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Author Topic: 1002 bad GM Tips  (Read 16563 times)

Heron TSG

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Re: 1002 bad GM Tips
« Reply #15 on: December 27, 2012, 01:43:16 am »

19. No matter the situation or the system, always force players to roll for SAN. Never explain why.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

TCM

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Re: 1002 bad GM Tips
« Reply #16 on: December 27, 2012, 01:47:02 am »

20. Make a Homestuck game. People like Homestuck.
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

King DZA

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Re: 1002 bad GM Tips
« Reply #17 on: December 27, 2012, 01:50:12 am »

21. Best time to start a forum game? Any time you're far too busy to be running a forum game.

freeformschooler

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Re: 1002 bad GM Tips
« Reply #18 on: December 27, 2012, 01:52:37 am »

22. Whoa, this game is gonna get MASSIVE. Better reserve the next ten posts after the OP.
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Araph

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Re: 1002 bad GM Tips
« Reply #19 on: December 27, 2012, 02:00:54 am »

23. Dive into your new game. Don't worry about settings or plots. They're extraneous features for most games, amirite?
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germaina

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Re: 1002 bad GM Tips
« Reply #20 on: December 27, 2012, 02:06:29 am »

24.  Oh, this one player is OP... that's fine.  I'll think of a way to nerf him eventually.   Maybe
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WaffleEggnog

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Re: 1002 bad GM Tips
« Reply #21 on: December 27, 2012, 02:08:52 am »

25. Oh man that guys over powered? Let me just wait 9 months than make him super under powered.

26. Whats that? He's under powered? Let me just wait 9 months than make him the same as before.
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WHEN POSSIBLE, I PREFER TO CONSUME YOUR FACE.

Mlamlah

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Re: 1002 bad GM Tips
« Reply #22 on: December 27, 2012, 02:12:22 am »

26. When in doubt nerf. Coming up with new challenges appropriate to the character's ability is just too much effort.

Edit: i know this number should be a 27, and therefore the next should be 28, my apologies for the oversight.
« Last Edit: December 27, 2012, 02:19:29 am by Mlamlah »
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WaffleEggnog

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Re: 1002 bad GM Tips
« Reply #23 on: December 27, 2012, 02:15:38 am »

27. Let's make everything as brown as possible!
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WHEN POSSIBLE, I PREFER TO CONSUME YOUR FACE.

Thecard

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Re: 1002 bad GM Tips
« Reply #24 on: December 27, 2012, 02:56:06 am »

This guy.
That made my fucking day.
No.  That almost made this whole damn year for me.  Only surpassed by an uncommon and probably unrepeatable series of events last summer.
So yeah.  That's some good shit.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

germaina

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Re: 1002 bad GM Tips
« Reply #25 on: December 27, 2012, 03:36:09 am »

Definitely agreed Mr. Card
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Digital Hellhound

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Re: 1002 bad GM Tips
« Reply #26 on: December 27, 2012, 04:57:59 am »

I think people who call Old Man Henderson's GM bad don't quite realize that all that crazy stuff he does - the GM allows all that.

Anyway;

29. Take your time updating your game. The players won't mind gaps of months between turns at all.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Xantalos

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Re: 1002 bad GM Tips
« Reply #27 on: December 27, 2012, 05:01:23 am »

I think people who call Old Man Henderson's GM bad don't quite realize that all that crazy stuff he does - the GM allows all that.

Anyway;

29. Take your time updating your game. The players won't mind gaps of months between turns at all.
First point: Precisely!

Second point: :P
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Sig! Onol
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XANTALOS, THE KARATEBOMINATION
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Evilsx

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Re: 1002 bad GM Tips
« Reply #28 on: December 27, 2012, 05:09:19 am »

Old Man Henderson, the true god for 'Derailment'
And the best stuff i ever read that has came from the internet
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Scoops Novel

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Re: 1002 bad GM Tips
« Reply #29 on: December 27, 2012, 09:49:59 am »

It wouldn't be 4chan without calling it faggotry, eh?

30. NPC's need not have characterization or genre savvyness, for they are only manifestations of thy immeasurable will.
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Arcjolt (useful) Chilly The Endoplasm Jiggles

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