Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 80 81 [82] 83 84 ... 292

Author Topic: Lordship: A Suggestion Game  (Read 327752 times)

Gotdamnmiracle

  • Bay Watcher
  • Or I'll cut ya to dust.
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1215 on: February 18, 2013, 08:28:51 pm »

If we can prove that the count is behind the attempt on our life, could we legally demand his title and lands as compensation?

No... But that would mean that someone would need to step up and control his lands he is governing.
probably not us, but we might get the little settlement that we broke the rebbelion of.
Logged
Go back see if he's there and run him over, and drink his gun!

RulerOfNothing

  • Bay Watcher
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1216 on: February 18, 2013, 08:39:08 pm »

If we can prove that the count is behind the attempt on our life, could we legally demand his title and lands as compensation?
I think it could look bad if we do this, even if we have the right to do so.
Logged

Gotdamnmiracle

  • Bay Watcher
  • Or I'll cut ya to dust.
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1217 on: February 18, 2013, 08:56:15 pm »

If we can prove that the count is behind the attempt on our life, could we legally demand his title and lands as compensation?
I think it could look bad if we do this, even if we have the right to do so.

Plus, think of the GM!
Logged
Go back see if he's there and run him over, and drink his gun!

yourfears

  • Bay Watcher
  • immortalis redundus
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1218 on: February 18, 2013, 09:02:56 pm »

If we can prove that the count is behind the attempt on our life, could we legally demand his title and lands as compensation?
I think it could look bad if we do this, even if we have the right to do so.

we are courting a dukes niece, if we were to try and seize the rank of count, things would not go well for us.

 though the lords we met so far haven't seemed to care or simply don't know. in general nobles hate commoners who gain power. especially those who gain titles. they see it as commoners not knowing their place. blood not being blue enough is the phrase i think
Logged
voice of evil reason

stabbymcstabstab

  • Bay Watcher
  • OW SNAP!
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1219 on: February 18, 2013, 10:17:58 pm »

Well, we are fairly well liked by quite a few of the lords including the duke, so I don't think most of them look down on us. We could ask for mabye some more land that surounds us and mabye a new window.
Logged
Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Gotdamnmiracle

  • Bay Watcher
  • Or I'll cut ya to dust.
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1220 on: February 18, 2013, 10:36:34 pm »

Well, we are fairly well liked by quite a few of the lords including the duke, so I don't think most of them look down on us. We could ask for mabye some more land that surounds us and mabye a new window.

Window?
Logged
Go back see if he's there and run him over, and drink his gun!

kaian-a-coel

  • Bay Watcher
  • (Exo)biologist student
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1221 on: February 19, 2013, 12:15:01 am »

The one that got broken by the assassins. x)
Logged
EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
Full Sig

Gotdamnmiracle

  • Bay Watcher
  • Or I'll cut ya to dust.
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1222 on: February 19, 2013, 12:25:37 am »

The one that got broken by the assassins. x)

Ah.
Logged
Go back see if he's there and run him over, and drink his gun!

Mlamlah

  • Bay Watcher
  • The Androgynous Nerd
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1223 on: February 19, 2013, 12:39:38 am »

Come to think of it, our windows are probably shutters.
I think we need to make it clear we do not have designs on the counts lands, we can do this by supporting someone elses claim to the land.
Logged

kaian-a-coel

  • Bay Watcher
  • (Exo)biologist student
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1224 on: February 19, 2013, 12:51:18 am »

Come to think of it, our windows are probably shutters.
I think we need to make it clear we do not have designs on the counts lands, we can do this by supporting someone elses claim to the land.
+1 to this. Someone we like of course. Is the duke's nephew eligible? The duke would have his son inherit his title (it was never said if he had one but I guess he have.) In any way, do not support anyone YET. That will wait until we are sure that the count is going down (and that will take a loooong while)
Logged
EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
Full Sig

Maldevious

  • Bay Watcher
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1225 on: February 19, 2013, 12:19:00 pm »

Year 4, May

With the shipyard coming along nicely, due to some private orders infusing cash, you order the construction of a small group of fishing skiffs to improve the local fishing, which is mostly done via line now. The skiffs will allow the fishermen deeper into the river, and you also build a smokehouse to smoke the fish and other meats caught by the trappers. These foods will spoil less readily, and will serve as another good for your burgeoning market.

