Hello. What I'm trying to do is add the hilt of a weapon into the description of said weapon. I intend to make a copy of the weapons folder, change the item IDs, and only edit the descriptors of these- they will be custom-made weapons, (in-game), which would (hopefully) provide a path to the necessary information, (what the hilt is made of).
My problem is that I cannot seem to find a 'descriptors' page on the DF wiki, and so might have some work cut out for me if I can't find an alternate source of information.
Would one of you kind gents and ladies please be that alternate source of information?
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It looks like weapon descriptions, maybe item descriptions, are entirely 'A [material] [item]', whereas critters have all kinds of fancy stuff. Is it possible to add the same functionality to items, or would I, (could I), turn my weapons into pseudo-bodies?
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Have been trying to spawn a corpse through a reaction, but it isn't working out. Tried a few variations of
[PRODUCT:100:1:CORPSE:CREATURE:CREATURES:GOAT_MOUNTAIN:CREATURE]
trying to copy
[PRODUCT:100:1:WOOD:NONE:PLANT_MAT:PINE:WOOD]
The format
[PRODUCT:100:1:CORPSE:CREATURE:BADGER]
didn't crash DF, but it didn't produce a corpse, so I tried switching to badgers in case there was some sort of biome tag fuckin it up.
Keepers didn't work either.
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You know what? On second thought, wielding corpse-swords wouldn't be as awesome as previously anticipated. There'd be no associated skill, and I don't see a way to set attack properties, (edge size for instance). So scratch that. You guys have anything? Might just add leather scraps to butcher results, and pretend 'Encircled with bands of Sea Monster Mythskin' is what it says.
-heh, easier said than done I see. Will have to work on it.