If you are suggesting conversion, please suggest a gift to convert with.
I was hoping for discussion on that.
Let the one elf go, we promised him.
Save the axeelf, convert the rogue, between two consorts and us we should be able to carry the axeelf and Alice. If we weren't to convert anyone yet and head home, we'd probably need to abandon both consorts since I can't imagine Gwen would be good at carrying people when that heavily pregnant.
While we convert the rogue, have Gwen loot the bodies.
Once we have a second consort, we can reassess our situation, interrogate the axeelf, and go from there.
Sound like a plan?
+1 to all, sounds good. Especially agreed about the surviving elf - villains who keep their word are invariably more dangerous than ones who do not. Besides, one terrified survivor speaking of the posse's massacre will spread fear and may discourage elves from joining such ventures in the future.
Plus, it's common courtesy.
I recommend the Gift of Puppetry for the Warrior, the Gift of Amnesia for the Rogue.
A mindlessly obedient soldier and an assassin who can erase the memories of selective targets for us - quite a combo.
Sounds good.
I also like the idea someone posted about trying to influence the surviving elf - perhaps tell him that he can go with no strings attached as we promised, but if he wished he could forge an alliance with us. Play on his fear by telling him that allies of ours need not fear the rising forces of darkness. Play on his greed and ambition by promising gold and power for those who aid us.
Hm...
And it's really an ideal time to leftstone Alice... Admit that We will not get good enough gift for her soon, might as well upgrade her, get a strong ally NOW and don't care about less number of kids that much
Let's not waste the left stone gift to - maybe, someday we will find a way to convert the mermaid and deliver her to the sea
We should make a little army of consorts, NOW and go back to the elves... and burn them down. they lost their best fighters we should not let them to recover
I'm not sure if converting Alice while she's unconscious is a good idea, but this is as good a time as ever to discuss the gift to give her.
Before using the Left Stone gift on ANYONE, we should pray to Nocteclaw for guidance. If nothing else, it's a chance to practice our religion, and as a god/dess s/he's likely to see stuff we miss.
Before using the Left Stone gift on Alice, we should make sure she's willing to have kids, because that's the biggest advantage (IMHO) of the Left Stone.
If Nocteclaw doesn't outright object, and Alice is willing to have plenty of little girls, I would support Alice having the Gift of the Left Stone. It shows her importance to her, and to Foghorn.
-snip-
Agreed. We should also tell the elf that if he sides with us we could heal him at our tower.
Ooh, good idea!
Side Note: Can we please try and learn necromancy soon? Maybe send out one of our soon to be new consorts to find the necromancer who escaped before.
Who?
Oh and no left stone to Ukrainian Ranger! The gift that gives fiery wings and limited immortality sounds like a better gift to me. I really want to save the left stone for someone AMAZING or use to just have a female child. The rest of its good though and I agree about not wasting our best gifts on consorts.
We're not stoning the GM!
Anyways. I believe that burning wings would impact stealth and ability to act in the forest. If we don't use the Left Stone on Alice, the new gift sounds neat. Natural armor to protect her and all. Also, if we don't give Alice the Left Stone, I suggest we use it to make a daughter with consort!Alice.
We have stealth based party... and use stealth constantly
Well, not at home, but yes. It's also stupid to give someone a gift that destroys one of that person's greatest talents.
And I fail to see, combat gift = immortality
The Phoenix gift has a 1-Up built in. Emphasis on "1."
Let the elf go, even though he almost killed Alice, he made up for it by possibly saving the lives of all of us by betraying the mage. Loot the mage for any thing which could be helpful with magic. I think Gwen should eat until she is satisfied, even if it includes the warrior. I think that our raid was successful, enough with getting one captive, a caring for Gwen’s and the future child’s well being by feeding them, and most importantly coming out alive. I do not think we should risk all that was gained by staying any longer than needed. Also I think that the elf warrior should not be brought along because of two reasons. One is that it will be harder to feed a growing group since, we already have Alice, the merwoman (Something the III), Gwen, a child on the way, maybe another wife, and our night trollself. Our only steady and no risk option for food is our flock of lovebirds. The other reason is that with more night trolls and night trolls consorts, there is going to be a high demand/need for mortals to eat. More mortals killed= more enemies in some cases. Although, I know there are some plus to getting the warrior, I just don’t like the feel of getting her as a consort.
More consorts also means more people we can send out to hunt.
Besides, we don't have any meatshields. If we don't convert her, we should at least make her a minion.
One more thing is, I rather have our guy just start a family with Gwen and spend our gifts on the children because we can teach our children the way of the night troll more easily than a grown adult.
More consorts means more buns in the oven, and anyways the consorts don't start as infants.
In short: let’s just get home.
How? Two or three people plus gear plus loot to carry, two people (one pregnant) to carry it.
2 Q’s for Weirdsound:
If our first child is a daughter, she wouldn’t be to have kids that are night trolls, but can still have kids with a mortal and have half-trolls right?
Night trolls can not die of old age, right?
Half-trolls?
Our child will be a son.