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Author Topic: Space Whaling Adventure RTD - CQB: Cetacean Qabab Barrage  (Read 16793 times)

Unholy_Pariah

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Re: Space Whaling Adventure RTD - Pre-game Phase
« Reply #15 on: February 19, 2013, 05:20:21 am »

Ill reserve a slot for later, kryptonite harpoons will be had

Name: Kidebom
Appearance: 7 feet tall with an impressive physique, pale skin, wild brown hair and soulless grey eyes that betray no emotion and only a few hints of sanity.
Stats:
-Strength: 9
-Agility: 9
-Toughness: 7
-Intelligence: 5
Skills:
-Weaponry: 9
-Piloting: 0
-Technical skill: 7
-Medical skill: 4
« Last Edit: February 20, 2013, 02:17:13 am by Unholy_Pariah »
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Dwarmin

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Re: Space Whaling Adventure RTD - Pre-game Phase
« Reply #16 on: February 19, 2013, 05:28:26 am »

Well, I'd like to sign up for potential backup GM duty, Sean. :D

Call me if you need me, PTW.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

anailater

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Re: Space Whaling Adventure RTD - Pre-game Phase
« Reply #17 on: February 19, 2013, 06:06:11 am »

Oh sorry I forgot my system bonus, read it as the first sign up added, fixing it now.
Also thats a beautifal picture.
« Last Edit: February 19, 2013, 06:09:18 am by anailater »
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Sean Mirrsen

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Re: Space Whaling Adventure RTD - Pre-game Phase
« Reply #18 on: February 19, 2013, 08:23:27 am »

So, alright. Let's hope I don't mess this thing up.


The ship, guided by the hand-clamps of an onboard Jackbot while you clean up yourselves and the last night's mess, arrives into the dock and auto-moors. You go down into the loading area, where you're greeted by a small committee of weathered-looking officers. The lead officer hands you a pack of papers.

"Sober now? Good. Sign here, please."

Once you're done with the documents and have received all your ship-ownership and whaling licenses, the officers bid you good day and leave. Still hazy about what exactly you managed to buy yesterday, you decide to take a look around the ship.

The "Protsvetanie" - that's the ship's class, not the name - is a fairly rugged whaling ship, even if this particular one is quite old. Somebody more refined would probably have said that it looks like a cross between a submarine, a rocket, and an oil tanker, but to you it really looks like a... hrm. You ask the computer for a quick rundown of the systems on board, and get this readout:

Quote from: Ship Status Readout
Ship class: "Protsvetanie" Medium Whaler
Ship name: <blank>

Hull/Structure:
Fore: 6/6
Aft: 6/6
Port: 6/6
Starboard: 6/6
Dorsal: 6/6
Ventral: 6/6

Processing System: 6/6
Propulsion System: 8/8
Sensor System: 6/6
Comms System: 7/7
Control System: 8/8
Storage Bay: 500/600 units free.

Weapon status:
Kinetic Harpoon Turret (Fore): 8/8

Storage:
Jackbot-5(10u) x2
Kinetic Harpoon-8(1u) x80

Hm, gotta come up with some name for this thing. And your stores are pretty empty. The pair of Jackbots allows the AI to perform repairs around the ship, and just run things in general, which is nice. You surely can't be bothered to keep every single bolt in this rustbucket tight. Sure are lots of harpoons...

You check your personal account. It seems that each of you has been left with about 1000 credits. Not a big sum. You consider buying more booze, but quickly realize that you likely won't be able to do much whaling with such a barebones ship. The local shops must have something to buy.



<SHOPPING - DENEB KAITOS PORT>
(costs are in Creds Per Point, every point increases value (VAL))
Spoiler: Shop List (click to show/hide)

Purchases Explained:
Since this is the Progressive system, most things you can buy have a "value". A value determines, simultaneously, the sturdiness of the item, and its performance.
Say, you buy a Compression Laser, for 1000c. It has a Value of 10. If you fire it at something, and hit, the damage roll will be your Weapons skill added to this value, 10. So if your Weapons skill is 10, the result will be between 1 and 20.

Feel free to pool money to buy things. You have 6000 total, or 1000 per player.
Ship weapons may seem cheap for their power, but they have a big drawback, since you need to collect whale meat, not blow it into bite-sized charred chunks spread throughout the known space. Hand weapons do negligible collateral damage in comparison.

In the meantime, your scanner lights up with assorted space whale signatures, most rated 1 and 2, but there's one 4 lurking in a nebula on the edge of the scanner's range. Once you're all done buying your stuff, you can vote on which signature to go after.

But first of all, you have to vote on a name for your ship. The default name stored in the ship's databanks is "SUS Inhibitable", to start the ball rolling.

