Year 4, AprilApril is upon you, and you get to work on a number of tasks. You start by holding your monthly hearing of grievances, and find nothing noteworthy in the complaints. You make a few minor rulings, but it is mostly in regards to demarcations of fields and drunken arguments.
You also spend more time with the prisoner, who seems to be getting a bit worse for his captivity. He looks sickly, and you fail to gain any new information from him. You still suspect the Count, but it seems this road may be a dead end for now.
You ask Irlof about the wool merchant implicated, and he knows very little about him. Irlof promises to keep his ears open regarding him, though.
Writing to Marna, you tell her that you would like to pay court to her at her family estate. You mention that you are currently unable to entertain her in your lands, due to certain hostilities taking place. You hope to hear back from her shortly.
Irlof comes to you with good news, in that he has obtained the services of an architect for your lands during some wheeling and dealing. Progress is going well, with some of the exterior walls completed. He expects the work to be completed within two months.
Nearby your manor, you order the construction of stables, which you staff with grooms and stable boys. You also find some volunteers to oversee the training of the horses, as well as their breeding.
You send out notice that your town is looking for a silversmith, but receive no replies as of yet. You also send out notice that you are seeking an armorer, but for now the position remains unfilled. It is difficult to lure such skilled craftsmen into such a small town, it seems, but your growing industry may help in that regard.
While you have additional plans, that is all you can accomplish this month. What would you like to do going forward?
Age: 22 (February birthday)
Good Health
Great Fitness
Literate
Average Etiquette
Poor Rhetoric
Above Average Swordswman
Novice Spearman
Mediocre Shield User
Natural Archer
Average Woodsman
Average Rider
Novice Legal Mind
Militia-grade Short Sword
Average Clothing
Silver Sun Necklace with Gold Pendant
Mail Shirt
Fur cloak and leggings
Oak Shield
Mottled Grey Hunter
Average Farmhouse
Brick Manor (Early Construction)
Bound New Testament
Book of Laws
Cask of Beer
Treasury - Empty
109 Citizens
Wooden Palisade
Nice Communal Housing
Nice Inn
Small Courthouse
Brick Roads
Growing Small Brick Paved Market
Nice Clayworks
Small Smelter
Modest dockyard
Watermill (Lumber Mill)
Basic Shipyard
Brewery
Two-way Ferry
Stables
Medium population (Loyal)
River Parlon (fertile banks on both sides, light forest to the north)
Modest parcel farms south of the river (two plantings per season)
Adequate Communal Farm
Small Vineyard
Crude Roads
Small Warehouse
Average Barracks, Armory, and Obstacle Course
Mines north of river (silver, copper, gold, iron)
* Small community of miners in communal houses
Crude Iron Weapons
Average Fur Armor
Five veteran Archers
Ten veteran Spearmen
Five regular Axmen
Five regular Archers
Five green Rangers
Five green archers
Five green Axmen
Skilled Potters
Above Average Trappers
Novice Masons
Journeymen Miners
Journeymen Metalworkers
Novice Horse Breeders
Market Town of Carshire - One day's ride on main road
Folesden - Land of Count Foles - Downstream
* Curbiston - County Seat of Folesden
Land of Sir Denton - Upstream
Land of Sir Percival - Adjacent to Sir Denton's land, across the river
Hemswood Abbey - Far Upstream - Known for dark beer
Lands of Duke Erran - Across the river to the north - Used for hunting
King Edward Geronos IV, Lord of the Falls, Keeper of the Flame, Seer of the Dawn - Vaguely remembered
Duke Erran - Pleasant
Count Aaron Foles - Your Liege Lord - An angry drunkard - Suspicious
Sir Blake Denton - Friendly
Sir Alan Percival - Friendly
Sir Uriel Lope - Count's Marshall - Unsure
Sir Melvin - Lady Marna's brother, Duke Erran's nephew - Polite
Lady Marna - Intrigued
Alan Alanson - Squire, Captain of the Guard - Companionable
Fin - Captain of the Militia - Happy
William Dent - Steward - Companionable
Victor Irlof - Master of the Market - Devoted
Brewer
Miner
Shipwright
Architect