Year 5, AprilEarly in April, the Scribe arrives from the Abbey, with a small pack of math, poetry, and craft-related books. Mr. Wood has already constructed him a small building to work from. He is amenable to teaching some basic classes to children who are free from planting duties (likely the children of merchants). He asks for a small stipend for ink and paper, and you grant that to him easily out of the income from your mines.
Turning your attention to your wedding preparations, you purchase some fine clothing for your immediate retinue of Alan, Fin, Dent, a few Rangers, and a few Halberdiers. You make certain that the Mews is prepared, and you commission some small baubles from the jewelers for gifts. You think of visiting Marna, but Alan tells you that it would be bad form to see her so soon before the wedding. You also order some nice furniture for your house, to make it more liveable.
You set Wood to enlarging the dockyard, in order to expand the ability for trade in Feroshire. You also oversee the implementation of a four-field crop rotation in your communal farm, and many of your private farmers take up a similar plan after you explain its virtues to them.
Speaking with Irlof, you tell him that there is a new opening in the wool market, and ask him if he knows any aspiring wool merchants. He tells you he has just the man in mind, and soon you meet with the young wool merchant and tell him you will subsidize his flock of sheep and provide a communal grazing land. He gladly accepts, and you find your lands in the possession of a nascent wool industry.
When touring the town, you see that, of her own volition, Marge Kannity has expanded her winery on her own and taken on some apprentices. You taste a few vintages, and they are actually quite excellent. The fishing fleet has also expanded, as well, and a second inn has been constructed near the docks, catering more to the ribald merchant crowd.
Your wedding is early next month. What will you do in May?
Age: 23 (February birthday)
Good Health
Elite Fitness
Literate
Natural Archer
Fine Man of the People
Above Average Swordswman
Above Average Rider
Above Average Woodsman
Average Etiquette
Average Lancer
Average Shield User
Novice Legal Mind
Poor Rhetoric
Weapons
Militia-grade Short Sword
Fine Longsword
Iron Lance
Armor
Mail Shirt
Brigandine Armor
Fur cloak and leggings
Iron Shield
Transport
Felucca
Mottled Grey Hunter
Housing
Brick and Lumber Manor
Fine Furniture
Stag Skull
Falconry Mews
Misc.
Average Clothing
Silver Sun Necklace with Gold Pendant
Bound New Testament
Book of Laws
Cask of Beer
Stone Weights
Treasury - Low
175 Citizens
Services and Housing
Nice Communal Housing
Mix of Wood and Brick Housing
Nice Inn
Rowdy Inn
Small Courthouse
Small School and Scribe
Defense
Wooden Palisade
Trade and Travel
Brick Roads
Medium Brick Paved Market
Medium Dockyard
Two-way Ferry
Industry
Large Clayworks
Smokehouse
Watermill (Lumber Mill and Grindstone)
Growing Shipyard
Brewery
Stables - Large herd of horses
Small Furniture Workshop
Medium (5x city size) population (Loyal)
River Parlon (fertile banks on both sides, light forest to the north)
Farming
Nice parcel farms south of the river (four field crop rotation)
Fine Communal Farm (four field crop rotation)
Medium Vineyard
Large Flock of Sheep
Communal Grazing Land
Defense
Fortified Average Barracks, Armory, and Obstacle Course with Furnaces and Forges
Jousting practice field
Trade and Travel
Gravel Roads
Medium Warehouse
Industry
Medium Fishing Fleet
Fortified Mines north of river (silver, copper, gold, iron, gems)
* Small community of miners in communal houses
Misc.
Trash Pit
Graveyard
Ranged - Longbows, iron short swords, fur armor, mounts
Five veteran Archers
Ten regular Rangers
Ten regular Archers
Melee - Iron halberds, iron brigandine armor, iron short swords, mounts
Twenty green Halberdiers
Reserve - Iron short swords, fur armor, wooden shields
Ten regular Watchmen
Mandatory Bow or Halberd Training for Able-bodied Men
Skilled Potters
Above Average Jewelers
Above Average Trappers
Journeymen Miners
Journeymen Metalworkers
Journeymen Masons
Journeymen Furniture Builders
Novice Horse Breeders
Novice Weaponsmiths
Novice Armorers
Novice Wine Makers
Market Town of Carshire - One day's ride on main road
Folesden - Land of Count Foles - Downstream
* Curbiston - County Seat of Folesden
Land of Sir Denton - Upstream
Land of Sir Percival - Adjacent to Sir Denton's land, across the river
Hemswood Abbey - Far Upstream - Known for dark beer
Lands of Duke Erran - Across the river to the north - Used for hunting
Duke Erran's Capital - Sprawling metropolis with a bustling port located on a wide estuary
King Edward Geronos IV, Lord of the Falls, Keeper of the Flame, Seer of the Dawn - Vaguely remembered
Duke Erran - Pleasant
Count Aaron Foles - Your Liege Lord - An angry drunkard - Suspicious
Count Gorgan - A fine fighter - Introduced
Count Zanders - Introduced
Sir Blake Denton - Friendly
Sir Alan Percival - Friendly
Sir Uriel Lope - Count's Marshall - Unsure
Sir Melvin - Lady Marna's brother, Duke Erran's nephew - Polite
Sir Ivanson - A renowned jouster - Introduced
Lady Marna - Infatuated
Alan Alanson - Squire, Captain of the Watch
Fin - Captain of the Militia
William Dent - Steward, Mayor
Victor Irlof - Master of the Market, Treasurer
Curtis Stumpf - Miner, Councilman
Ian Wood - Carpenter, Councilman
Marge Kannity - Brewer
Shipwright
Architect
Armorer
Weaponsmith
Horse Breeder
Scribe (in spring)