Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 159 160 [161] 162 163 ... 222

Author Topic: Dwarf Therapist (Maintained Branch) v.37.0 | DF 42.06  (Read 1001543 times)

Cerapter

  • Bay Watcher
    • View Profile
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2400 on: January 17, 2016, 12:11:17 pm »

I never understood Dwarf Therapist on Linux: it spits out so many errors, seemingly abandons the qmake and make stuffs midway, gets a fatal error about some pdf file, but in the end, it works.

If someone were to ask me, "hey, what did you do to get DT working?" I'd most likely answer, I dunno! I have no idea what I did!

This thing thoroughly japes me at every release.
Logged
My anaconda man don't want none unless you got 5,000 cm3 of [SELECT_BP:LOWER_BODY:REAR][SELECT_ADDITIONAL_BP:UPPER_LEGS:REAR] hun.

Civilian squads: a suggestion regarding Dwarf Therapist, maintaining stock levels, independent workshop-usage and the military screen.

notfood

  • Bay Watcher
    • View Profile
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2401 on: January 17, 2016, 09:03:57 pm »

I had the same thing happen to me as well. In the end make clean fixed the errors.
Logged

Bumber

  • Bay Watcher
  • REMOVE KOBOLD
    • View Profile
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2402 on: January 17, 2016, 09:41:00 pm »

Is the current release compatible with 0.42.05?

Latest patch looks like a good time to starting playing again, and if I can't have DF hack, I at least need DT.
« Last Edit: January 17, 2016, 09:44:06 pm by Bumber »
Logged
Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

lethosor

  • Bay Watcher
    • View Profile
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2403 on: January 17, 2016, 10:24:27 pm »

It might be compatible in theory, assuming nothing major has changed, but there aren't DT memory layouts available yet, so it won't work until those are generated. You can check the folders at https://github.com/splintermind/Dwarf-Therapist/tree/DF2016/share/memory_layouts for updates.
Logged
DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

CEHA

  • Bay Watcher
  • Proud to be Ukrainian
    • View Profile
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2404 on: January 18, 2016, 07:28:43 am »

Where is the new version of this great tool ?
Logged

EBannion

  • Bay Watcher
  • Visit my Blog, www.elleshaped.com
    • View Profile
    • ElleShaped
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2405 on: January 18, 2016, 12:51:28 pm »

PTW
Logged
Torturing Dwarves to death since 2007

jaked122

  • Bay Watcher
  • [PREFSTRING:Lurker tendancies]
    • View Profile
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2406 on: January 18, 2016, 01:31:01 pm »

I never understood Dwarf Therapist on Linux: it spits out so many errors, seemingly abandons the qmake and make stuffs midway, gets a fatal error about some pdf file, but in the end, it works.

If someone were to ask me, "hey, what did you do to get DT working?" I'd most likely answer, I dunno! I have no idea what I did!

This thing thoroughly japes me at every release.


Try running
Code: [Select]
make clean. It fixed a lot of errors that popped up the first time I compiled it on linux.

Cerapter

  • Bay Watcher
    • View Profile
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2407 on: January 18, 2016, 02:04:38 pm »

Try running
Code: [Select]
make clean. It fixed a lot of errors that popped up the first time I compiled it on linux.
Eh, if it ain't broken I sure as hell am not going to fix it.
Logged
My anaconda man don't want none unless you got 5,000 cm3 of [SELECT_BP:LOWER_BODY:REAR][SELECT_ADDITIONAL_BP:UPPER_LEGS:REAR] hun.

Civilian squads: a suggestion regarding Dwarf Therapist, maintaining stock levels, independent workshop-usage and the military screen.

splinterz

  • Bay Watcher
    • View Profile
    • Dwarf Therapist Branch
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2408 on: January 19, 2016, 09:30:32 am »

Tentative layouts are up for 42.05:

windows

linux

To use/test these, copy the text linked into a new file in your DT\share\memory_layouts\windows\ or DT\share\memory_layouts\linux\ directory.

I'll try to get out another release here soon™ once more validation is done on the memory layouts.

Button

  • Bay Watcher
  • Plants Specialist
    • View Profile
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2409 on: January 19, 2016, 10:17:12 am »

Hey splinterz,

Very minor bug report - I've noticed that Therapist doesn't disallow gelding for some giant ungeldable critters, including male giant adders and male giant rattlesnakes. I've confirmed in the raws and on the animal screen that they aren't geldable. I haven't tested what happens if I mark them for gelding using Therapist.
Logged
I used to work on Modest Mod and Plant Fixes.

Always assume I'm not seriously back

Dirst

  • Bay Watcher
  • [EASILY_DISTRA
    • View Profile
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2410 on: January 19, 2016, 10:35:47 am »

I haven't tested what happens if I mark them for gelding using Therapist.
Urist McGelder has been struck down.
Logged
Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

BadLeo

  • Bay Watcher
  • Don't mess with me. I'm a legendary +5 curser.
    • View Profile
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2411 on: January 19, 2016, 01:40:37 pm »

Urist McGelder has been struck down.

Imagine if DF had as a medical speciality "urology", and the dwarves were going to be attended by a dwarf-medic called Urist McGelder.  :o
Logged
If you think dogs like socks, that's because you never met a dwarf.

Grax

  • Bay Watcher
  • The Only.
    • View Profile
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2412 on: January 21, 2016, 06:05:49 am »

Apparently there's a bug with woodcutting. Changing dwarves from woodcutting and digging makes them unable to cut trees in future, they just won't pick axes again.
Logged
Finis sanctificat media.

splinterz

  • Bay Watcher
    • View Profile
    • Dwarf Therapist Branch
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2413 on: January 21, 2016, 06:33:21 am »

Hey splinterz,

Very minor bug report - I've noticed that Therapist doesn't disallow gelding for some giant ungeldable critters, including male giant adders and male giant rattlesnakes. I've confirmed in the raws and on the animal screen that they aren't geldable. I haven't tested what happens if I mark them for gelding using Therapist.
Do you have a save with some of these animals I can take a look at?

Button

  • Bay Watcher
  • Plants Specialist
    • View Profile
Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2414 on: January 21, 2016, 10:34:26 am »

Hey splinterz,

Very minor bug report - I've noticed that Therapist doesn't disallow gelding for some giant ungeldable critters, including male giant adders and male giant rattlesnakes. I've confirmed in the raws and on the animal screen that they aren't geldable. I haven't tested what happens if I mark them for gelding using Therapist.
Do you have a save with some of these animals I can take a look at?

I believe the giant adder was in that slug man save I gave you earlier. (Relink for convenience). Let me know if it isn't and I can upload my current fort, which has the giant rattlesnake.
Logged
I used to work on Modest Mod and Plant Fixes.

Always assume I'm not seriously back
Pages: 1 ... 159 160 [161] 162 163 ... 222