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Author Topic: Dwarf Therapist (Maintained Branch) v.37.0 | DF 42.06  (Read 1001739 times)

Mu.

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Re: Dwarf Therapist (Maintained Branch) v.34.0 | DF 42.04
« Reply #2355 on: December 29, 2015, 07:31:30 am »

I've released a new version for 42.04. Using this version for earlier DF versions may cause issues, so I'd advise against that for now. If anything explodes please let me know and/or post a save.

Cheers splinterz.
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fricy

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Re: Dwarf Therapist (Maintained Branch) v.33.0 | DF 42.04
« Reply #2356 on: December 29, 2015, 08:02:11 am »

I've released a new version for 42.04. Using this version for earlier DF versions may cause issues, so I'd advise against that for now. If anything explodes please let me know and/or post a save.
Thx Splinterz!

[OSX]Dwarf Therapist 34.0 for 0.42.04

splinterz

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Re: Dwarf Therapist (Maintained Branch) v.33.0 | DF 42.04
« Reply #2357 on: December 29, 2015, 10:33:55 am »

I've released a new version for 42.04. Using this version for earlier DF versions may cause issues, so I'd advise against that for now. If anything explodes please let me know and/or post a save.
Thx Splinterz!

[OSX]Dwarf Therapist 34.0 for 0.42.04
That layout is missing addresses and may cause crashes. The updated lua script is here.

fricy

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Re: Dwarf Therapist (Maintained Branch) v.33.0 | DF 42.04
« Reply #2358 on: December 29, 2015, 12:16:13 pm »

/snip
That layout is missing addresses and may cause crashes. The updated lua script is here.
That's problematic: the layout exported with the new script (latest dev version dfhack, compiled with 3571978) crashes upon startup after reading cur_year. Lethosor's earlier layout loads with the same DT build.
Spoiler: dt log (click to show/hide)
Crashlog is on pastebin, I sent a pull with the layout in question.

splinterz

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Re: Dwarf Therapist (Maintained Branch) v.33.0 | DF 42.04
« Reply #2359 on: December 29, 2015, 12:27:11 pm »

/snip
That layout is missing addresses and may cause crashes. The updated lua script is here.
That's problematic: the layout exported with the new script (latest dev version dfhack, compiled with 3571978) crashes upon startup after reading cur_year. Lethosor's earlier layout loads with the same DT build.
Spoiler: dt log (click to show/hide)
Crashlog is on pastebin, I sent a pull with the layout in question.
Then the issue is with the newly added addresses for occupations, activities and squads. Can you post the DT log running it with the -debug flag?

fricy

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Re: Dwarf Therapist (Maintained Branch) v.33.0 | DF 42.04
« Reply #2360 on: December 29, 2015, 12:45:34 pm »

Then the issue is with the newly added addresses for occupations, activities and squads. Can you post the DT log running it with the -debug flag?
Note: -debug flag still doesn't work on osx. I turned on debugging by editing line 147 in dwarftherapist.cpp. Let me know if it's problematic for some reason.

Spoiler: Log: (click to show/hide)

fricy

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Re: Dwarf Therapist (Maintained Branch) v.33.0 | DF 42.04
« Reply #2361 on: December 29, 2015, 01:31:11 pm »

Then the issue is with the newly added addresses for occupations, activities and squads. Can you post the DT log running it with the -debug flag?
This causes the crash in line 370:
Code: [Select]
participants=0x002c
« Last Edit: December 29, 2015, 01:53:07 pm by fricy »
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Quietust

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Re: Dwarf Therapist (Maintained Branch) v.34.0 | DF 42.04
« Reply #2362 on: December 30, 2015, 08:41:13 pm »

In response to somebody's comment about Therapist's ability to identify a dwarf's highest mood skill, I decided to take a look at its logic and it turns out to be slightly incorrect - the game itself only considers the level of the skill (not the progress toward the next level), and if the highest level encountered comprises multiple skills, it will randomly select one of them when the mood actually begins.
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splinterz

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Re: Dwarf Therapist (Maintained Branch) v.34.0 | DF 42.04
« Reply #2363 on: December 31, 2015, 04:57:16 am »

In response to somebody's comment about Therapist's ability to identify a dwarf's highest mood skill, I decided to take a look at its logic and it turns out to be slightly incorrect - the game itself only considers the level of the skill (not the progress toward the next level), and if the highest level encountered comprises multiple skills, it will randomly select one of them when the mood actually begins.
Ok, that shouldn't be too hard to adjust, thanks for the info!

Thormgrim

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Re: Dwarf Therapist (Maintained Branch) v.34.0 | DF 42.04
« Reply #2364 on: January 01, 2016, 06:04:05 pm »

ptw
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gchristopher

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Re: Dwarf Therapist (Maintained Branch) v.34.0 | DF 42.04
« Reply #2365 on: January 01, 2016, 09:36:27 pm »

In response to somebody's comment about Therapist's ability to identify a dwarf's highest mood skill, I decided to take a look at its logic and it turns out to be slightly incorrect - the game itself only considers the level of the skill (not the progress toward the next level), and if the highest level encountered comprises multiple skills, it will randomly select one of them when the mood actually begins.
Thanks! I've been wondering about that detail.
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Meph

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Re: Dwarf Therapist (Maintained Branch) v.34.0 | DF 42.04
« Reply #2366 on: January 02, 2016, 12:06:52 pm »

Thank you Splinterz :)
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splinterz

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Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2367 on: January 04, 2016, 10:44:38 am »

Version 35.0.0 has been released.

This should fix many problems with jobs, activities and squad orders not showing correctly, and I strongly recommend you upgrade if possible, as the last version has some major issues with them.

A big thanks to Fricy for testing and reporting many of these issues.

  • toggling labors at a group/set level works properly with filters
  • when right clicking and toggling a set of labors, all selected units are affected
  • added support for multiple moodable skills
  • replaced the text for group by and filter with icons and tooltips
  • added icons to more of the right-click context menus
  • changed the filter label and dropdown to a single widget
  • added a scroll area to the option's tooltip tab to reduce the overall height of the options window
  • moved all the 'cheating' options to their own section in the general options tab
  • fixed many issues with jobs, activities and squad orders not displaying correctly
  • fixed labor/flag toggling when selecting all with CTRL-A when both a group and filter are active
  • fixed flag columns incorrectly toggling labors when clicking the group row's cells
  • fixed the right click squad menu on non-squads groups
  • fixed how moodable skills are determined (raw base level, not inc. xp to next level)
  • fixed some knowledge descriptions
  • OSX fix for crashing on first read (Numerius)

As always if you notice issues please let me know and/or send me your save.
« Last Edit: January 04, 2016, 10:49:28 am by splinterz »
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Button

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Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2368 on: January 04, 2016, 01:47:35 pm »

Should 35.0.0 work with 0.42.03, or is it 42.04-only?

Thank you for all your hard work, Splinterz!
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Cleuseau

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Re: Dwarf Therapist (Maintained Branch) v.35.0 | DF 42.04
« Reply #2369 on: January 04, 2016, 01:52:44 pm »

Does anyone have an issue were DT is all pink and does not allow changes?

edit: either the new version fixed it or disabling DFHack fixed it.  Thanks all.

Like this:

« Last Edit: January 04, 2016, 02:02:01 pm by Cleuseau »
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