Special roll (courtesy of Tiruin): 4
+2 against incoming arrow attack.
Special roll (courtesy of Caerwyn): 4
Roll for random ally: 2, Genericus Maximus
Genericus Maximus gets +1 to parry/hit.
Attack the enemy with the most kills!
=Roll for random enemy with 1 kill: 3, Gragrar Jynson
Roll for Aria Lantra: 2, +1
Roll for Gragrar Jynson: 3
Nothing happens.
Rush that bastard Gobluck and try to mortally wound him before death!
Roll for Aethelwiff: 2, +1, lost!
Roll for Gobluck the Slightly Wounded: 4
Roll for damage: 1-1 = 0dmg
Nothing happens.
Keep defending! It is the true path! That zombie should die, but Reudh does not wish to let his guard down.
Reudh the Non Insignificant DEFENDS.
Attack weakest again!
=Gobluck the Slightly Wounded
Roll for Genericus Maximus: 4, +1
Roll for Gobluck the Slightly Wounded: 2, +1, lost!
Roll for damage: 2+1-2 = 1dmg
Gobluck the Slightly Wounded have 0/4HP left!
Gobluck the Slightly Wounded dies!
Atttack Aethelwhiff If he is dead Attack the one who attacked me most recently if they are dead Attack whomever attacks me first if no one attacks me Attack weakest enemy alive if no enemies are alive Rejoice in victory
Dead cannot rejoice.
Chop down the nearest foe![
Roll for random enemy: 2, Aethelwiff
Roll for Ludvig Bonnaparté: 6
Roll for Aethelwiff: 1, +1, lost!
Roll for damage: 5-1 = 4dmg
Aethelwiff have -3/6HP!
Aethelwiff dies!
Attack the strongest enemy alive.
=Genericus Maximus
Roll for Gragrar Jynson: 3, +2, +1, lost!
Roll for Genericus Maximus: 6, +1
Roll for damage: 7+1-2 = 6dmg
Gragrar Jynson have -1/5HP left!
Gragrar Jynson dies!
REUDH MUST DIE.
Roll for Axe the Zombie's Zombie: 1
Roll for Reudh the Non Insignificant: 1
Nothing happens.
defend!
Arkai DEFENDS.
Attack the weakest foe!
=Reudh the Non Insignificant
Roll for Tim XVIII: 6
Roll for Reudh the Non Insignificant: 1, +1, +1, +2, lost!
Roll for damage: 5+2+1-2 = 6dmg
Reudh the Non Insignificant have -2/7HP left!
Reudh the Non Insignificant dies!
FIRE!!!
Arrow strike deals 5dmg, minus armor. Roll of 5 or 6 needed to evade. Defend grants +1.
Roll for Aria Lantra: 4, +2
Roll for Genericus Maximus: 3, lost! 5-2 = 3dmg
Roll for Ludvig Bonnaparté: 1, lost! 5-3 = 2dmg
Roll for Axe the Zombie's Zombie: 5
Roll for Arkai: 5, +1
Roll for Tim XVIII: 4, lost! 5-1 = 4dmg
Genericus Maximus have 4/7HP left!
Ludvig Bonnaparté have 3/7HP left!
Tim XVIII have 3/7HP left!