22nd granite: Babylon went berserk and was beaten to death by the militia. A couple other dwarves look set to tantrum, so I'm trying to get the happiness generators back on line. We have a huge backlog of "put item in stockpile" jobs though, so things are going slow.
28th granite: Dwarfed myself (as captain of spear squad), Dusty (captain of 1st marksdwarf squad), and Tasrak (boy miner).
19th slate: 10 migrants arrive. They have been given jobs.
16th felsite: elf caravan arrives. fortunately, so do goblins, and they kill at least some of the elves. I make about fifty of them, all on mounts (some giant bats, some giant toads, etc. Our cave spider guards seem to be taking care of the flying ones. A woodcrafter and glassmaker (and their babies) were locked outside. Also I atom-smashed an unknown dwarf while re-opening the gate to let him/her in.
22 felsite: Dusty has been struck down by a cave crocodile. It appears the goblins are coming over our wall using scaffolding I built but didn't remove (I was building a roof and 2nd-floor turrets for archers). Why is there no inner gate or defensible entryway??? All 40 untrained, barely-equipped militia have been ordered to defend the entrance. With help from cave spiders, etc, we may be able to hold them off.
3rd hematite: There is blood all over the dining room. We are down to 129 dwarfs, from 157. Huh, not as bad as I thought. There are three goblin crossbowmen with their mounts left alive. We have a good hundred enemies in cages now. Fishybang was killed in the fighting. I'm not sure who else might have died. Somebody's gone berserk below decks. More reports tomorrow.