You marshal your forces, leaving the newest archer recruits to defend your town in your absence. You leave orders to Wood to finish the mill and start lumber harvesting, Irlof to work the market, and your steward to watch over anything else that comes up, including the new summer harvest and second planting.
You mount up, as does Alan, while your captain leads the troops. You have ten archers, ten spearmen, and five axmen, all of varying abilities. You travel to the Count's land, and when you arrive, you find about two hundred men camped around Folesden. You instruct your men to set up camp, and head for the command tent.
Inside, you find Count Foles deep in the drink. He wears a stained red and gold tabbard, and is dandling a buxom serving woman on his knee. You also see Sir Denton, wearing a chainmail shirt, and Sir Percival, in studded leather armor. The two knights are deep in conversation with two other men, who you have not met yet. One wears a padded leather jerkin and has hard features, while the second is an older man with wise eyes.
Foles bellows when you enter. "About damn time you arrived, Sir Rock. These wastrels are in the process of forming a plan to crush the bastard rebels." He gestures to the group with his cup. "Go on, then."
You walk over to the group, and are quickly introduced to the two other men. The tough looking one is mayor of Curbiston, John Jefferson, and the older man is the Count's marshall, Sir Uriel Lope. They quickly get you up to speed. The rebels overthrew and slew their master, a knight by the name of Sir Joffin. They are estimated to have between one and two hundred men at arms, likely of dubious training and equipment. They are several days travel from here. Now that you have arrived, the planning begins.
How do you suggest the situation is handled?