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Author Topic: Lordship: A Suggestion Game  (Read 327943 times)

GreatWyrmGold

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Re: Lordship: A Suggestion Game
« Reply #210 on: January 06, 2013, 10:38:05 am »

Set up a pottery shop on the river bank, set them about making some fine ass pots. Dunno what to do with the brewer chick.
Alchol back then was something EVER one drank due to it be you know purified by the the alchoal and not full of parasites. sp lets eventualy set up a brewery.
But we can't support it. Remember?
Yet.
Anyways, quality alcohol would probably be a better taxation gift than wheat or something, especially as our lord is just downriver.
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Jbg97

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Re: Lordship: A Suggestion Game
« Reply #211 on: January 06, 2013, 10:42:18 am »

Set up a pottery shop on the river bank, set them about making some fine ass pots. Dunno what to do with the brewer chick.
Alchol back then was something EVER one drank due to it be you know purified by the the alchoal and not full of parasites. sp lets eventualy set up a brewery.
But we can't support it. Remember?
Yet.
Anyways, quality alcohol would probably be a better taxation gift than wheat or something, especially as our lord is just downriver.
Oh, that guy. *mumble mumble* poison his beer *mumble mumble*
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Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Owlbread
Everything will burn. Everything must burn.
Quote from: Girlinhat
The science of burning innocent children could be perfected into clockwork.
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And that is how Jbg97 saved dwarfmas

Inithis

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Re: Lordship: A Suggestion Game
« Reply #212 on: January 06, 2013, 10:51:56 am »

You know... maybe that's not a terrible plan. Nobody would notice if the man died of alcohol poisoning; he's probably terribly unhealthy as it is.
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He immediately begins to beavergoat the man quite thoroughly! At the very beginning, the man is mystified by James' actions, but his face quickly becomes a mask of horror when the procedure starts!

"OH GODS WHY? WHYYY?"

After a twenty minute session, the man is left white as a sheet, hairless and completely and utterly dead. James congratulates himself on a job well done!

Jbg97

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Re: Lordship: A Suggestion Game
« Reply #213 on: January 06, 2013, 10:53:20 am »

You know... maybe that's not a terrible plan. Nobody would notice if the man died of alcohol poisoning; he's probably terribly unhealthy as it is.
We gotta get enough power to be able to take his place before killing him.
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Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Owlbread
Everything will burn. Everything must burn.
Quote from: Girlinhat
The science of burning innocent children could be perfected into clockwork.
Quote from: Insanity X
And that is how Jbg97 saved dwarfmas

scapheap

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Re: Lordship: A Suggestion Game
« Reply #214 on: January 06, 2013, 10:55:20 am »

Plus murder is frown upon.
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Jbg97

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Re: Lordship: A Suggestion Game
« Reply #215 on: January 06, 2013, 10:59:44 am »

Plus murder is frown upon.
It's not murder if it natural. *wink* *wink* *nudge* *nudge* *tickle* *tickle*
Logged
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Owlbread
Everything will burn. Everything must burn.
Quote from: Girlinhat
The science of burning innocent children could be perfected into clockwork.
Quote from: Insanity X
And that is how Jbg97 saved dwarfmas

scapheap

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  • I'm a good guy...girl. My horse just eat souls.
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Re: Lordship: A Suggestion Game
« Reply #216 on: January 06, 2013, 11:01:28 am »

Plus murder is frown upon.
It's not murder if it natural. *wink* *wink* *nudge* *nudge* *tickle* *tickle*
Only in (Un)Holy powers Jbg97
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Jbg97

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Re: Lordship: A Suggestion Game
« Reply #217 on: January 06, 2013, 11:02:53 am »

Plus murder is frown upon.
It's not murder if it natural. *wink* *wink* *nudge* *nudge* *tickle* *tickle*
Only in (Un)Holy powers Jbg97
If we were in (Un)Holy powers i would have replace *tickle* *tickle* with *inappropriate touch* *inappropriate touch*
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Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Owlbread
Everything will burn. Everything must burn.
Quote from: Girlinhat
The science of burning innocent children could be perfected into clockwork.
Quote from: Insanity X
And that is how Jbg97 saved dwarfmas