Speaking of the market, Irlof comes to you and asks for permission to start a midweek market, in addition to the Saturday one. This will help your town grow even further, and you see no reason not to grant his request.

You also commission a personal sailboat, which the shipbuilder calls a Felucca, to transport you up and down the river. You are told it will take a couple of months to build, but that it shouldn't be a problem.

With a few moments to spare, you sit with Mr. Dent and review the tax laws. Proper tax codes are set up, to deal with the various industries propping up. Rates are kept very low, to encourage growth, and you retain an exemption for labor in the codes.

Turning to your investigation, you commission your Rangers to start infiltrating the confidences of the wool merchant, keeping an eye out for evidence of his relations with the Count. This will take them away from training for the duration of the assignment, but they will report in every month on their progress.

The manor progresses nicely, with most of the roof beams in place by now. Work on the interior has also begun, with the wall dividing your quarters off from the main room coming along well. You expect it will be ready for you next month.

Still no word on the arrival of an armorer, or silversmith, but your local metalworkers have started creating iron tools for your farmers. This has resulted in a nice increase in the quality of all your land's farms.

Your final large project for the month is the consolidation of the furnaces and forges near the barracks and armory. You believe this will allow for the protection of these vital assets, as well as increase the ease of interaction between smiths and soldiers.

A letter arrives from Marna, telling of a tournament the Duke is holding in July. She looks forward to seeing your presence there, and in her words, "her heart aches with a burning desire to bestow her favor upon you for the joust." You stare at the note, dumbfounded... you've never jousted a day in your life. What will you do to respond, and how will you spend June?

Spoiler: "Sir Samuel Stone" (click to show/hide)



Spoiler: "Your Land" (click to show/hide)

Spoiler: "Your Forces" (click to show/hide)

Spoiler: "Your people" (click to show/hide)

Spoiler: "Nearby" (click to show/hide)


Logged

Gotdamnmiracle

  • Bay Watcher
  • Or I'll cut ya to dust.
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1226 on: February 19, 2013, 12:23:53 pm »

Jousting, apparently!
Logged
Go back see if he's there and run him over, and drink his gun!

kaian-a-coel

  • Bay Watcher
  • (Exo)biologist student
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1227 on: February 19, 2013, 12:32:33 pm »

Jousting, apparently!
Train with our squire! we have horses now. Intensive training!
Answer to Marna that we will be there, if only for the honor of bearing her favor, as we desire nothing more in the world.
We won't make it very far but at least we can try.
Also I hope that all won't be decided by lance alone, we're pretty good with a sword now.

*realisation*
WE NEED A PROPER SHIELD! With our coat of arms!  :o
Logged
EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
Full Sig

Gotdamnmiracle

  • Bay Watcher
  • Or I'll cut ya to dust.
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1228 on: February 19, 2013, 12:35:53 pm »

Jousting, apparently!
Train with our squire! we have horses now. Intensive training!
Answer to Marna that we will be there, if only for the honor of bearing her favor, as we desire nothing more in the world.
We won't make it very far but at least we can try.
Also I hope that all won't be decided by lance alone, we're pretty good with a sword now.

*realisation*
WE NEED A PROPER SHIELD! With our coat of arms!  :o

Simmer Kaian, we have a good horse. We will just commission a lance and iron shield be whipped up. Have a local artist do the paint job, practice all month while we finish boats and our manor then have the streets worked on. All of our projects are fairly autonomous at this juncture.

We have like a month and a half.
« Last Edit: February 19, 2013, 12:38:48 pm by Gotdamnmiracle »
Logged
Go back see if he's there and run him over, and drink his gun!

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Lordship: A Suggestion Game
« Reply #1229 on: February 19, 2013, 12:48:57 pm »

Has anybody thought about the idea of Jousting accidents. There'll be lots of people around, and an accident can happen quickly. A cut belt, a wayward lance, anything and we're cripled and or killed.

I propose we're carefull, and say that we might* compete, depending on how good the lightish injuries** we got heal.


*Ie uncertain
**I know we were fine, but anyway.
Logged
Pages: 1 ... 80 81 [82] 83 84 ... 292