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Author Topic: LP Civ4:C2C (6050 BC - Slightly delayed)  (Read 145897 times)

Descan

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #585 on: July 14, 2013, 01:34:04 am »

Have you thought about movin the capital to the mainland and getting less "OMAHGAWDWE'REACOLONY" instability?

It feels a little... wrong, to do it. But I guess what matters more? Stability or keeping with our awesome island?
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ShoesandHats

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #586 on: July 14, 2013, 05:21:31 am »

P to the T to the double-U.
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GreatWyrmGold

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #587 on: July 14, 2013, 10:31:13 am »

Log rams have no animations whatsoever. The maceman just walks up to them whacks them a bit, possibly gets hit by their psychic powers or something, and then walks away. They also have no available promotions at start, which is why they're glowing blue.
And here I thought they were glowing blue because of their psychic powers.

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And we mustn't forget to take note of the beautiful words that show up near the top of the screen...
Yup, it's a good thing that our stone maceman got City Raider III.

Have you thought about movin the capital to the mainland and getting less "OMAHGAWDWE'REACOLONY" instability?

It feels a little... wrong, to do it. But I guess what matters more? Stability or keeping with our awesome island?
Sounds like a plan.
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Boksi

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #588 on: July 14, 2013, 06:35:22 pm »

Alright, status update time! First off, let's look at our empire.

Mayapanpenponpu, our glorious capital
Spoiler (click to show/hide)

Aberpanapopuma, once Celtic, now Jivaro.
Spoiler (click to show/hide)

Pumayapan, our holy city!
Spoiler (click to show/hide)

Popumayapan, our smallest city.
Spoiler (click to show/hide)

Persepolis, taken from the Persians, holy city of Hellenism.
Spoiler (click to show/hide)

Szeged, our newest conquest. Has lots of resources.
Spoiler (click to show/hide)

I have no idea why our financial trouble is the chief cause of our empire's instability, seeing as our finances seem just fine to me. Maybe we're having trouble with them because we haven't invented them yet?
Spoiler (click to show/hide)

Anyway, let's consider our targets fellow civilizations targets.
Spoiler (click to show/hide)

The most immediate threat is the Aztecs. Damn those annoying lime green bastards.
Spoiler (click to show/hide)

Our newest neighbors are the Brazilians, led by Hammurabi.
Spoiler (click to show/hide)

Further east are the Cherokee, who seem fairly dangerous, having taken at least one barbarian city already.
Spoiler (click to show/hide)

To the north of the Cherokee are the Inca, led by Julius Caesar. We can pretty much ignore them.
Spoiler (click to show/hide)

To the west of the Inca are the Maori, led by Gilgamesh. They're fighting a lot with the Navajo.
Spoiler (click to show/hide)

Speaking of the Navajo, they're to the northwest of the Maori.
Spoiler (click to show/hide)

And finally, to the west of the Navajo and to the north of the Aztecs, we have the Carthaginians. Amazingly, they're led by Hannibal of Carthage.
Spoiler (click to show/hide)

Next is a quick rundown of our current civics.
Spoiler (click to show/hide)

In case you're wondering what slavery does, it's this.
Spoiler (click to show/hide)

Here's a list of currently constructed world wonders, as well as the top 5 cities of the world.
Spoiler (click to show/hide)

We've built a couple of cultures, so let's see what units they make available. First off, the Caribs.
Spoiler (click to show/hide)

Cheyenne.
Spoiler (click to show/hide)

Huron.
Spoiler (click to show/hide)

And finally, the Zapotec, which we'll finish building soon.
Spoiler (click to show/hide)

Finally, let's have a look at the tech tree.
Spoiler (click to show/hide)

Do Zapotec or Nootka unlock any neat units or heroes? 
You've already seen the Zapotec, but as for the Nootka...
Spoiler (click to show/hide)

Have you thought about movin the capital to the mainland and getting less "OMAHGAWDWE'REACOLONY" instability?

It feels a little... wrong, to do it. But I guess what matters more? Stability or keeping with our awesome island?
It's entirely up to you guys whether we do it or not. I did state right there in the OP that I'd be playing according to your whims. While being a colony does cause instability, it's entirely solvable with a big enough garrison.
Spoiler (click to show/hide)
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Descan

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #589 on: July 14, 2013, 07:25:48 pm »

I'd say we turn the Holy City into our Capital. It's fairly central to all our cities, both present and possible future ones (assumin we go north), and ... It's our holy city! :D
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MetalSlimeHunt

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #590 on: July 14, 2013, 09:18:44 pm »

Voting for Stargazing. Not for any tactical reason, I just want us to have stargazing. Look to the skies, people of the Jivaro. Look to the skies and know your destiny.

