DOTH ART WELCOMED TO THE MEDIEVAL FODDER, LAD!In Medieval Fodder, all you have is DESIRE TO SLAUGHTER!
For the glory of the Empire! Or Republic! Or the Union! Or whatever you're fighting for.
It is RTD which has basically only
two rolls:
Hit roll, and damage roll.
Damage roll depends entirely on the weapon.
Hit roll (1d6) is more complicated:
The person who wins the roll deals damage to the player who lost the roll.
The roll, however, is modified by actions. Each player can ATTACK or DEFEND in his turn.
DEFEND'ing player doesn't retaliate in the same turn.
DEFEND'ing player gets +1 against ATTACK'ing player, but only if ATTACK'ers roll is higher.
Shields give a bonus to DEFEND'ing player just as if above rule is applied.
Shields benefit the ATTACK'ing player, with a -1 modifier.
WATCH OUT, because the defend/shield bonus will only equalize the rolls - you will never get higher roll than attacker.
The maximum of the Parry bonus is +4; if you rolled a 1 against a 6, sorry - better luck next life!
Example:
Hargh rolls a hit of 6. Phargh rolls a 3.
But, Phargh DEFENDS (+1) and is wielding a Small Shield (+2).
Thus, both rolled a '6', and the whole melee ends with few clanks instead of a gush of blood and pain-filled screaming.
In case of operating a wheel or doing something, a standard 1d6 roll will be applied as well.
THOU ART WHOM?In Medieval Fodder, no backstories are needed. No multitudes of labels and bonuses.
All you need is:
Name: pretty obvious
Side: which side you fight for (A or B)
Skill: one of the skills, look below
HP: You start with random of 4 to 7 HP*. Rolled by GM.
Weapon: You start with random weapon*. Rolled by GM!
Armor: You start with random armor*. ROLLED BY GM!
Shield: You start with random shield. GUESS WHAT!? YES! ROLLED BY GM!
*-Those are modified (at least partially) by skill you choose!
THY FATHER TAUGHT THEE WHAT?Skills of the game:
Agile: +1 for Parry/Block rolls.
Axemaster: +1 DMG when holding Hatchets/Axes/Battleaxes. Starts with an Axe-type weapon.
Commander: Starts with weapon of his/her choose. Includes Plate Mail into armor roll.
Healthy: +2 HP.
Swordmaster: +1 DMG when holding Short/Long/Two-Handed Swords. Starts with a Sword-type weapon.
Spearmaster: +1 DMG when holding Spear/Halberd. Starts with a Spear-type weapon.
Two-handed Mastery: +1 DMG and +1 to Parry rolls when using two-handed weapon.
THOU ART ALLOWED UNTO THE ARMORY!Damage: obvious
AP: Armor points, how much damage is nulified when you get hit.
Swords:
Short sword: 1-handed, 1-4 damage, +1 to Parry/Evade
Long sword: 1-handed, 1-5 damage
Two-handed sword: 2-handed, 1-7 damage
Axes:
Hatchet: 1-handed, 1-5 damage
Axe: 1-handed, 2-6 damage
Battleaxe: 2-handed, 3-7 damage
Spears:
Spear: 1-handed, 1-3 damage, +1 to Damage against Chainmail/Plate Armor
Halberd: 2-handed, 2-5 damage, +2 to Damage against Chainmail/Plate Armor
Armors:
Aketon: 1 AP
Chainmail: 2 AP
Plate Armor*: 3 AP
*Available only to characters with 'Commander' skill
Shields:
Buckler: +1 to Parry
Small Shield: +2 to Parry
Large Shield: +3 to Parry
HEAVENS, THOU ART BLEED- AWW SHIT, HE'S A GONER, GUYS...If you die, your adventure doesn't end!
Just tell the GM if you want to play again, and you will be tucked right on the bottom of waiting list!
Pick a new name, maybe a new skill, GM will roll equipment, and back into slaughter you go!
This will happen all the way until one of the 'sides' is victorious.
35.
Name: Axe the Zombie's Zombie
Side: B
Skill: Axemaster
HP: 6/6
Weapon: Axe (1H, 2-6dmg)
Armor: Aketon (1 AP)
Shield: Small Shield (2 Parry)
38.
