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Author Topic: Mushroom Kingdom Wars OOC/Discussion thread: Facesprites 2.0  (Read 4528 times)

freeformschooler

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Mushroom Kingdom Wars OOC/Discussion thread: Facesprites 2.0
« on: November 18, 2012, 03:51:22 pm »


I normally dislike creating OOC threads for things, but there's always discussion around updates, and MKW has become a fairly intense writing/art/programming project for me, so here you go.

What do I do here?

-Poke me re: updates. Out of respect for my players, I assure you that each excuse will be totally unique.
-Ask about game mechanics or bits of past plot you don't understand. Of course, things that simply are not revealed yet will not be revealed here, and sometimes it's better to ask someone in-character.
-Plan things out with other players or me. This especially goes for people leaving or joining the game.
-Tell me whether or not you want a picture/Flash/3d game/whatever else update for your action. For particularly broad ones, I may just make one if I have free time anyway. Sometimes I simply don't have time to program.
-Let me or others know about errors, inconsistencies or other issues with the updates.
-Anything else you can think of to discuss.

What don't I do here?

-Roleplay and post actions. That goes in the main thread.
« Last Edit: December 27, 2012, 02:12:57 pm by freeformschooler »
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Ochita

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Re: Mushroom Kingdom Wars OOC/Discussion thread
« Reply #1 on: November 18, 2012, 03:54:13 pm »

Ohboyohboyohboyohboyohboy

BRADLEY WEARING ZACHS GLASSES AND HAT


But more importantly, this is probably going to be quite a useful thread.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

CJ1145

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Re: Mushroom Kingdom Wars OOC/Discussion thread
« Reply #2 on: November 20, 2012, 01:46:09 pm »

At some point, Dirk probably needs to be clued in on what in sam hill's going on. Is there some kind of magical NPC he can shake down for information somewhere?
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SeriousConcentrate

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Re: Mushroom Kingdom Wars OOC/Discussion thread
« Reply #3 on: November 20, 2012, 02:03:36 pm »

PTW; 504s everywhere >.<
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freeformschooler

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Re: Mushroom Kingdom Wars OOC/Discussion thread
« Reply #4 on: November 20, 2012, 05:51:15 pm »

At some point, Dirk probably needs to be clued in on what in sam hill's going on. Is there some kind of magical NPC he can shake down for information somewhere?

He could just ask one of the players. Zako and Ochita (both IC and OOC) know the most. Joe, unfortunately, was born without a voice box.

I was working on a project I wanted to have ready for next turn, but I think it'll have to wait. I'll just do illustrations instead.
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freeformschooler

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Re: Mushroom Kingdom Wars OOC/Discussion thread
« Reply #5 on: November 21, 2012, 10:10:50 pm »

Bump for update status.

Quote from: me
Investigate the entire corridor outside! Don't go down the pipe though.
:I

* freeformschooler goes back to programming

Remember when I said this? A BORING (read: sane) GM would have just said "the corridor is too expansive for you to explore all at once!"

I am not, however, a sane boring GM.


EDIT:

« Last Edit: November 21, 2012, 10:47:07 pm by freeformschooler »
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Dwarmin

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@FFS: Alright, I've hit a total roadblock on how to retire Oomph. Mostly because I don't want to. :(

Instead of holding up the game anymore, I give you permission to do so however you wish.
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freeformschooler

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That's fine. I'll come up with something suitably funny.
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Tiruin

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((Just a note, I love Oomph and how he was portrayed. :D))
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freeformschooler

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There seems to be a little confusion on the surroundings, but even if not, I wanted to make it clear where everyone's exits are.

Zach: in the corridor. Can enter the "shop", head outside or back into the puzzle room.
Ochita: In the topmost water room. Can enter the pipe, attempt to head back through the magical barrier (not recommended). May be unseen exits, 7 on examination roll after all.
Joe and Dirk: Eastern exit across the bridge to adjacent room.
Bradley: Through pipe, back into corridor.
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freeformschooler

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Double-update, wanted to inform every what's going on. I had three hard tests in a row so I haven't been working much on this, but I DID get a new cheap mouse, so updating is a little faster now (another reason that last Flash took so long was I just used my finnicky drawing tablet and keyboard to program it.)

Update probably today or in the next couple of days. I'd like to get at least 2 out over the weekend.
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freeformschooler

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No one ever posts in here because we still OOC in the main thread. However, I figured it would be a good idea to use THIS post to store the newer facesprites as I make them.

Spoiler: Dirk (click to show/hide)
Spoiler: Ochita (click to show/hide)
Spoiler: Zach (click to show/hide)
Spoiler: Bradley (click to show/hide)
Spoiler: Fuzz (click to show/hide)
Spoiler: Crank (click to show/hide)
Spoiler: Zelda (click to show/hide)
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Tiruin

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No one ever posts in here because we still OOC in the main thread. However, I figured it would be a good idea to use THIS post to store the newer facesprites as I make them.
You see? That's how fun MKW is, where people post on the main thread to keep in the thought continuity other than displace the mindset into another thread, leaving this in its purest state for posterity. ^_^

Also art. Love the art.
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Zako

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Re: Mushroom Kingdom Wars OOC/Discussion thread: Facesprites 2.0
« Reply #13 on: December 28, 2012, 08:31:03 am »

HOLY SHIT ON A STICK, THERE'S ZACHARY FACESPRITES I CAN USE!!

I've always wanted to use some since I've seen people using them in this! NOW I CAN!!! THANK YOU!!
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Ochita

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Re: Mushroom Kingdom Wars OOC/Discussion thread: Facesprites 2.0
« Reply #14 on: December 30, 2012, 01:59:53 am »

Well I figure Im gonna be the odd (And slightly late) one to the questionnaire thing, by posting my answers here.

Spoiler: Answers! (click to show/hide)
So yes those are my answers.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita
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