Outside the Life Studies Department...James tries to find a lifemage!
[Search roll: 3]
He finds
a mage. She's dressed in all black robes and seems to be poking a fire in the department's ruins!
"... serves the bloody bastards right... lousy lifemages..."[Ambush roll: 5]
James manages to sneak up on her perfectly! He entangles her in his snail heads and pulls her off to a dark alleyway!
[Noise roll: 6]
The mage remains totally quiet during the entire ordeal! Eventually James deposits her on the ground behind the Metamorphosis Department!
[Beaversnailgoating roll: 3]
He tries his best to perform his beaversnailgoating routine, but the mage remains unimpressed! At the end of the ordeal, James feels somewhat inadequate!
"Was that it?"[Mage reaction roll: 2]
She begins to wave her hands!
[Magic roll: 3]
A horrifying image flashes in James' mind for a second! Hm, wonder what it was.
"Was that it?"On an alien world, far from home...Vincent waves to the light!
[? roll: ?]
He feels whatever peers at him tilt one of its many whatsits quizzically!
[? roll: ?]
It appears to be attempting to invade Vincent's head!
[? roll: ?]
[Vincent will roll: 5]
Vincent holds back as well as he can, but the mental tendrils of the creature reach his metaphorical brain after what appears to be a lifetime of mental struggle!
[? roll: ?]
~why are you here~Meanwhile, in the Great Hope Graveyard...Near a mausoleum, two rather bored-looking undead lurk in the shadows!
One seems to be telling the other about that time a guy tried to tell him that his potions must be watered down, which they, by the way, never were, and he has the documentation to prove it! The
other remains stoically silent and completely legless. They've been here for quite a while, actually.
"So, then I was traveling the wilderness, and bandits ambushed me! They said that they'll take my money or my life, I said I've got potions. They said that my potions are watered down. I said screw you. They killed me. Guess they won that argument."Suddenly, there is the sound of exploding flesh and a very angry-looking and bruised necromancer appears in front of them!
"Two undead, eh? Pah, you'll do.""What?"He angrily spits out five words! The two undead suddenly feel a lot less free!
"Right, let's get the hell out of here. Got no time for this stu-"He is interrupted by ghostly screeching from the distance! A
horrid three-legged specter is heading right for him, though whether it's because of some perceived slight, desire to preserve the natural order of things or sheer bloody-mindedness and boredom, not even the ghost could probably say! The ghost would, however, be able to say that haunting a carnival forever is
much more dull than you'd think!
"Perfect, I needed another minion!"He shouts the five words again! The ghost slows down for a second, but keeps approaching!
"You, stop!"The spirit stops!
"Everybody, come with me! I believe I might have a use for your worthless hides!"They do!
The necromancer waves his hands! There is the sound of exactly seven rocks crashing against each other at a high speed, and they are all gone!
After a brief moment of blackness, they find themselves in the middle of a dark hall in a tomb! There appears to be a bonfire burning in the middle of it!
The necromancer picks up a book and seems to be leafing through it!
"Right, now where did I put it..."End of Chapter 2!
New abilities for the surviving four!
James:
Snail Survival,
Animal Empathy,
Beaversnailgoating.
Vincent:
Experienced Looter,
Triple-Wielding,
Arm Jump.
Samucane:
Competent Cane Pilot,
Cane Cabaret,
Magical Cane Fighting.
Alaric:
Liar Extraordinaire,
Improved Ghostly Ventriloquism,
Telekinetic TalentYou can also choose one of the abilities you didn't get at the end of the previous chapter instead!
I also added Yoink to the player roster, since nobody seemed to mind. Gentlemen, start your posting!