Name: Wraith of Berry Smile
Side: B
Skill: Spearmaster
HP: 4/6
Weapon: Spear (1H, 1-3dmg, +1dmg against iron armors)
Armor: Aketon (1 AP)
Shield: Small Shield (2 Parry)
39.
Name: Erusiah
Side: A
Skill: Agile
HP: 5/5
Weapon: Axe (1H, 2-6dmg)
Armor: Aketon (1 AP)
Shield: Small Shield (2 Parry)
40.
Name: Gobluck the Slightly More Wounded than Before
Side: A
Skill: Agile
HP: 1/5
Weapon: Short Sword (1H, 1-4dmg, +1 to Parry)
Armor: Chainmail (2 AP)
Shield: Buckler (1 Parry)
Uriel Ultim, beheaded by Peter Kazer's halberd.
Tim XVI, his head split in two by Thagi's battleaxe.
Peter Kazer, slayer of Uriel Ultim, his body slashed open by Hamm's two-handed sword.
ALPHA BET, slain by Some cliche'd guy in a robe.
TOMIO, who dared to stand against Athel von Scriver's axe and paid for this with his life.
Some cliche'd guy in a robe, who killed ALPHA BET, died impaled on Hamm's blade.
Because, yet another victim of Athel von Scriver's bloodthirsty axe.
Rylen Lantra, impaled on Hamm's two-handed sword.
Thagi, slayer of Tim XVI, got his organs mutilated by Tim XVII's spear.
Warren Gates, yet another of Hamm's victims.
Hamm, slayer of Peter Kazer, and Some cliche'd guy in a robe, and Rylen Lantra, and Warren Gates, finally killed by BETA ALPH.
Dr.Strange-Love, slain by Athel von Scriver's swift axe.
Hurr Durr, stabberized to death by Tim XVII's spear.
Athel von Scriver, conqueror of TOMIO, Because and Dr.Strange-Love, got conquered in turn by Axe.
Axe, who killed Athel von Scriver, got beheaded by BETA ALPH.
Mason Govier, impaled on Tim XVII's spear.
BETA ALPH, who killed Hamm and Axe, ultimately met his demise upon Aria Lantra's hatchet.
Brutus Romanov, insta-gibbed by Aethelwiff's halberd.
Berry Smiles, killed by Gobluck's long sword.
Pretty Obvious, slain by Aria Lantra's axe crazy.
Gobluck, who slain Berry Smiles, ultimately met her end by Aethelwiff's halberd.
AXE THE ZOMBIE, his brain poked out by Argon Allistair's long sword.
Argon Allistair, who managed to kill AXE THE ZOMBIE, was cut to bloody pieces by Aethelwiff's blade.
Vendetta, his body minced by Gobluck the Slightly Wounded's two-handed sword.
Krakai, who didn't do anything before he was impaled on Aethelwiff's halberd.
Tim XVII, slayer of Thagi, Hurr Durr and Mason Govier, was killed by Gragrar Jynson's short sword.
Caim, decapitated on entry by Ludvig Bonnaparté's blade.
Gobluck the Slightly Wounded, who have personally slain Vendetta, died by Genericus Maximus' blade.
Aethelwiff, killer of Brutus Romanov, Gobluck, Argon Allistair and Krakai, was defeated and killed by Ludvig Bonnaparté.
Gragrar Jynson, who managed to kill Tim XVII, was beheaded by Genericus Maximus' sword.
Reudh the Non Insignificant, slain by Tim XVIII and his spear.
Tim XVIII, killer of Reudh the Non Insignificant, was killed by Ludvig Bonnaparté's two-handed sword.
Ludvig Bonnaparté, murderer of Caim, Aethelwiff and Tim XVIII, decided to give up, and Axe the Zombie's Zombie helped him with his axe.
Aria Lantra, killer of BETA ALPH and Pretty Obvious, got killed by Erusiah's axe.
Genericus Maximus, slayer of Gobluck the Slightly Wounded and Gragrar Jynson, died in unfortunate accident that involved tripping and bad dice roll.
Arkai, slain by Axe the Zombie's Zombie.
Tim XIX, his skull almost split in two by Erusiah's axe.