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Poll

Should we start fresh with version 1.4.6? (Regenerate map, etc)

Yes!
- 14 (93.3%)
No!
- 1 (6.7%)

Total Members Voted: 14

Voting closed: December 25, 2012, 01:15:00 pm


Pages: 1 ... 135 136 [137] 138 139 ... 220

Author Topic: Forsaken's Gaming Servers  (Read 288991 times)

miauw62

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Re: Forsaken's Gaming Servers
« Reply #2040 on: January 26, 2013, 10:39:07 am »

Oh, and alway, I have an idea for a frameship bigger than anybody could imagine.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

MagmaMcFry

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Re: Forsaken's Gaming Servers
« Reply #2041 on: January 26, 2013, 10:45:13 am »

Oh, and alway, I have an idea for a frameship bigger than anybody could imagine.
R.I.P. tick rate. We hardly knew ye.
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alway

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Re: Forsaken's Gaming Servers
« Reply #2042 on: January 26, 2013, 10:51:12 am »

Oh, and alway, I have an idea for a frameship bigger than anybody could imagine.
Another thing to keep in mind for your designs: we have tubeframes now. Which should make complex factory-ships easier to create! :D
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miauw62

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Re: Forsaken's Gaming Servers
« Reply #2043 on: January 26, 2013, 10:54:18 am »

Well, it'll basically be 10 frameships moving in tandem, sooo...
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

MagmaMcFry

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Re: Forsaken's Gaming Servers
« Reply #2044 on: January 26, 2013, 11:28:34 am »

10 max-size frameships? Why don't you just build a floating castle somewhere and pretend that it's a frameship?
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miauw62

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Re: Forsaken's Gaming Servers
« Reply #2045 on: January 26, 2013, 11:39:21 am »

Because that can't move.
And !!science!!

Can be less than ten too. I'm not seriously planning on 10k blocks.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Ultimuh

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Re: Forsaken's Gaming Servers
« Reply #2046 on: January 26, 2013, 11:59:55 am »

Has millenaire been made more stable in SMP?

Because millenaire is an awesome mod.

Even if it did, the mod still only works in the Overworld.
And since the overworld will only be a floating island..
« Last Edit: January 26, 2013, 12:02:00 pm by Ultimuh »
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Mephisto

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Re: Forsaken's Gaming Servers
« Reply #2047 on: January 26, 2013, 12:00:24 pm »

While we're talking about mods, Trail Mix should totally be our single enforced method of traveling between different sky islands if there are multiple.

Just a joke. No need to take me so seriously.
« Last Edit: January 26, 2013, 12:15:29 pm by Mephisto »
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frostshotgg

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Re: Forsaken's Gaming Servers
« Reply #2048 on: January 26, 2013, 12:12:07 pm »

I'd rather it not be. I'm all for having it, but having my everything explode when someone comes knocking is not very high on my list of things to do.
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forsaken1111

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Re: Forsaken's Gaming Servers
« Reply #2049 on: January 26, 2013, 12:13:06 pm »

Trail Mix will never be on my servers.
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MagmaMcFry

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Re: Forsaken's Gaming Servers
« Reply #2050 on: January 26, 2013, 12:29:36 pm »

While we're talking about mods, Trail Mix should totally be our single enforced method of traveling between different sky islands if there are multiple.
No frameship ferries? No high-speed minecart shuttles? No aerial faith plates? No launcher tracks? No throwing each other across the void with gravity guns? I am disappoint.


Forsaken, since you are removing portal guns, have you considered disabling linking books?
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forsaken1111

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Re: Forsaken's Gaming Servers
« Reply #2051 on: January 26, 2013, 12:51:49 pm »

While we're talking about mods, Trail Mix should totally be our single enforced method of traveling between different sky islands if there are multiple.
No frameship ferries? No high-speed minecart shuttles? No aerial faith plates? No launcher tracks? No throwing each other across the void with gravity guns? I am disappoint.


Forsaken, since you are removing portal guns, have you considered disabling linking books?
Already done. None of the mystcraft stuff is craftable ingame.
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MagmaMcFry

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Re: Forsaken's Gaming Servers
« Reply #2052 on: January 26, 2013, 12:59:57 pm »

Hmmm. Stuff's gonna be a lot harder without safebooks. Curse you, atrophied orientation skills!

But still, solving transportation issues sounds like a decent challenge. I'm going to play the crap out of your server.
« Last Edit: January 26, 2013, 01:04:02 pm by MagmaMcFry »
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MagmaMcFry

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Re: Forsaken's Gaming Servers
« Reply #2053 on: January 26, 2013, 01:14:04 pm »

Yep. Linking books are OP.
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miauw62

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Re: Forsaken's Gaming Servers
« Reply #2054 on: January 26, 2013, 01:15:46 pm »

Would be nice if we could still have mystcraft teleportation, but you would need to build a portal for it, and portals would then require some rare materials. Too bad we can't have that.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.
Pages: 1 ... 135 136 [137] 138 139 ... 220