Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Please help me.  (Read 1018 times)

Keigan

  • Bay Watcher
  • Death or Liberal
    • View Profile
Please help me.
« on: January 11, 2013, 12:38:35 pm »

I have some cool idea's for some npc's and map place's but i'm not the best scripter could i have a tutorial please like just a simple one.

Much appreciated Keigan
Logged
- A Fat Liberal

Funk

  • Bay Watcher
    • View Profile
Re: Please help me.
« Reply #1 on: January 11, 2013, 09:37:10 pm »

the first thing you ill need is the source code and an editer(from here)
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Keigan

  • Bay Watcher
  • Death or Liberal
    • View Profile
Re: Please help me.
« Reply #2 on: January 14, 2013, 07:05:58 am »

Thanks for your help i'm just looking at John S FOX post but thanks ;)
Logged
- A Fat Liberal

Jonathan S. Fox

  • Bay Watcher
    • View Profile
    • http://www.jonathansfox.com/
Re: Please help me.
« Reply #3 on: January 14, 2013, 01:02:24 pm »

Sorry, but adding new NPC and location types is non-trivial and requires editing multiple source code files and recompiling the game; I don't intend to write a tutorial for it because it would have to be long and complicated. If you want to give it a shot anyway, the first step that I would give (on Windows) would be to go to the link Funk gave and click the "Spoiler: Windows" under Source Code, and follow that short guide I wrote on getting Visual Studio and SVN working so you can compile and edit the source code for the game.
Logged