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Author Topic: The Market - Turn 21  (Read 81144 times)

GlyphGryph

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Re: The Market - Turn 11 (Always accepting new players!)
« Reply #525 on: March 22, 2013, 11:00:30 am »

That's why I just ignore all the ones I think are dumb. ;)
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kaian-a-coel

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Re: The Market - Turn 11 (Always accepting new players!)
« Reply #526 on: March 22, 2013, 11:52:29 am »

@Toaster: I'll take the food. It's worth 7 time as of now, and so I'll be able to make MOAR SCIENCE ;)
@RAM: yeah, instead of an empty land, I'll take 1 tomatunk and 1 delite, for researching Toolmaking, which I'll trade next.
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
Full Sig

Kashyyk

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Re: The Market - Turn 11 (Always accepting new players!)
« Reply #527 on: March 22, 2013, 11:59:34 am »

@RAM: yeah, instead of an empty land, I'll take 1 tomatunk and 1 delite, for researching Toolmaking, which I'll trade next.

Ooh, Tools. Anything I can provide in exchange for work tools (once available)?
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kaian-a-coel

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Re: The Market - Turn 11 (Always accepting new players!)
« Reply #528 on: March 22, 2013, 12:05:30 pm »

More of that, for more research.  :P
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
Full Sig

Kashyyk

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Re: The Market - Turn 11 (Always accepting new players!)
« Reply #529 on: March 22, 2013, 12:21:32 pm »

That being food? (I can acquire tomatunk for you too)
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Toaster

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Re: The Market - Turn 11 (Always accepting new players!)
« Reply #530 on: March 22, 2013, 12:53:33 pm »

Kain:  Can I pay you the turn after for the food?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

kaian-a-coel

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Re: The Market - Turn 11 (Always accepting new players!)
« Reply #531 on: March 22, 2013, 01:49:42 pm »

That being food? (I can acquire tomatunk for you too)
I meant Tomatunk and Delite >.>

Kaian:  Can I pay you the turn after for the food?
Sure.
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
Full Sig

Kashyyk

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Re: The Market - Turn 11 (Always accepting new players!)
« Reply #532 on: March 22, 2013, 02:18:37 pm »

I meant Tomatunk and Delite >.>

Well, Tomatunk is pretty easy for me to get, No access to Delite as of yet. (Hopefully some future prospects will be kind to me)
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RAM

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Re: The Market - Turn 11 (Always accepting new players!)
« Reply #533 on: March 22, 2013, 06:23:36 pm »

@RAM: yeah, instead of an empty land, I'll take 1 tomatunk and 1 delite, for researching Toolmaking, which I'll trade next.
I do not actually have access to tomatunk or delite...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

kaian-a-coel

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Re: The Market - Turn 11 (Always accepting new players!)
« Reply #534 on: March 23, 2013, 12:35:48 am »

I probably confused people again >.>
I'm so bad at this it's becoming funny <.<
dammit!
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
Full Sig

GlyphGryph

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Re: The Market - Turn 11 (Always accepting new players!)
« Reply #535 on: March 24, 2013, 07:53:10 pm »

Updoot tomorrow, sorry for none this weekend.
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RAM

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Re: The Market - Turn 11 (Always accepting new players!)
« Reply #536 on: March 24, 2013, 08:55:23 pm »

Posting to prevent double-post.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

a1s

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Re: The Market
« Reply #537 on: March 25, 2013, 10:21:37 am »

To make this interesting, I am auctioning off a food, Bidding opens at two coins. So that I don't have to adjudicate everything personally, I will offer some conversion rates:
1 coin= 1
Empty plot = 4
Irrigated plot = 19
food = 3
Primitive trinket=0
Wampoon/delite = 5
Grebin/tomatunk = 6
Small claim = 4
Medium claim = 8
Large claim = 13
knowledge = half research time(round down)
I.O.U = 1 turn = 90% value, 2 turns= 80% value, 3 turns= 70% value... (Round down.)
I haven't put much thought into this, so don't expect these values to represent permanent evaluations. And this is sort of over-valuing coins...
I'll bid '2 coins after 1 turn'.
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

GlyphGryph

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Re: The Market - Turn 13 (Always accepting new players!)
« Reply #538 on: March 25, 2013, 10:39:50 pm »

That? Really? Come now, EVERYONE knows how to do THAT!
ROUND 12 HAS ENDED

Your event cards for the day are...
Pests! Pests eat half of each players stored food, rounded up.
Nothing of note.

Something has happened...
Zeitgeist! Improved Farming Techniques has entered the zeitgeist!

ROUND 13 BEGINS
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Unholy_Pariah

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Re: The Market
« Reply #539 on: March 25, 2013, 10:49:18 pm »

Code: (stat sheet) [Select]
Player:Unholy_Pariah
Health: 9/9
Happiness: 8/10

Trait: Hard Worker (-1 time for resource and labour actions)

Conditions:
Basic Hunger: Consume 1 "food" each turn or reduce your maximum health by one due to starvation.
Basic Dissatisfaction: Lose 1 happiness each turn for every 10 points, rounded down, of maximum happiness.
Basic Recovery: Regain 1 lost hp, up to max, at the beginning of each turn

Inventory:
1 food
1 Primitive trinket (Stone Toaster Statue)

Knowledge:
Improved farming techniques (Reduces the cost of Grow Food by 1.)
Irrigation (Allows the creation of an "Irrigated Field" attached to a Plot of Empty Land increasing the amount of food produced by grow food actions on that plot by 1.)
Delite extraction.

Property:

1 Plot of Empty Land (5/5)
1 Plot of Empty Land (5/5)
1 Plot of Empty Land (5/5)

In Progress:
Irrigate Field, plot 2 (1,14)

Tasks:
(9 to 10/14) irrigate field, plot 2

bloody pests ruining my plans :/

« Last Edit: March 26, 2013, 12:35:51 am by Unholy_Pariah »
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.
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