Year 5, SeptemberAt the start of the month, you begin to do some light sparring with Luther, as you feel your fitness beginning to slip. You attempt to push through the rib injury, but something is still not right; you wince when you lift the sword, and the first blow you take on your shield causes you to black out in pain.
Greatly deterred, you see the healer, who examines you closely and declares that while some of your ribs have healed, several are still broken. She wraps your torso in gauze for support, and tells you to absolutely engage in no further physical activity for the next two months. Reinforcing her point, she says specifically not to compete in the tournament next month.
You frown inwardly, knowing that you just had a letter sent off to Sir Owen personally challenging him to combat at the tournament. Something must be done about that... you just aren't sure what.
Work continues apace this month, with more progress being made on the tower than the wall. The tower is over half done now. The river is also closer to being fully dredged, although you suspect that it may need a bit of work early next summer to be fully finished.
The road between the two ferry stations that link Feroshire and Silverhills is defined and spread with gravel. A second branch of the road also runs upstream to the ford. You decide that it makes the most sense to move the metalworks to Silverhills, and inform the artisans of the move. They agree with your logic, and the move takes place during the month. However, you do keep the armory in Feroshire.
You send a letter to the troupe that performed the small play relating your slaying of the bear, asking them to perform at your fair next month and reenact some scenes from your history of the Sea Raider incursion. Unfortunately, they have already been retained for the next few months, and are unable to ascent to your request.
With your sparring with Luther unable to take place, you attempt to engage him in conversation during the times you see him about the manor. He seems a bit distant this month, and you press him for details. He is reluctant to go into much, simply explaining that it has been a year since his family was killed. You decide that it is not the best time to explain your story to him further, and give him some space.
At the end of the month, you receive a startling note from The Rat. The Count is dead, killed in a drunken fall from the balcony of a whorehouse. Sir Owen and his wife are taking residence in Curbiston as he writes, and he hears that Sir Owen is fishing about for a pretext to justify an assault on Feroshire, which he sees rightfully as stealing the thunder of the County seat. As of now, he has been unable to find one, but The Rat recommends preparing your defenses.
The tournament is next month, as are taxes and the harvest. How will you react to this portentous news?
Age: 24 - February birthday
Spouse: Lady Marna Stone - Age 21 - April Birthday
Children: Sir Isaac Stone - Seven Months Old - March Birthday
Below Average Health
Great Fitness
Literate
Natural Archer
Fine Man of the People
Fine Swordswman
Above Average Rider
Above Average Woodsman
Above Average Heroic Combatant (fighting against the odds)
Average Etiquette
Average Lancer
Average Shield User
Average Armor User
Average History
Poor Legal Mind
Poor Rhetoric
Weapons
Militia-grade Short Sword
Fine Longsword
Iron-tipped Lances
Armor
Steel Plate Armor
Mail Shirt
Brigandine Armor
Fur cloak and leggings
Iron Shield
Steel Barding for Destrier
Transport
Felucca
Mottled Grey Hunter
White Destrier
Housing
Brick and Lumber Manor
Fine Furniture
Stag Skull
Bear Skull
Bear Pelt Rug
Falconry Mews
Holes in ground (fish ponds without water or fish)
Misc.
