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Author Topic: Dot .. (Suggestion game) - Ch 1: Blood on the Wall  (Read 23890 times)

TolyK

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #45 on: December 28, 2012, 12:01:49 pm »

> Great! Throw them in.
You throw in the heaviest shard of wood you can find in the pile... it takes a bit over half a second before you hear it hit the bottom.
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scapheap

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #46 on: December 28, 2012, 12:08:49 pm »

About 5 meters if we dropped it. With throwing it 13.5 meters(if we are an avenge joe)
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

GreatWyrmGold

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #47 on: December 28, 2012, 12:10:48 pm »

Assuming our estimate is correct.

Stick hand into hole.
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scapheap

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #48 on: December 28, 2012, 12:13:19 pm »

Assuming our estimate is correct.

Stick hand into hole.
We did last page, second last post.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

GreatWyrmGold

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #49 on: December 28, 2012, 12:18:28 pm »

Wrong hole. The deep one.
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Dariush

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #50 on: December 28, 2012, 12:19:30 pm »

> Stop ignoring the voices in your head and throw in those pliers! It's not like you have some predestined situation where you'll need to have them or be unable to progress further. This is not some point-and-click adventure, after all.

GreatWyrmGold

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #51 on: December 28, 2012, 12:20:06 pm »

Don't throw in the pliers; they could be useful later.
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TolyK

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #52 on: December 28, 2012, 12:28:23 pm »

(13)
(Dariush, throwing things away is a bad idea. First of all, I *do* have a semi-fixed plot, but only for the beginning. Second of all, I doubt people would want to throw those out, as shown right above, since there are people who don't want to do irrational things. Although, the mix of sanity/insanity is interesting, I need to think about that some more. And yes, I did mean "drop" the wood.)
Assuming our estimate is correct.

Stick hand into hole.
Wrong hole. The deep one.
You try to stick your hand in further, but there's nothing there that you can reach. You again feel the warmth from the light hole as you pull your hand back out.
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GreatWyrmGold

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #53 on: December 28, 2012, 12:41:32 pm »

Go back to start point, it looks like a hallway.
Test the other side where the hallway would be to see if it's a wall. Pretend it's Platform 93/4 if there's a solid wall.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Dariush

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #54 on: December 28, 2012, 12:43:09 pm »

What did you expect when you started a suggestion game that promised animations (of which none were seen) and instead consists of stolen screencaps, railroading, clashing graphic styles (because stolen screencaps) and the feel of a shitty linear escape-the-room flash game?

TolyK

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #55 on: December 28, 2012, 12:59:01 pm »

If you don't like it, Dariush, you can leave if you want.  :P

Go back to start point, it looks like a hallway.
Test the other side where the hallway would be to see if it's a wall. Pretend it's Platform 93/4 if there's a solid wall.

You turn around and look at where you stood up... it seems there's nothing more in the corner. You run into the wall, but then realize what you're doing and put your hands in front. However, you see what looks to be a wooden door. Unfortunately, it doesn't look like it has a handle or even a frame...
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Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

miauw62

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #56 on: December 28, 2012, 01:30:16 pm »

Wrong hole. The deep one.
That's what she said :P.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

TolyK

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #57 on: December 28, 2012, 01:30:48 pm »

:P I think Wyrm's actually a guy... :P
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

TolyK

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #58 on: December 28, 2012, 02:19:28 pm »

So...
Well, to be honest I don't have a plot now (though I do have a setting), so it's gonna be more freeform from now on.
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

miauw62

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Re: Dot Dot Dot (Semi-Animated Suggestion Game)
« Reply #59 on: December 28, 2012, 02:21:19 pm »

:P I think Wyrm's actually a guy... :P
I know. It's a common joke.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.
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