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Author Topic: Prison Architect - Version 2.0 Release | It's over! *weeping*  (Read 247288 times)

Tobel

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Prison Architect - Version 2.0 Release | It's over! *weeping*
« on: September 25, 2012, 08:52:15 am »



Latest version: RELEASED! V 2.0 , August 2016

Prison Architect is done! v2.0 is the last release by IV.


Version 2 changelog:

Spoiler (click to show/hide)


Articles:

RPS launch article

Eurogamer article per Nenjin detailing some possible features coming out later this month including tunneling, guard-opened doors, and riots.

Oct 29 - Update from Introversion on sales and future updates

Many dwarves died to bring you these tips:

 - Single common rooms may be/are bugged. Place down two common areas for less boredom.
  - Further, large TV's may not be working properly, use the smaller ones instead.
 - You can edit your save file to turn off new prisoner intake. (c:\users\you\appdata\local\introversion\ for win7).
 - Edit your save file and search for "finance" to give yourself unlimited funds.
 - Workshops give you income without needing workers, although prisoners can gather basket weaving tools murderous devices.
« Last Edit: August 26, 2016, 11:50:03 am by Tobel »
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nenjin

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Re: Prison Architect
« Reply #1 on: September 25, 2012, 09:00:44 am »

Looking forward to it. Subversion it is not, but I do like Sims and would love to play one from Introversion.
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Ivefan

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Re: Prison Architect
« Reply #2 on: September 25, 2012, 09:04:42 am »

Looking forward to it. Subversion it is not, but I do like Sims and would love to play one from Introversion.
sims -> prison
I like your comparison.
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Catastrophic lolcats

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Re: Prison Architect
« Reply #3 on: September 25, 2012, 09:21:04 am »

Will you have to segregate rival gang members to stop them shanking each other? Can I have an old-school "pit prison" where I just dump the meanest people society breeds and throw down supplies every few days and let them "manage" their own hell hole?
These are the questions that must be asked.
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Neonivek

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Re: Prison Architect
« Reply #4 on: September 25, 2012, 10:17:42 am »

Will you have to segregate rival gang members to stop them shanking each other? Can I have an old-school "pit prison" where I just dump the meanest people society breeds and throw down supplies every few days and let them "manage" their own hell hole?
These are the questions that must be asked.

Oddly enough there are two other prison management games out there... and that is exactly what you try to do.
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Aboth Ber

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Re: Prison Architect
« Reply #5 on: September 25, 2012, 10:24:07 am »

Will you have to segregate rival gang members to stop them shanking each other? Can I have an old-school "pit prison" where I just dump the meanest people society breeds and throw down supplies every few days and let them "manage" their own hell hole?
These are the questions that must be asked.

Three hundred prisoner going in, only one going out....

Since we at bay12 LOVE to find the SCIENCE in everywhere and casually put dorf lives in danger I like to see what the bay12 resident had their mind when they design 'perfect prison'....

@neonivek
you mean MCDICKIE game???
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Neonivek

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Re: Prison Architect
« Reply #6 on: September 25, 2012, 10:31:03 am »

No no no...

They weren't eye gougingly terrible games... I cannot remember their names though

If I was forced to guess it would be "Prison Tycoon"
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Shades

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Re: Prison Architect
« Reply #7 on: September 25, 2012, 10:33:17 am »

Looking forward to it. Subversion it is not, but I do like Sims and would love to play one from Introversion.

Been looking forward to it for months now, but information about it seems minimal. Hopefully whatever the big announcement is will be worth the wait.
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Catastrophic lolcats

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Re: Prison Architect
« Reply #8 on: September 25, 2012, 10:44:38 am »

Will you have to segregate rival gang members to stop them shanking each other? Can I have an old-school "pit prison" where I just dump the meanest people society breeds and throw down supplies every few days and let them "manage" their own hell hole?
These are the questions that must be asked.

Oddly enough there are two other prison management games out there... and that is exactly what you try to do.

Out of curiosity, what are they? It's a genre I've been mildly interested in for a while and all I've come across is the "Prison: Tycoon" series which got varying reviews across the board. I was asking about the pit thing in a half-jest but also because it's something I would be interested trying in the genre. Mostly to see how the AI would or wouldn't function.
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Levi

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Re: Prison Architect
« Reply #9 on: September 25, 2012, 10:52:39 am »

I've said it before, but I'll say it again.  I freaking adore the graphics style they went with in this game.  I'm probably going to buy the game just because of that.
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ScriptWolf

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Re: Prison Architect
« Reply #10 on: September 25, 2012, 11:03:40 am »

yeah i have been waiting for information for so long, really hope tomorrow it is the alpha will be a 1 day buy for me.
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Aklyon

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Re: Prison Architect
« Reply #11 on: September 25, 2012, 11:04:20 am »

Did we have a thread for this before, or was that just commandeering the Subversion thread before it died?
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ScriptWolf

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Re: Prison Architect
« Reply #12 on: September 25, 2012, 11:06:06 am »

Did we have a thread for this before, or was that just commandeering the Subversion thread before it died?

im sure we had a thread for this one before, linking all the pc gamer articles
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Aklyon

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Re: Prison Architect
« Reply #13 on: September 25, 2012, 11:07:27 am »

Either way, tis interesting news.
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Scelly9

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Re: Prison Architect
« Reply #14 on: September 25, 2012, 11:08:52 am »

I've said it before, but I'll say it again.  I freaking adore the graphics style they went with in this game.  I'm probably going to buy the game just because of that.
This. Besides, I love the kind of game this looks like it will be.
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