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Poll

Dwarven ingenuity?

Keep on going downstraem
- 0 (0%)
Time for some heroic swimming?...no?
- 0 (0%)
Find a dead tree or other long object, work as a group to hoist it across. (With emphasis on actually finding said object...)
- 4 (44.4%)
Invent some absurd creation involving rope and stuff which slowly pulls tied up people across…
- 5 (55.6%)

Total Members Voted: 9


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Author Topic: Cloudsprite(the peasant dwarf II?) -interactive story-  (Read 186109 times)

AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #195 on: February 13, 2013, 04:41:49 pm »

Those aren't really that usefull. Perhaps we could buy a (jet)block from the shady dwarf, and construct things with it untill we're a novice mason? Masonry would allow us to construct walls and other usefull things on the fly.
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xominxac

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Re: "
« Reply #196 on: February 13, 2013, 04:44:39 pm »

What is our purpose in this fort? Do we wish to gain enough money and/or dwarves to come back and take over our old fort? Did we come over all this way to simply live like we used to in our old fort, (basically living off the backs of others like a noble and not serving any true purpose to the fort) or do we want to actually do something of value?
Nerin doesn't have any sort of aspirations at all, it's up to the voices to lead him onto an interesting path. Otherwise I might aswell just write a novel right? :P

That was more of a rhetorical question to get the readers to say things.

AfellowDwarf

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Re: "
« Reply #197 on: February 13, 2013, 04:46:35 pm »

That was more of a rhetorical question to get the readers to say things.
If that's the case, well, I personally aspire to take down the warden, and possibly most(if not all) of the fort.

Edit:
The survival of brewster supercedes the above.
« Last Edit: February 13, 2013, 08:22:52 pm by AfellowDwarf »
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Kaos

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #198 on: February 13, 2013, 09:08:23 pm »

I've been thinking, shouldn't we ask for an audience with the nobles, give them the news about the fall of our fort and demand (as the last dwarf alive and hence the rightful heir to the title of lord of the glittering caves) to be dispatched with a military escort to go bring the news ourselves to the mountain home and officially claim our noble title?
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xominxac

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #199 on: February 13, 2013, 09:38:22 pm »

I've been thinking, shouldn't we ask for an audience with the nobles, give them the news about the fall of our fort and demand (as the last dwarf alive and hence the rightful heir to the title of lord of the glittering caves) to be dispatched with a military escort to go bring the news ourselves to the mountain home and officially claim our noble title?

While the idea would be great in general, no one knows we are here except for the few who we spoke too. I don't know if the risk of something bad happening to us is greater than the probability of the nobles helping us. It is definitely better than talking to the warden though.

Migrants are generally picked up by the warden as soon as they set foot on Black gate territory... The problem is that all the regular migrants- Gem setters, Potash makers, Wax workers and so on are forced to choose between starvation and a life borderline enslavement.

triato

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #200 on: February 14, 2013, 01:45:50 am »

ask about door vigilance. We came in unseen so we could go out the same way. Maybe take someone with us like the adventorous dwarfette. This place is awfull.

On the otherhand we could play the gray man by changing our apearance to make it as average as posible. This in order not to get noticed by the system. We could run errands for anyone we can and continue making contacts, finally we start a revolution and kill all the nobles.
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slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #201 on: February 14, 2013, 12:40:58 pm »

Not a single concrete suggestion so far  :P

I guess I'll come up with some options just to get things going

xominxac

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #202 on: February 14, 2013, 12:52:43 pm »

Get a job, get some friends, find out whats going on, ask to see the nobles. (How come theres no option to see the nobles?)

slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #203 on: February 14, 2013, 12:57:18 pm »

Get a job, get some friends, find out whats going on, ask to see the nobles. (How come theres no option to see the nobles?)
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #204 on: February 14, 2013, 01:32:16 pm »

If we go to the prison, we should nab some candlewax on the way. If we're going for the old lady, we should grab a weapon(knap a stone?)

Also, what's the difference between the two 'tell the nobles we're a fort leader' options?

Edit:
A risk with presenting this amount of options is that we might get a widespread answer, with a large shared first place, like what what happened with the drinking poll in the first few days. But let's see what happens.

Edit2:
Anyway, I say we go get then elf(And the gobbo, ofcourse. Gobbo's are usefull.). He's our best shot at dethroning the warden at the moment.
« Last Edit: February 14, 2013, 01:55:09 pm by AfellowDwarf »
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slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #205 on: February 14, 2013, 02:11:45 pm »

Also, what's the difference between the two 'tell the nobles we're a fort leader' options?
The polls don't like having more then 5 options... You if someone should know that I've had some trouble with it in the past.

Edit:
A risk with presenting this amount of options is that we might get a widespread answer, with a large shared first place, like what what happened with the drinking poll in the first few days. But let's see what happens.
Well that's the problem with being insane! Too many wills and only one body, the awnser is of course to convince your fellow spirits that your pick is the best.

AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #206 on: February 14, 2013, 02:31:54 pm »

Well that's the problem with being insane! Too many wills and only one body, the awnser is of course to convince your fellow spirits that your pick is the best.

Good idea.

Ask for a map:
The miller's wife seems sceptical of us. I doubt she'll let us have more freebees beyond dinner. We might as well ask, though.

Ask for a job:
Neither of them have the authority to grant us one.

Go home to the room:
We've just slept, and the fire investigation might still be ungoing.

Explore:
The warden is hard on thieves and we had better avoid contact with dwarves unless neccecairy. There is nothing we can search for.

Go back to the prison and save our comerades:
The more helpers, the better. We'll also get access to elven skills(Hugging trees into items, riskless animal training) and gobbo skills(Basic military skills, brainwashing and kidnapping). The elf also presents us an opportunity to bring the wrath of the elven forest retreats upon the warden. And the both of them ar sentivores, allowing us to dispose of evidence easily.

Convince the nobles that we're the leader of our old fort:
Announcing our presence and power to the warden is a reasonable suggestion. Sadly, we lack the dye to paint a target on ourselves.

Back to the brewstry:
Our job will take place later, and we haven't got enough funds to buy stuff from the pipedwarf. We don't need food either at the moment, thanks to our benefactor.

Create 'wasntme' by going fell on the old woman:
We need a good weapon for that. We might be able to choke her before she alerts anyone, but her husband might be home.
« Last Edit: February 14, 2013, 02:53:07 pm by AfellowDwarf »
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☼!!Troll Fur Sock!!☼

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #207 on: February 14, 2013, 03:27:38 pm »

Lora leaved?  :(
I wanted to force her to show us where the magma-flooding lever is...
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #208 on: February 14, 2013, 03:41:17 pm »

That's quite a few chapters ago.
« Last Edit: February 14, 2013, 03:46:57 pm by AfellowDwarf »
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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #209 on: February 14, 2013, 03:46:42 pm »

I know, I know. Just saying.
There should be an option to go on break for few months, then throw a party near a statue of dwarves being eaten by FB... ya know, for "DF feel".
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while I'm processing immigrants
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