I'm having quite a bit of difficulty setting an artifact on fire. I can transport and dump magma, but magma has two problems (I know I know, calling anything magma-related a "problem" borders on heresy).
1) It utterly destroys whatever it lands on (as opposed to setting it on fire and the fire eventually destroying it). This means if I dump it directly on an artifact, the artifact simply dissappears.
2) When magma lands on a tile, it pushes things around.
I want my ‼Artifact‼ in a very specific location.
The artifact itself has another problem. You can't dump it. So getting it to a location that can ignite it requires that I put it above the square and make that square go away (so the artifact drops) or that I spread fire onto a square that contains the artifact.
Deconstructing a tile with an artifact stockpile on it isn't an option because the objects on the tile won't fall, they'll teleport to the deconstructors position. Hatches and bridges won't work because I can't put a stockpile on them. I think I could make a hatch, put the artifact next to it, and then deconstruct a wall from the hatch tile, using the "everything within 16 tile square teleports to deconstructor's location" bug.
Spreading fire is also quite difficult. I've tried dumping magma onto a wood stockpile. It obliterates the wood it lands on and catches nothing on fire. I've tried dumping magma onto a wooden road. The road does not catch fire. I've dumped it onto bins and caught them on fire, but I can't get the fire to spread to adjacent tiles with flammable items on them. It seems the only way to spread fire is to catch grass on fire. To do that, I'd need to muddy the tiles, force them to be indoors so that something would grow on them, and then light them?
I'm looking for a few good Dwarves to help me create ‼FUN‼ (specifically, the ever-burning eyes in my toad monument). Help me Bay12Forums, you're my only hope.
- Fnear