged!" ...? Which most people don't... We ALL KNOW what it is... I don't know. I'm not going to argue with an admin, especially when I have no concrete idea what exactly you're trying to say. I'm not saying you should force RP on anyone after the basic, 'Don't be meta, this is your character, this is your job. Go!' but I feel like it would add more character to some of the rounds. It wouldn't be stuff that happened every time...? Because not many people would want to.

Heads should know something. It's at the comm console on the bridge. Nobody else needs to know. What would a chef need to know about cryptographic sequencers?
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andrea

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Re: Space Station 13: Urist McStation
« Reply #5281 on: May 14, 2013, 02:30:45 pm »

Back up, same round

Vespulan

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Re: Space Station 13: Urist McStation
« Reply #5282 on: May 14, 2013, 02:32:14 pm »

Back up, same round
Did you need to download any resources?  It's on 90% and I'm toying with just restarting :P
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andrea

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Re: Space Station 13: Urist McStation
« Reply #5283 on: May 14, 2013, 02:42:15 pm »

aaaand down again. if I had to guess, our dear host is experiencing a bad connection to the internet.

GiantBadger

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Re: Space Station 13: Urist McStation
« Reply #5284 on: May 14, 2013, 02:42:53 pm »

Yes, subserver?
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Flying Dice

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Re: Space Station 13: Urist McStation
« Reply #5285 on: May 14, 2013, 02:43:02 pm »

Sounds good to me.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

GiantBadger

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Re: Space Station 13: Urist McStation
« Reply #5286 on: May 14, 2013, 02:44:27 pm »

That's true, but we don't really have a choice I guess.
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andrea

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Re: Space Station 13: Urist McStation
« Reply #5287 on: May 14, 2013, 02:56:47 pm »

main server seems to be back up, at least temporarily

Iceblaster

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Re: Space Station 13: Urist McStation
« Reply #5288 on: May 14, 2013, 03:02:18 pm »

I'm not gonna be in this round either *le sigh* no cyborgologist Chaplain this round

Vespulan

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Re: Space Station 13: Urist McStation
« Reply #5289 on: May 14, 2013, 03:08:00 pm »

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Vactor

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Re: Space Station 13: Urist McStation
« Reply #5290 on: May 14, 2013, 03:18:38 pm »

Just as an FYI,  I have no idea when I'll get off work today, possibly not until tomorrow.  My guess is it was a localized internet outage, but if it goes down again I don't know when I'll get a chance to get to it.
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Wreck of Theseus: My 2D Roguelite Mech Platformer
http://www.bay12forums.com/smf/index.php?topic=141525.0

My AT-ST spore creature http://www.youtube.com/watch?v=0btwvL9CNlA

kilakan

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Re: Space Station 13: Urist McStation
« Reply #5291 on: May 14, 2013, 04:06:45 pm »

yeah seems to be
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Nom nom nom

andrea

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Re: Space Station 13: Urist McStation
« Reply #5292 on: May 14, 2013, 04:07:09 pm »

just got down. will probably be up again, eventually. we probably should have ended the round quickly.

GiantBadger

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Re: Space Station 13: Urist McStation
« Reply #5293 on: May 14, 2013, 04:07:29 pm »

Being the Owl sucks.
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kilakan

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Re: Space Station 13: Urist McStation
« Reply #5294 on: May 14, 2013, 04:07:47 pm »

Being the Owl sucks.
WHHHHAAAAAA are you kidding me!
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Nom nom nom
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