Year 3, MarchTo get deep mines (i.e. minerals), you'll need seed money, which you'll slowly gain as the market grows, or when you collect taxes. You used the bulk of your cash from last year on clothes, mill blades, and a still. I will advise you if your money situation changes. As far as succession goes, default would be Agnatic-Cognatic Primogeniture in CK2 terms (oldest male son, then to female if no males), unless I specify otherwise.With March comes the start of spring, and the planting season. You attack the problems facing the town with renewed energy. This year, you plan on getting two large crops out of the ground, one in early summer, and one for the traditional harvest. This requires intense work, but it seems to be working so far.
You instruct Wood to work on the palisade, and to start framing out the mill. He still doesn't have the technical skills to put the machinery together, but he can build the building. The palisade is about half done now, even if it is quite flimsy still.
Ten new citizens arrive in your town, and you get the feeling that the population on your land is growing. You have some of the new arrivals start working at the mines, and some of them are instructed to work as masons, fitting together loose stone from the mines for a paving project you are trying out at the market. It goes reasonably well, and the central market area is paved out by the end of the month. You will wait to see how it holds up before paving roads, although that is definitely on your mind.
Along those lines, you put up some picture signs by the main road, indicating your inn, market, and port. These seem to draw in new merchants, and your market continues to expand. You take a very small portion of each merchant's profits on each Saturday market as a fee for their participation. At this point in time, it is quite meager, but you imagine it will grow in the future.
Your personal time is spent working with Fin. You want your men to be tough and fit, even if you lack advanced weaponry. Your spearmen and archers are now regulars, of average skill. Your veterans, however, will need much nicer facilities or more combat to progress further. Five new militiamen have joined, as well, and they are waiting for your instruction as to what weapon they should take up. The reserve archers, excited by your newfound focus on the military, join up full time as well.
How shall you tackle April?
Age: 21
Good Health
Great Fitness
Moderately literate
Average Etiquette
Poor Rhetoric
Average Swordswman
Poor Rider
Unskilled Shield User
Militia-grade Short Sword
Average Clothing
Fur Armor
Oak Shield
Old Brown Mare
Average Farmhouse
Bound New Testament
Mill blades
Treasury - Nearly Empty
60 Citizens
Palisade (half complete)
New Arrival Barracks
Modest Inn with kitchen
Growing Small Paved Market
Growing Small Trade
Modest Communal Kiln
Modest dock
Framed Out Watermill
Brewery
Two nightly patrols
Medium population (Loyal)
River Parlon (fertile banks on both sides, light forest to the north)
Modest parcel farms south of the river
Crude Roads
Small Warehouse (medium supply of food)
Adequate Communal Farm
Bare bones Barracks, Armory, and Obstacle Course
Shallow mines north of river (minerals are deeper)
Five veteran archers
Five regular archers
Ten regular spearmen
Five green archers
Skilled Potters
Average Trappers
Novice Masons
Novice Miners
Market Town of Carshire - One day's ride on main road
Folesden - Land of Count Foles - Downstream
* Curbiston - County Seat of Folesden
Land of Sir Denton - Upstream
Land of Sir Percival - Adjacent to Sir Denton's land
Hemswood Abbey - Far Upstream - Known for dark beer
King Edward Geronos IV, Lord of the Falls, Keeper of the Flame, Seer of the Dawn - Vaguely remembered
Duke Erran - Unknown
Count Aaron Foles - Your Liege Lord - An angry drunkard - Suspicious
Sir Blake Denton - Polite
Sir Alan Percival - Friendly
Lady Marna - Intrigued
Alan Alanson - Squire - Companionable
Fin - Captain - Happy
William Dent - Steward - Companionable
Ian Wood - Overseer of Construction- Devoted
Marge Kannity - Brewer - Happy
Victor Irlof - Master of the Market - Devoted
Curtis Stumpf - Miner - Happy