I say we keep Mayapanpenponpu our capitol. Did the Romans move their capitol because Rome wasn't in the center of the empire? No! Because it was fucking Rome! Mayapanpenponpu shall be the capital for all time, the gem of the world....and eventually, the galaxy.
« Last Edit: July 14, 2013, 09:21:54 pm by MetalSlimeHunt »
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LordSlowpoke

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #591 on: July 14, 2013, 10:03:13 pm »

I say we keep Mayapanpenponpu our capitol. Did the Romans move their capitol because Rome wasn't in the center of the empire? No! Because it was fucking Rome! Mayapanpenponpu shall be the capital for all time, the gem of the world....and eventually, the galaxy.

we need to make cities on the glacier in order to make our capitol be in the center of the empire

WHO'S WITH MEEEEEEE
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stabbymcstabstab

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #592 on: July 15, 2013, 12:56:30 pm »

I AM!
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Glacies

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #593 on: July 15, 2013, 01:15:02 pm »

My vote is for the Holy City. For as long as our religion justifies our authority, we should rule from that seat. The temples must run with the blood of our many sacrifices! Send forth the lightning warriors! Sow chaos and fear amongst our enemies!

Ahem.

Yeah. Stability would be near perfect if we moved the capital there, I reckon. If we plan to completely expand over the entirety of the continent we'll need to put our palace on the mainland. If we're to expand onto a second whole continent we should hold off on building the forbidden palace until we've secured the center of our next continent. I realize this is really far ahead, but it's worth it, I assure you. Also rename Persepolis and Szmegma to something more appropriate. Smepaponpumpu, Perpaponpanpu, Peponpunpanpu?

USEC_OFFICER

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #594 on: July 15, 2013, 02:44:00 pm »

Also rename Persepolis and Szmegma to something more appropriate. Smepaponpumpu, Perpaponpanpu, Peponpunpanpu?

Ponpanpun. Ponpunponpan. Ponpanponpunpon. Ponponponponponponpunandpon.
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CognitiveDissonance

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #595 on: July 15, 2013, 02:56:22 pm »

Also rename Persepolis and Szmegma to something more appropriate. Smepaponpumpu, Perpaponpanpu, Peponpunpanpu?

Ponpanpun. Ponpunponpan. Ponpanponpunpon. Ponponponponponponpunandpon.

I do believe it is time to explore the meaning and significance of our ancestral mountains, and then assign names to cities to represent their values and virtues.

Does Pon stand for Honour and Victory? Then a military city, or one where great combat has happened, will be at least PonPon.

What do you think, folks?
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LordSlowpoke

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #596 on: July 15, 2013, 03:58:38 pm »

Also rename Persepolis and Szmegma to something more appropriate. Smepaponpumpu, Perpaponpanpu, Peponpunpanpu?

Ponpanpun. Ponpunponpan. Ponpanponpunpon. Ponponponponponponpunandpon.

I do believe it is time to explore the meaning and significance of our ancestral mountains, and then assign names to cities to represent their values and virtues.

Does Pon stand for Honour and Victory? Then a military city, or one where great combat has happened, will be at least PonPon.

What do you think, folks?

pon for honour and victory?

oh boy the implications
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CognitiveDissonance

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #597 on: July 15, 2013, 04:10:32 pm »

pon for honour and victory?

oh boy the implications

...what did I just watch o.O
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LordSlowpoke

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #598 on: July 15, 2013, 04:14:44 pm »

pon for honour and victory?

oh boy the implications

...what did I just watch o.O

the reason pon will not stand for honour and victory

it will stand for "oh god i'm on drugs" instead

objections?
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Thexor

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Re: LP Civ4:C2C (6217 BC - Slow and steady kills the Huns)
« Reply #599 on: July 15, 2013, 04:22:02 pm »

pon for honour and victory?

oh boy the implications

...what did I just watch o.O

the reason pon will not stand for honour and victory

it will stand for "oh god i'm on drugs" instead

objections?

For this civilization? I'm pretty sure we can use the same word for both "honour" and "heavily drugged".
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