GreatWyrmGold

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Re: Lordship: A Suggestion Game
« Reply #218 on: January 06, 2013, 11:06:42 am »

Look, no poisoning the alcohol we're selling the Count so we can take his place before we're selling alcohol to the Count and can take his place, as a minimum requirement. Okay?
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

scapheap

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Re: Lordship: A Suggestion Game
« Reply #219 on: January 06, 2013, 11:08:59 am »

At least. I still think it a bad idea but if it work who am I to say no.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Jbg97

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Re: Lordship: A Suggestion Game
« Reply #220 on: January 06, 2013, 11:10:48 am »

Look, no poisoning the alcohol we're selling the Count so we can take his place before we're selling alcohol to the Count and can take his place, as a minimum requirement. Okay?
Hey, that's what I said bro.
Logged
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Owlbread
Everything will burn. Everything must burn.
Quote from: Girlinhat
The science of burning innocent children could be perfected into clockwork.
Quote from: Insanity X
And that is how Jbg97 saved dwarfmas

Gotdamnmiracle

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Re: Lordship: A Suggestion Game
« Reply #221 on: January 06, 2013, 03:29:31 pm »

I' m for pottery, let's also do some serious farming this turn. Next turn we will try to get the brewery up and do some more wild farming, pay taxes, then we can worry about making coin.
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Go back see if he's there and run him over, and drink his gun!

Maldevious

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Re: Lordship: A Suggestion Game
« Reply #222 on: January 06, 2013, 11:25:31 pm »

Year 1, September
Another month passes, and your young town continues to grow. You consult the potters, and set up a community kiln down by the river banks. First, crude ovens are set up to fire bricks for the structure, which is then designed to the potters' specifications. The resulting building, placed near the banks, has two permanent small kilns and a moderately sized storage area.

The farms are also completely overhauled. With the help of your trusty steward, irrigation trenches are dug, and several abandoned plots are consolidated and added on to the communal farm. Additionally, several plots much too large for inexperienced farmers are divided up into more manageable chunks of land. These changes attract a few new farmers, and boost your communal production. You now have a mediocre supply of food in the warehouse.

Back in the town, a small addition to the inn is built, enclosing a small kitchen. Mr. Hermage seems pleased, and the quality of meals increases noticeably. There are usually a few people hanging around the inn most evenings now, bartering for food, discussing their days, and even throwing dice.

You also notice that there are now a few huts in Feroshire, mostly populated by the potters and the workers of the inn. It is still rather meager, but you feel proud having built it in a few short months from effectively nothing.

Rumors reach your ears this month of some rough characters who have set up shop further up the river, but still on your lands. Your steward reports that he saw their camp from afar while surveying earlier in the month, and stayed clear of them. He is unsure what you can do about them, given that there are no trained soldiers on your land.

Spoiler: "Sir Samuel Stone" (click to show/hide)



Spoiler: "Your Land" (click to show/hide)

Spoiler: "Nearby" (click to show/hide)


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Mlamlah

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Re: Lordship: A Suggestion Game
« Reply #223 on: January 07, 2013, 01:34:45 am »

We ought to consider a militia. Ask around to see if anyone would be interested in defending hearth and home if there was ever trouble, set up regular sparring (we should avail ourself of the practice as well), unarmed and with staves, as both a way to hone skills and blow off steam.
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Gotdamnmiracle

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Re: Lordship: A Suggestion Game
« Reply #224 on: January 07, 2013, 04:49:35 am »

We ought to consider a militia. Ask around to see if anyone would be interested in defending hearth and home if there was ever trouble, set up regular sparring (we should avail ourself of the practice as well), unarmed and with staves, as both a way to hone skills and blow off steam.

I like this but I feel we could incorporate a bowyer and train archers, providing a food source and skins for trade as hunting goods and also an extremely effective defence and offence as we train with it. Plus, arrows can re reused at a range. So staves, bows, and arrows. Plus a range and fighting pit to avoid injury.
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Go back see if he's there and run him over, and drink his gun!
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