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Author Topic: The Last Night Troll  (Read 230529 times)

GreatWyrmGold

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Re: The Last Night Troll
« Reply #1275 on: December 17, 2012, 10:07:33 pm »

I agree with all three points.

About the Things:
1. True, but this is a quick-time situation, and we would probably lose time telling her to save Alice. Due to our lack of telepathy, all this would do is delegate saving Alice to someone who hates her and let the elves know that there's two trolls.
2. Possibly, but Foghorn's favor could easily be lost by Alice's death, and Gwen can phase into the future.
3. Saving Alice>Killing Elves
4-7. Agreed.
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Ukrainian Ranger

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Re: The Last Night Troll
« Reply #1276 on: December 17, 2012, 10:11:44 pm »

I'd add that successful illusion have two another benefits

a) Even if they not scare the elves enough, it will distract them
b) They may think that we\Gwen are not real later
« Last Edit: December 17, 2012, 10:25:19 pm by Ukrainian Ranger »
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gman8181

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Re: The Last Night Troll
« Reply #1277 on: December 17, 2012, 10:12:09 pm »

I agree but killing elves at this point seems like an important step towards saving Alice.  If the leader gets out of the pit, whose to say she wont rally the elves and get right back to attacking us; thus preventing us from getting Alice to safety and a place where she can be healed.

I agree with the second post regarding illusions as well.
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Mlamlah

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Re: The Last Night Troll
« Reply #1278 on: December 17, 2012, 10:24:15 pm »

I think illusions of monsters are a great idea, as they don't think magic works in this barn and will assume they are real.
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gman8181

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Re: The Last Night Troll
« Reply #1279 on: December 17, 2012, 10:32:21 pm »

I think illusions of monsters are a great idea, as they don't think magic works in this barn and will assume they are real.

Why would they think illusions don't work in the barn?  As far as I know they shouldn't even be aware of what type of magic we are capable of casting.  That said I agree that illusions have a good chance of being useful.  Are we limited to only one action per turn or can we mix illusions with eon magic perhaps?
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Mlamlah

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Re: The Last Night Troll
« Reply #1280 on: December 17, 2012, 10:40:30 pm »

I think illusions of monsters are a great idea, as they don't think magic works in this barn and will assume they are real.

Why would they think illusions don't work in the barn?  As far as I know they shouldn't even be aware of what type of magic we are capable of casting.  That said I agree that illusions have a good chance of being useful.  Are we limited to only one action per turn or can we mix illusions with eon magic perhaps?

they believe our spear cancels out magic in the immediate vicinity, which is why the elven mage is outside
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GreatWyrmGold

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Re: The Last Night Troll
« Reply #1281 on: December 17, 2012, 11:06:53 pm »

Sure, let's summon illusions of lifelike monsters.
Then go help Alice.

Maybe they'll think she is some sort of monster-summoning mage.
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rabidgam3r

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Re: The Last Night Troll
« Reply #1282 on: December 17, 2012, 11:18:53 pm »

I think it would be more they think there are more and scarier night trolls that what there really is.
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GreatWyrmGold

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Re: The Last Night Troll
« Reply #1283 on: December 17, 2012, 11:48:22 pm »

I think it would be more they think there are more and scarier night trolls that what there really is.
And from whence did these monsters come?
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rabidgam3r

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Re: The Last Night Troll
« Reply #1284 on: December 18, 2012, 12:25:43 am »

The illusions would create terrifying, larger-than-life night trolls to scare the crap out of them.
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Weirdsound

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Re: The Last Night Troll
« Reply #1285 on: December 18, 2012, 12:32:39 am »

Character:
Spoiler (click to show/hide)

You decide that saving Alice must be your first priority. As the two elves pass by your hiding spot to finish her, you set upon them with a weapon rarely wielded by night trollkind; uninhibited wrath.

With a single thrust of your spear you pierce the chest of one attacker and jab open the arm of the second. You give a mighty tug and pull the spear free, along with some elven entrails it managed to snag. The disemboweled elf falls to the ground dying, and his comrades clutches his arm, paralyzed by fear. To hurried and furious to savor his terror you swing your weapon like a club and brain him with a mighty blow from the shaft. 1d20 = 18 - 3(Untrained Skill) + 2(Artifact Weapon) + 3(Sneak Attack) = 20

Alice is spared a quick glance. The girl is frightened and in pain, but by some miracle has managed to keep her wits about her. She is crawling towards a pile of rope-reed fiber sacks she can use to bind the wound or restrict blood-flow to her leg. Taking comfort in this you manage to regain your own sense of rational though, and decide to focus on scaring the remaining elves. Your eyes close and you focus hard, trying to conjure up an illusion, but your casting attempt is ruined by the blasted archer, who manages to sink an arrow in your shoulder. The minor annoyance throws your focus, and the spell fizzles. 1d20 = 2 + 2(Skill) + 1(Tattoos) = 5

You sigh and raise your spear once more, putting on your most menacing face and staring your foes down. As you do so you notice two things; Gwendolyn warping in behind the elves unnoticed, and a hand reaching out from the hay pit to pull its owner up.

The elves raise their weapons and contemplate their next move. You wouldn't be shocked if some coward were to look back at the exit and spot Gwendolyn before she is upon them. If you can keep their undivided attention for just another few seconds, your wife will have a much better chance at causing carnage.
« Last Edit: December 18, 2012, 12:34:57 am by Weirdsound »
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Gamerlord

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Re: The Last Night Troll
« Reply #1286 on: December 18, 2012, 01:24:27 am »

Laugh evilly.

Grek

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Re: The Last Night Troll
« Reply #1287 on: December 18, 2012, 01:26:39 am »

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Corai

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Re: The Last Night Troll
« Reply #1288 on: December 18, 2012, 01:26:39 am »

List off the many ways we will torture their them and their families.
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Mlamlah

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Re: The Last Night Troll
« Reply #1289 on: December 18, 2012, 02:22:20 am »

Using Dark Manipulation, plunge the entire barn into even deeper darkness.
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