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Author Topic: Prince's Guard - Blood in the Mists - Game Over!  (Read 41652 times)

Tiruin

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Re: Prince's Guard - Blood in the Mists - Turn 1
« Reply #255 on: November 07, 2012, 01:26:47 am »

There are Three unresolved Attacks:
    Tiruin Attacking ToonyMan
    Toaster Attacking ToonyMan
    Jim Groovester Attacking ToonyMan
    ToonyMan Attacking Tiruin
    Leafsnail Attacking Tiruin

Caz has sustained 4 Wounds and has been slain!
Deathsword has sustained 4 Wounds and has been slain!
Tiruin has sustained 1 Wound
Dariush has sustained 5 Wounds and has been slain!


Ak, sorry guys. Day went crazy. I'm going to Extend to ~10am Pacific Wednesday
Fix'd.
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Jim Groovester

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Re: Prince's Guard - Blood in the Mists - Turn 4
« Reply #256 on: November 07, 2012, 03:09:55 am »

Are you actually reading my posts instead of being blind to your own reasoning?

I gave ToonyMan an ultimatum to explain his posts. I had a damn FOS ON HIM.

If you can't reason that I was going to attack him after that, then I have lost all faith in logic and human reason.
But it was Toaster attacking that triggered your attack, not anything ToonyMan did.  Sure you had an FoS.  The question is why that FoS only became an attack once you felt you had backup.

This is a creative interpretation of events. Or, in other words, bullshit.

You have one more post to explain your scummy and irrational antics.

The FoS post is an obvious ultimatum. One intervening post by ToonyMan later with failure to deliver, Tiruin attacked ToonyMan.

There was no way he could've known Toaster or even anyone else was going to attack ToonyMan afterwards, so if he didn't have the brass to commit to his ultimatum without extra help from someone else then why bother doing it? That would've been really stupid of him.

So how can you keep saying that it was Toaster's attack prompted Tiruin's when Tiruin committed to his ultimatum? The timing's curious, but not damning, especially considering the fucking ultimatum he (not very) clearly laid out.

Toaster, no second attack? If you think ToonyMan is scum why not take the chance to fully eliminate him? Or do you want to keep him around with a single hitpoint?
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Toaster

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Re: Prince's Guard - Blood in the Mists - Turn 4
« Reply #257 on: November 07, 2012, 08:50:34 am »

Jim:  I'd love to see Toony and Tiruin eliminate each other.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Tiruin

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Re: Prince's Guard - Blood in the Mists - Turn 4
« Reply #258 on: November 07, 2012, 08:55:05 am »

Jim:  I'd love to see Toony and Tiruin eliminate each other.
-_-

Why.

And that will have to wait until tomorrow.
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Toaster

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Re: Prince's Guard - Blood in the Mists - Turn 4
« Reply #259 on: November 07, 2012, 09:13:38 am »

Because I think you're both scum, and scum fights are hilarious.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Tiruin

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Re: Prince's Guard - Blood in the Mists - Turn 4
« Reply #260 on: November 07, 2012, 09:18:49 am »

...

What kind of reasoning is that.
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Toaster

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Re: Prince's Guard - Blood in the Mists - Turn 4
« Reply #261 on: November 07, 2012, 09:25:49 am »

It's funny that my enemies are eliminating each other?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Tiruin

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Re: Prince's Guard - Blood in the Mists - Turn 4
« Reply #262 on: November 07, 2012, 09:27:35 am »

So can you outline why you think we're your enemies?
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Mephansteras

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Re: Prince's Guard - Blood in the Mists - Turn 1
« Reply #263 on: November 07, 2012, 01:19:09 pm »


  Tiruin turns his attention to ToonyMan, recklessly showering blow after blow upon him. Jim and Toaster take advantage of this to strike blows of their own against ToonyMan. The hapless guard is driven backwards, blocking what he can but taking several nasty cuts. He does manage to land a blow on Tiruin in the process, however.

  Leafsnail hacks at Tiruin and injures him as well.

  Only the Prince, standing off to the side with his guard raised, is not involved in the melee.


Caz has sustained 4 Wounds and has been slain!
Deathsword has sustained 4 Wounds and has been slain!
Tiruin has sustained 3 Wounds
Dariush has sustained 5 Wounds and has been slain!
ToonyMan has sustained 3 Wounds


Turn 4 has Ended. Any unused Actions were wasted.

Turn 5 Started and will End ~10am Pacific Monday, or when all Actions have been made or Passed
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ToonyMan

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Re: Prince's Guard - Blood in the Mists - Turn 4
« Reply #264 on: November 07, 2012, 01:55:10 pm »

I guess we should stop bickering then.

Unblockable attack IronyOwl.  If you're really a traitor Tiruin then screw you.  At least Toaster let me live for another turn, thanks dude.
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Toaster

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Re: Prince's Guard - Blood in the Mists - Turn 4
« Reply #265 on: November 07, 2012, 02:23:50 pm »

Wow, there's a shocker.

Since you don't need to die right away, Toony, I'll see what Tiruin does first with his fancy two attacks.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

ToonyMan

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Re: Prince's Guard - Blood in the Mists - Turn 4
« Reply #266 on: November 07, 2012, 02:27:58 pm »

Gotta make sure Tiruin goes first right?  I still don't see how lowering the health of swordsmen is a bad idea...
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Toaster

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Re: Prince's Guard - Blood in the Mists - Turn 4
« Reply #267 on: November 07, 2012, 03:19:23 pm »

I want to be able to counter him if he doesn't kill you like he should.

If he doesn't kill you, I'll kill him and hope Irony kills you.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Jim Groovester

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Re: Prince's Guard - Blood in the Mists - Turn 4
« Reply #268 on: November 07, 2012, 04:00:58 pm »

Jim:  I'd love to see Toony and Tiruin eliminate each other.

You mean, you want to keep ToonyMan and Tiruin around for another turn because you're a traitor and you think they're on your team.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Toaster

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Re: Prince's Guard - Blood in the Mists - Turn 5
« Reply #269 on: November 07, 2012, 05:10:57 pm »

Well, I couldn't kill them both.

Ball's in Tiruin's court now- his action determines my action.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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