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Author Topic: Lordship: A Suggestion Game  (Read 329357 times)

Origami_Psycho

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Re: Lordship: A Suggestion Game
« Reply #2505 on: March 20, 2013, 07:46:01 pm »

In that case, lets do something devious.
Let's start a secret chamber in which we worship the dark eldar gods.  That way we can sweep all of our enemies away with our armies of death and madness.
EDIT: Also, change our town name to Lovecraftia


No. Just NO
Oh why not?
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GreatWyrmGold

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Re: Lordship: A Suggestion Game
« Reply #2506 on: March 20, 2013, 07:47:42 pm »

In that case, lets do something devious.
Let's start a secret chamber in which we worship the dark eldar gods.  That way we can sweep all of our enemies away with our armies of death and madness.
EDIT: Also, change our town name to Lovecraftia
What.
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tryrar

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Re: Lordship: A Suggestion Game
« Reply #2507 on: March 20, 2013, 07:50:26 pm »

Dude, are you TRYING to get our town wiped off the map for practicing witchcraft? Or are you just making troll suggestions that nobody else will support for laughs? Cause we don't find it funny bro
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

jaass

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Re: Lordship: A Suggestion Game
« Reply #2508 on: March 20, 2013, 07:51:20 pm »

Why don`t we go to each house that had a soldier die under our command and maybe comfort the widower or maybe give them some compensation so they can hire extra hands to help tend their lands.
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Origami_Psycho

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Re: Lordship: A Suggestion Game
« Reply #2509 on: March 20, 2013, 07:56:48 pm »

Dude, are you TRYING to get our town wiped off the map for practicing witchcraft? Or are you just making troll suggestions that nobody else will support for laughs? Cause we don't find it funny bro
There is a reason I said SECRET.  We can even put a nice little sign on the door telling people that it's something that they would never want to go into.  Plus it would give us something to do with all the assassins we seems to attract.

On a different, just as serious note, has anyone considered the possibility that the count was behind this invasion, I mean, he was sick for the battle.  Apparently he's quite fond of gratuitous violence.
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GENERATION 12: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
That's right bitches, we're a fucking terminator.
Our new catch phrase is: "I wont be back."

tryrar

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Re: Lordship: A Suggestion Game
« Reply #2510 on: March 20, 2013, 08:35:55 pm »

Dude, for the last time no worshiping lovcratian evils. No, no, no
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Origami_Psycho

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Re: Lordship: A Suggestion Game
« Reply #2511 on: March 20, 2013, 08:41:14 pm »

Dude, for the last time no worshiping lovcratian evils. No, no, no
So long as we don't get caught, what could go wrong?
EDIT: Besides, I think demonic strength and powers outweigh the possible risks, as we are the hero, meaning that anything we inadvertently wake we'll obviously kill
« Last Edit: March 20, 2013, 08:43:38 pm by Origami_Psycho »
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GENERATION 12: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
That's right bitches, we're a fucking terminator.
Our new catch phrase is: "I wont be back."

Mlamlah

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Re: Lordship: A Suggestion Game
« Reply #2512 on: March 20, 2013, 09:13:37 pm »

There is no evidence of magic or aliens in this setting, it would be a long shot unlikely to pay off. It would provide less benefit than following the local religion more devoutly, which still might not be much.
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GreatWyrmGold

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Re: Lordship: A Suggestion Game
« Reply #2513 on: March 20, 2013, 09:32:00 pm »

And there's no chance we wouldn't eventually be caught, and a similar chance we'd be able to recruit anyone.
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tryrar

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Re: Lordship: A Suggestion Game
« Reply #2514 on: March 20, 2013, 09:46:15 pm »

Ok, I'm gonna treat you like a dog now(since you have the reading comprehension skills of one). No. No. Bad Psycho, bad! No doggie treat for you!
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Gotdamnmiracle

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Re: Lordship: A Suggestion Game
« Reply #2515 on: March 20, 2013, 09:55:45 pm »

Ok, I'm gonna treat you like a dog now(since you have the reading comprehension skills of one). No. No. Bad Psycho, bad! No doggie treat for you!

Don't do that. Sounds flamey, starts fights. Just ignore. I think Mal knows that there is a vast majority that doesn't support this.

Shy away from ad homonyms and just let the post dry up and become dust in the wind.
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GreatWyrmGold

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Re: Lordship: A Suggestion Game
« Reply #2516 on: March 20, 2013, 09:57:23 pm »

No reason to ad hominem when you can argue ad argumentum.

If anyone knows a bit of Latin, could they tell me what I just said?
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Origami_Psycho

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Re: Lordship: A Suggestion Game
« Reply #2517 on: March 20, 2013, 10:05:56 pm »

Okay fine.  No big eldar cults.



YET
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GENERATION 12: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
That's right bitches, we're a fucking terminator.
Our new catch phrase is: "I wont be back."

Gervassen

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Re: Lordship: A Suggestion Game
« Reply #2518 on: March 21, 2013, 12:14:00 am »

If anyone knows a bit of Latin, could they tell me what I just said?

At the man, at the argument. Pretty simple.

As for visiting each family of a dead soldier and giving them support, sounds like a bad idea. We have better things to do than obsess over the past and open old scabs. The payment is that their wives and daughters are unraped and unmurdered. Death in battle happens, and this was to protect their own families.
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Mlamlah

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Re: Lordship: A Suggestion Game
« Reply #2519 on: March 21, 2013, 12:17:19 am »

If anyone knows a bit of Latin, could they tell me what I just said?

At the man, at the argument. Pretty simple.

As for visiting each family of a dead soldier and giving them support, sounds like a bad idea. We have better things to do than obsess over the past and open old scabs. The payment is that their wives and daughters are unraped and unmurdered. Death in battle happens, and this was to protect their own families.

Disagree. Casualties did not reach a point where this has become unreasonable, spending a couple days comforting our loyal subjects in the coming winter months shows that we are a compassionate leader who cares about those who serve under us, which might even attract more recruits. It's not like we have an overabundance of projects in the winter anyway.
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