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Poll

Should I reboot this?

Yeah, start anew.
- 6 (50%)
Yeah, but have everyone keep their stuff and our point in the 'Story'
- 4 (33.3%)
Nah, let's keep going.
- 2 (16.7%)
Nah, just kill this.
- 0 (0%)

Total Members Voted: 12


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Author Topic: Mall Fight: RTD-ified: THE FAQ AND GENERAL Q THREAD  (Read 117667 times)

ReDeadEr

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #375 on: November 26, 2012, 11:36:42 pm »

Lou will charge at Ethan and introduce him to his new friend Glaive-Guisarme.
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Greenstarfanatic

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #376 on: November 27, 2012, 12:24:29 am »

((Nope. Pokemon have to die. The trainers are invincible. Once all of a trainer's pokemon are defeated, they white out.))
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ReDeadEr

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #377 on: November 27, 2012, 12:55:36 am »

((...Oh.))

Lou uses Flamethower on Meganium!
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TCM

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #378 on: November 27, 2012, 05:24:36 pm »

I edited my post.

Even though the Pokemon Trainers are invincible, can we still hurt them? With pain? Like what I attack someone's Pokemon and then throw a chair at them?
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Greenstarfanatic

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #379 on: November 27, 2012, 05:51:07 pm »

Okay, so you're gonna stick with the Syringe Gun? And...do you mean just because you feel like it? Out of Spite?
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Yoink

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #380 on: November 27, 2012, 05:52:57 pm »

"Oh my god oh my god I'm dead!"

>Freak the fuck out! Keep away from the light! ...Or are you supposed to go towards it? Damn, I don't remember.

>Freak out more!
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To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

TCM

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #381 on: November 27, 2012, 06:20:02 pm »

Okay, so you're gonna stick with the Syringe Gun? And...do you mean just because you feel like it? Out of Spite?

Yeah, Syringe Gun.

I say that as a realistic attack. The Trainers can't bark out attacks very well if a flying chair slams into their face.
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Greenstarfanatic

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #382 on: November 27, 2012, 08:14:53 pm »

"Oh my god oh my god I'm dead!"

>Freak the fuck out! Keep away from the light! ...Or are you supposed to go towards it? Damn, I don't remember.

>Freak out more!
You respawned already...and you're in the middlen of a pokemon battle...
But I'll still take freaking out as a suitable action.
Okay, so you're gonna stick with the Syringe Gun? And...do you mean just because you feel like it? Out of Spite?

Yeah, Syringe Gun.

I say that as a realistic attack. The Trainers can't bark out attacks very well if a flying chair slams into their face.
Ah, so like, say, you hit them, the pokemon won't obey and will use a randomly selected move. Seems about right.
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Fireiy

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #383 on: November 27, 2012, 09:44:09 pm »

I'll also assume I can't do whatever Edgeworth did in the video.
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Greenstarfanatic

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #384 on: November 28, 2012, 12:55:35 am »

Hm...Actually...Why not? Since your character has it, why not use it? Go ahead.
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Fireiy

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #385 on: November 28, 2012, 03:52:40 am »

Oh? Yay!
Use Psyche Locks! Avoid Charizard and Swampert

Fictional level: Level 80 Prosecutor
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Greenstarfanatic

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #386 on: November 28, 2012, 10:57:38 am »

Type? Wanna be...Dark/somehing?
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RaNDM

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #387 on: November 28, 2012, 08:52:02 pm »

[4] Stainless steel umbrella and CDs GET! You also manage to find a roll of duct tape and a single saw blade. What could you do with THESE?

I have no idea. I just captchalogue everything, setting the saw blade for eject.

I stop and stare at the ongoing battle.

"This is surreal."

I look at the crowd of fighters. They don't look like a friendly bunch, especially the big guy with the gauntlets.

The trainers are punks though. Fighting monsters is not my idea of fun, but the trainers shouldn't be too hard to handle.

RaN: Distract the trainers by addressing them as underprivileged rabble, insinuating that they are too old for pocket monsters.

"HEY LOSERS! AREN'T YOU A LITTLE OLD FOR POCKET MONSTERS?!"
« Last Edit: November 28, 2012, 09:09:55 pm by RaNDM »
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I can't deal, man.

Fireiy

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #388 on: November 28, 2012, 11:44:10 pm »

No idea. Though looking more closely at the video I'd have to say it goes a bit more towards Psychic. Though here are the Weaknesses and Resistances that I know of:
Spoiler (click to show/hide)
And completely not restricted to 4 moves.
Also new action.
Challenge Dawn. Use Psyche Locks. Defense greatly rose!
Also, do I have to roll for these or are they auto-success? For that matter, do the Pokemon have to roll?
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Greenstarfanatic

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Re: Mall Fight: RTD-ified *FULL* Gotta Catch 'em All!
« Reply #389 on: November 29, 2012, 12:21:23 am »

((You WILL have to roll for a success for your 'moves' and the pokemon have to roll. 1/6 They'll get hit by recoil, with one having the action not happening at all, and 6 it does. 2, the attack misses. 3, the attack does minimal damage. 4, it hits, and 5, it's a critical. A Super Effective gives a both the roll to DO damage AND to the Attack Vs. Defence roll. Resistance will give a +2 to the enemy's defence, and is an automatic 3 for the damage roll, and a 'does not effect' is an automatic fail on both. Your Psycho Locks will give a +1 on defensive rolls! Gumshoe will be Normal/Ground Type, and I'll put moves in the description, and Kay will be Dark/Flying, IF you summon her which I know you will because I mentioned her.))
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