Bear Claws
Average Clothing
Silver Sun Necklace with Gold Pendant
Bound New Testament
Book of Laws
Cask of Beer
Stone Weights
Draft of "The Incursion of the Sea Raiders and the Battle of Torchester"
Treasury - Low
273 Citizens
Services and Housing
Nice Communal Housing
Mix of Wood and Brick Housing
Nice Inn
Rowdy Inn
Small Courthouse
Small School and Scribe
Small Theatre
Defense
Wooden Palisade with watchtowers
Stone Tower (55% complete)
Stone Walls (42% complete)
Three longboats
Fake Town for river defense
Trade and Travel
Brick Roads
Medium Brick Paved Market
Medium Dockyard
Two-way Ferry
River Parlon (68% dredged)
Gravel Road to Carshire
Gravel Road to Silverhills
Industry
Large Clayworks
Smokehouse
Watermill (Lumber Mill and Grindstone)
Growing Medium Shipyard
Brewery
Stables - Large herd of horses
Medium Furniture Workshop
Medium (5x city size) population (Loyal)
River Parlon (fertile banks on both sides, light forest to the north)
Settlements
Feroshire - Your capital
Silverhills - Small hamlet by the mines
Farming
Nice parcel farms south of the river (four field crop rotation)
Crude parcel farms north of the river (four field crop rotation)
Fine Communal Farm (four field crop rotation)
Medium Vineyard - Ice wine experiment
Grand Flock of Sheep
Medium Flock of Cattle
Communal Grazing Land
Defense
Fortified Average Barracks, Armory, and Obstacle Course with Furnaces and Forges
Jousting practice field
Trade and Travel
Gravel Roads
Medium Warehouse
Industry
Medium Fishing Fleet
Fortified Mines near Silverhills (silver, copper, gold, iron, gems)
Metalworks in Silverhills
Misc.
Trash Pit
Graveyard
Ranged - Longbows, iron short swords, fur armor, mounts
Two elite Archers
Six veteran Rangers
Eight veteran Archers
Melee - Iron halberds, iron brigandine armor, iron short swords, mounts
Twelve veteran Halberdiers
Eight green Halberdiers
City Guard - Short bows / Iron short swords, fur armor, wooden shields
Seven Green Wall Archers
Ten regular Watchmen
Reserve
Mandatory Bow or Halberd Training for Able-bodied Men
Skilled Potters
Above Average Jewelers
Above Average Trappers
Above Average Miners
Average Metalworkers
Average Wine Makers
Journeymen Masons
Journeymen Furniture Builders
Journeymen Horse Breeders
Journeymen Weaponsmiths
Journeymen Armorers
Market Town of Carshire - Gravel Road
Folesden - Land of Count Foles - Downstream
* Curbiston - County Seat of Folesden
Land of Sir Denton - Upstream
Land of Sir Percival - Adjacent to Sir Denton's land, across the river
Hemswood Abbey - Far Upstream - Known for dark beer
Lands of Duke Erran - Across the river to the north - Used for hunting
* Torchester - Duke Erran's Capital - Damaged metropolis with a bustling port located on a wide estuary
King Edward Geronos IV, Lord of the Falls, Keeper of the Flame, Seer of the Dawn - Known
Duke Erran - Fond
Count Owen - Your Liege Lord - Antagonistic
Count Gorgan - A fine fighter - Introduced
Count Zanders - Introduced
Sir Derrick Denton - Awkward
Sir Alan Percival - Friendly
Sir Uriel Lope - Count's Marshall - Unsure
Sir Melvin - Lady Marna's brother, Duke Erran's nephew - Friendly
Sir Ivanson - A renowned jouster - Introduced
Lady Marna - Wife - Loving
Lady Iris - Lady Marna's mother, Duke Erran's younger sister - Cordial
Isaac Stone - Your First Son - Infant
Luther Logan - Sword and Mace - Squire
Fin - Captain of the Militia
Oswald - Ranger Captain
William Dent - Steward, Mayor
Victor Irlof - Master of the Market, Treasurer
Curtis Stumpf - Miner, Councilman
Ian Wood - Carpenter, Councilman
Marge Kannity - Brewer
Gunther Agnacious - Philosopher
Shipwright
Architect
Armorer
Weaponsmith
Horse Breeder
Scribe
Healer
Wool Merchant
Sir Alan - Your first squire - Killed in the Battle of Torchester
Sir Blake Denton - Your good friend and confidant - Killed in the Battle of Torchester
Tor - Your first Captain - Killed by the brigand "Ox" in a forest skirmish
Count Aaron Foles - Fell drunkenly to his death from the balcony of a whorehouse