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Poll

A new drunken world is imminent. Should we try a modded world?

Yes!
No!
I am small and neutral, like Switzerland

Pages: 1 2 3 [4] 5 6 ... 341

Author Topic: !!DRUNK FORTRESS!! [We Hath Become Death, the Destroyers of Worlds]  (Read 1239111 times)

Kamin

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Re: !!DRUNK FORTRESS!!
« Reply #45 on: September 07, 2012, 04:02:50 pm »

How hard is the embark going to be anyway, Kamin?
I advise nothing more dangerous than untamed wilds. It could be an issue otherwise.
I imagine I'll probably go Untamed Wilds or something close. I intend on being pretty drunk for the first year, and I honestly don't think I'd be able to handle an evil biome. Unless people clamor for evil, I'm staying away from it. This being a democratic game, however, means that you can clamor for an evil biome. If enough people want it, I'll try.

MrWillsauce

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Re: !!DRUNK FORTRESS!!
« Reply #46 on: September 07, 2012, 04:04:19 pm »

It must have a volcano. Hopefully someone will breach it accidentally in a drunken stupor and flood the map.
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Wrex

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Re: !!DRUNK FORTRESS!!
« Reply #47 on: September 07, 2012, 04:06:40 pm »

Volcano's are good. I am excellent at making magma based metalworking systems.


SO VOLCANO GET MAGMA YES YES YES.
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misko27

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Re: !!DRUNK FORTRESS!!
« Reply #48 on: September 07, 2012, 04:07:36 pm »

Volcano's are good. I am excellent at making magma based metalworking systems.


SO VOLCANO GET MAGMA YES YES YES.
BURN BABY BURN!

but no evil.
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Kamin

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Re: !!DRUNK FORTRESS!!
« Reply #49 on: September 07, 2012, 04:40:34 pm »

Volcano's are good. I am excellent at making magma based metalworking systems.


SO VOLCANO GET MAGMA YES YES YES.
BURN BABY BURN!

but no evil.
I am extremely picky about embark sites, so unless there's a volcano embark with a decent amount of wood and gatherable plants, I'm not sure. I might just gen a world soon and throw up like three options in a poll though, so we'll see what happens.

MrWillsauce

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Re: !!DRUNK FORTRESS!!
« Reply #50 on: September 07, 2012, 04:41:52 pm »

Quote
I am extremely picky about embark sites, so unless there's a volcano embark with a decent amount of wood and gatherable plants, I'm not sure. I might just gen a world soon and throw up like three options in a poll though, so we'll see what happens.
Just put an assload of volcanoes in the parameters. Also lots of megabeasts.
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GreatWyrmGold

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Re: !!DRUNK FORTRESS!!
« Reply #51 on: September 07, 2012, 05:15:24 pm »

I vote that the region be calm and/or good, and that it also contain plenty of ore and some clay. Volcanoes are ideal, so set volcanism high.
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Wrex

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Re: !!DRUNK FORTRESS!!
« Reply #52 on: September 07, 2012, 05:19:23 pm »

If we can get a volcano, we could use some sand or clay.
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Tirion

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Re: !!DRUNK FORTRESS!!
« Reply #53 on: September 07, 2012, 06:09:57 pm »

This is a very good idea. (I would certainly qualify at the moment, thanks to a *grape wine bottle (clear glass)* )

Or in other words: Roleplay level: OVER 9000!
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Kamin

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Re: !!DRUNK FORTRESS!!
« Reply #54 on: September 07, 2012, 07:12:03 pm »

This is a very good idea. (I would certainly qualify at the moment, thanks to a *grape wine bottle (clear glass)* )

Or in other words: Roleplay level: OVER 9000!
Hahaha, you're more than welcome to play with us if you'd like, Tirion!

Kamin

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Re: !!DRUNK FORTRESS!! (Map Vote)
« Reply #55 on: September 07, 2012, 11:50:59 pm »

Time to vote on embark, guys. Read the updated OP for more info.

MrWillsauce

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Re: !!DRUNK FORTRESS!! (Map Vote)
« Reply #56 on: September 07, 2012, 11:52:00 pm »

Embark 1, just because of the Volcano's name
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MaximumZero

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Re: !!DRUNK FORTRESS!! (Map Vote)
« Reply #57 on: September 07, 2012, 11:52:14 pm »

1 for delicious metals.
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Kamin

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Re: !!DRUNK FORTRESS!! (Map Vote)
« Reply #58 on: September 07, 2012, 11:55:41 pm »

Feel free to vote away on the poll  :D

Wrex

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Re: !!DRUNK FORTRESS!! (Map Vote)
« Reply #59 on: September 08, 2012, 12:47:11 am »

I had a Death in the Afternoon today. Waste of good champaigne, the emulsification bleeds off tons of carbonation. Dosen't taste bad, by any means - just not what you would expect.
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