The purpose of a game is to entertain. A good game entertains well. If more people are entertained than not entertained, then the game is doing its job of entertaining, and is thus, by definition, a good game.
That's a very subjective value. Me defining subjectively what is a good food does not make it a good food objectively. Potato, velociraptor.
And with some Games finally achieving art status, the definitions are more abstract now.
Memory, it is suspected by some scientists that you'd eventually reach a point where years would pass by like minutes
You are immortal. Concepts of time are relative now, why would this change when you have ALL the time! Take up meditation or something. Heh.
Never mind that no one really knows how the mind functions after encountering the jaws of eternity, and so the consequences are uncertain.
being frozen for trillions of years (heat death)
Immortal
being torn apart or crushed (big crunch/big rip)
Immortal
being shot
Immortal
experimented upon
Immortal Zoidberg
tortured
It tickles
etc. innumerable times over the course of your never-ending lifespan, you'd eventually go insane...
Sanity is for the mortals. I HAVE ASCENDED YOUR VALUES.
Living forever would be pretty cool for the first billions years, but the whole "wandering through the emptiness of space" would get really boring after a while.
Not if you ♥ astronomy. Or if you don't base your life around having fun.
#YOLÉ
Quick, someone get a Victorian person to write about this instead of Pride and Prejudice.
Oh
Mr Darcy MetaHitler...