I'll try to compile your charsheets together soon-ish.
« Last Edit: February 20, 2013, 01:36:16 am by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

anailater

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Re: Space Whaling Adventure RTD - Shopping Phase
« Reply #19 on: February 19, 2013, 08:36:19 am »

"Heh, finaaly I'm going to make my fortune, but where to start?"
Buy ten medkits (5 2 value and 5 1 values.), a medbot (3 value) and a compression laser (2 value).
(How much does this cost?)
« Last Edit: February 19, 2013, 02:22:05 pm by anailater »
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lawastooshort

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Re: Space Whaling Adventure RTD - Shopping Phase
« Reply #20 on: February 19, 2013, 08:37:28 am »

Can we call it "The Mistletoe"?

Or I'd quite like to call it "The Eponymous".

edit:
Right, well. We should get something superdeadly in case we come up against something superdeadly and don’t want to flee – or some faster engines.

Colonel Yirkut seems to be the only person who wants to actually fight the things we have to fight in a close and personal way, so I am going to make sure he is protected. Apologies.

I want to buy (VAL):
1 x Combat Suit (4)
1 x Harpoon (10)
2x Harpoon (5)
1 x Compression Laser (3)
1 x Medkit (5)
1000 credits.
« Last Edit: February 20, 2013, 04:10:27 am by lawastooshort »
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Sean Mirrsen

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Re: Space Whaling Adventure RTD - Shopping Phase
« Reply #21 on: February 19, 2013, 08:50:46 am »

<CLARIFICATION ON SHOPPING>

When you buy something, say what Value you buy. A Medkit, a Medbot, and a Compression Laser all have costs in credits per point. A Medbot with a value of 1 has Medical skill of 2. A Medkit with a value of 1 adds 1 point to your Med skill. A Compression Laser with a Value of 1 barely has much use at all, since it only adds 1 point to your Weapons skill for damage.

edit: lawastooshort does it right.

Also, for ease of writing, just write the value of the item after its name, hyphen-separated. I.e. "Jackbot-6" is a Value 6 Jackbot, with all stats at 6.
« Last Edit: February 19, 2013, 08:55:54 am by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

scapheap

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Re: Space Whaling Adventure RTD - Shopping Phase
« Reply #22 on: February 19, 2013, 10:18:59 am »

1xCompression Laser Turret(2)=800c
3xMedkit(3)=180c
add 2 VAL to Colonel Yirkut's Harpoon=20c
=1000c
« Last Edit: February 19, 2013, 10:23:01 am by scapheap »
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lawastooshort

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Re: Space Whaling Adventure RTD - Shopping Phase
« Reply #23 on: February 19, 2013, 10:24:32 am »

Oh yes - let's not go to the Nebula of Tentacled Doomslime (number 4) yet, let's just mark it on the map as "here be doom" and go for a number 2.

add 2 VAL to Colonel Yirkut's Harpoon=20c
I don't like how that suggests I will need an upgraded harpoon (and no one else will) ;)

But thank you.
« Last Edit: February 20, 2013, 04:10:48 am by lawastooshort »
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Gentlefish

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Re: Space Whaling Adventure RTD - Shopping Phase
« Reply #24 on: February 19, 2013, 01:14:07 pm »

I want a value 8 reel rifle. That's 400 credits.

Well make it a value 3 techbot.

We are the SUS MacFury.
« Last Edit: February 19, 2013, 04:31:47 pm by Pufferfish »
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Sean Mirrsen

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Re: Space Whaling Adventure RTD - Shopping Phase
« Reply #25 on: February 19, 2013, 01:30:27 pm »

Techbots-2 are 400c a pop, so that's 1200c total. I think a single Techbot-3 is a better investment, at least its tech skill is higher than the Jackbots' that you have on board.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

scapheap

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Re: Space Whaling Adventure RTD - Shopping Phase
« Reply #26 on: February 19, 2013, 01:38:05 pm »

How about SUS BlueThunder?
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anailater

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Re: Space Whaling Adventure RTD - Shopping Phase
« Reply #27 on: February 19, 2013, 02:19:45 pm »

Name suggestion: SUS Damned
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Sean Mirrsen

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Re: Space Whaling Adventure RTD - Shopping Phase
« Reply #28 on: February 19, 2013, 02:40:45 pm »

Responding to the edited question, anailater:

Medkit-1 x5 - 100c
Medkit-2 x5 - 200c
Medbot-3 x1 - 600c
Compression Laser-2 x1 - 200c

100c over budget. Lose the small kits and you're set.

Also, I started rolling up some whales to keep a fresh stock if you start killing them too fast (har har). First whale rolled and it's already got tentacles. A sign of good fortune if I ever saw one. ^_^
« Last Edit: February 19, 2013, 02:42:35 pm by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

anailater

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Re: Space Whaling Adventure RTD - Shopping Phase
« Reply #29 on: February 19, 2013, 02:45:52 pm »

OK lose the smalls, unless by the end of the shopping stage theirs still over 1000 credits if their is I'll still buy them from the group pot.
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At best it's a pool of ink thats here for no reason; at worst it's a puddle of hateful alien death penises that want to murder-rape you into chunks.
So how are you today?
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